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1 | import ChessRules from "/base_rules.js"; |
2 | import PiPo from "/utils/PiPo.js"; | |
3 | import Move from "/utils/Move.js"; | |
4 | ||
5 | export default class BarioRules extends ChessRules { | |
6 | ||
7 | static get Options() { | |
8 | return { | |
0e466aac BA |
9 | select: C.Options.select, |
10 | input: C.Options.input, | |
dc10e429 BA |
11 | styles: [ |
12 | "atomic", "cannibal", "capture", "cylinder", | |
13 | "dark", "madrasi", "rifle", "teleport" | |
14 | ] | |
15 | }; | |
16 | } | |
17 | ||
18 | // Does not really seem necessary (although the author mention it) | |
19 | // Instead, first move = pick a square for the king. | |
20 | get hasFlags() { | |
21 | return false; | |
22 | } | |
23 | get hasReserve() { | |
24 | return true; | |
25 | } | |
26 | ||
27 | pieces(color, x, y) { | |
28 | return Object.assign( | |
33b42748 | 29 | { 'u': {"class": "undefined"} }, |
dc10e429 BA |
30 | super.pieces(color, x, y) |
31 | ); | |
32 | } | |
33 | ||
34 | get onlyClick() { | |
35 | return this.movesCount <= 1; | |
36 | } | |
37 | ||
38 | // Initiate the game by choosing a square for the king: | |
39 | doClick(coords) { | |
40 | const color = this.turn; | |
41 | if ( | |
42 | this.movesCount <= 1 && | |
43 | ( | |
44 | (color == 'w' && coords.x == this.size.x - 1) || | |
45 | (color == 'b' && coords.x == 0) | |
46 | ) | |
47 | ) { | |
48 | return new Move({ | |
49 | appear: [ new PiPo({x: coords.x, y: coords.y, c: color, p: 'k' }) ], | |
50 | vanish: [ new PiPo({x: coords.x, y: coords.y, c: color, p: 'u' }) ] | |
51 | }); | |
52 | } | |
53 | return null; | |
54 | } | |
55 | ||
56 | genRandInitBaseFen() { | |
57 | return { | |
58 | fen: "uuuuuuuu/pppppppp/8/8/8/8/PPPPPPPP/UUUUUUUU", | |
59 | o: {} | |
60 | } | |
61 | } | |
62 | ||
63 | getPartFen(o) { | |
64 | return Object.assign( | |
65 | { | |
66 | captureUndef: (o.init || !this.captureUndef) | |
67 | ? "-" | |
68 | : C.CoordsToSquare(this.captureUndef) | |
69 | }, | |
70 | super.getPartFen(o) | |
71 | ); | |
72 | } | |
73 | ||
74 | getReserveFen(o) { | |
75 | if (o.init) | |
76 | return "22212221"; | |
77 | return ( | |
78 | ["w","b"].map(c => Object.values(this.reserve[c]).join("")).join("") | |
79 | ); | |
80 | } | |
81 | ||
82 | initReserves(reserveStr) { | |
83 | super.initReserves(reserveStr, ['r', 'n', 'b', 'q']); | |
84 | } | |
85 | ||
86 | setOtherVariables(fenParsed) { | |
87 | super.setOtherVariables(fenParsed); | |
88 | this.captureUndef = fenParsed.captureUndef == '-' | |
89 | ? null : | |
90 | C.SquareToCoords(fenParsed.captureUndef); | |
91 | this.definition = null; | |
92 | } | |
93 | ||
94 | canDrop([c, p], [i, j]) { | |
95 | switch (this.subTurn) { | |
96 | case 0: | |
97 | return i == this.captureUndef.x && j == this.captureUndef.y; | |
98 | case 1: | |
99 | return this.getPiece(i, j) == 'u' && c == this.getColor(i, j); | |
100 | } | |
101 | return false; //never reached | |
102 | } | |
103 | ||
104 | getPotentialMovesFrom([x, y]) { | |
105 | if (this.movesCount <= 1) | |
106 | return []; | |
107 | let moves = []; | |
108 | switch (this.subTurn) { | |
109 | case 0: | |
110 | if (typeof x == "string") | |
111 | moves = this.getDropMovesFrom([x, y]); | |
2fdfb05d BA |
112 | // Empty move: just start + end |
113 | moves.forEach(m => {m.vanish.pop(); m.appear.pop();}); | |
dc10e429 BA |
114 | break; |
115 | case 1: | |
116 | // Both normal move (from defined piece) and definition allowed | |
117 | if (typeof x == "string") | |
118 | moves = this.getDropMovesFrom([x, y]); | |
119 | else if (this.getPiece(x, y) != 'u') | |
120 | moves = super.getPotentialMovesFrom([x, y]); | |
121 | break; | |
122 | case 2: | |
123 | // We can only move the just-defined piece | |
124 | if (x == this.definition.x && y == this.definition.y) | |
125 | moves = super.getPotentialMovesFrom([x, y]); | |
126 | break; | |
127 | } | |
128 | return moves; | |
129 | } | |
130 | ||
131 | filterValid(moves) { | |
132 | if (this.movesCount <= 1 || this.subTurn == 0) | |
133 | return moves; | |
182ba661 | 134 | let filterLater = []; |
dc10e429 | 135 | if (this.subTurn == 1) { |
182ba661 BA |
136 | // Remove defining moves with un-movable def piece, |
137 | // and separate compatible definitions. | |
dc10e429 BA |
138 | moves = moves.filter(m => { |
139 | if (m.vanish.length >= 2 || m.vanish[0].p != 'u') | |
140 | return true; | |
141 | this.playOnBoard(m); | |
142 | const canMove = super.filterValid( | |
143 | super.getPotentialMovesFrom([m.end.x, m.end.y])).length >= 1; | |
144 | this.undoOnBoard(m); | |
182ba661 BA |
145 | if (canMove) |
146 | filterLater.push(m); | |
147 | return false; | |
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148 | }); |
149 | } | |
182ba661 | 150 | return super.filterValid(moves).concat(filterLater); |
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151 | } |
152 | ||
153 | atLeastOneMove(color) { | |
154 | if (this.subTurn != 1) | |
155 | return true; | |
156 | return super.atLeastOneMove(color); | |
157 | } | |
158 | ||
dc10e429 BA |
159 | underCheck(square_s, oppCol) { |
160 | if (super.underCheck(square_s, oppCol)) | |
161 | return true; | |
162 | // Check potential specializations of undefined using reserve: | |
33b42748 BA |
163 | const inReserve = Object.keys(this.reserve[oppCol]) |
164 | .filter(k => this.reserve[oppCol][k] >= 1); | |
dc10e429 | 165 | const allAttacks = Array.prototype.concat.apply( |
33b42748 | 166 | inReserve.map(p => this.pieces()[p].both[0])); |
182ba661 | 167 | const [x, y] = square_s[0]; |
dc10e429 BA |
168 | for (let i=0; i<this.size.x; i++) { |
169 | for (let j=0; j<this.size.y; j++) { | |
170 | if ( | |
171 | this.board[i][j] != "" && | |
172 | this.getColor(i, j) == oppCol && | |
173 | this.getPiece(i, j) == 'u' | |
174 | ) { | |
175 | for (let stepDef of allAttacks) { | |
176 | for (let s of stepDef.steps) { | |
177 | if (!super.compatibleStep([i, j], [x, y], s, stepDef.range)) | |
178 | continue; | |
179 | if ( | |
180 | super.findDestSquares( | |
181 | [i, j], | |
182 | { | |
183 | captureTarget: [x, y], | |
184 | captureSteps: [{steps: [s], range: stepDef.range}], | |
185 | segments: false, | |
186 | attackOnly: true, | |
187 | one: false | |
188 | } | |
189 | ) | |
190 | ) { | |
191 | return true; | |
192 | } | |
193 | } | |
194 | } | |
195 | } | |
196 | } | |
197 | } | |
198 | return false; | |
199 | } | |
200 | ||
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201 | postPlay(move) { |
202 | const color = this.turn; | |
74d30010 | 203 | if (this.movesCount <= 1 || move.reset || move.next) { |
2fdfb05d BA |
204 | if (!move.next) |
205 | this.tryChangeTurn(); | |
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206 | return; |
207 | } | |
182ba661 BA |
208 | if (this.subTurn == 0) |
209 | this.captureUndef = null; //already used | |
dc10e429 | 210 | const captureUndef = ( |
182ba661 | 211 | move.vanish.length == 2 && //exclude subTurn == 0 |
dc10e429 BA |
212 | move.vanish[1].c != color && |
213 | move.vanish[1].p == 'u' | |
214 | ); | |
215 | if (typeof move.start.x == "number" && !captureUndef) | |
216 | // Normal move (including Teleport) | |
217 | super.postPlay(move); | |
218 | else if (typeof move.start.x == "string") { | |
182ba661 | 219 | super.updateReserve( |
2fdfb05d | 220 | color, move.start.y, this.reserve[color][move.start.y] - 1); |
dc10e429 BA |
221 | if (move.vanish.length == 1 && move.vanish[0].p == 'u') |
222 | this.definition = move.end; | |
223 | this.subTurn++; | |
224 | } | |
225 | else { | |
226 | this.subTurn = 0; | |
227 | this.captureUndef = move.end; | |
2fdfb05d | 228 | this.tryChangeTurn(null, captureUndef); |
182ba661 BA |
229 | } |
230 | } | |
231 | ||
2fdfb05d | 232 | // NOTE: not "trying", the turn always change here (TODO?) |
182ba661 | 233 | tryChangeTurn(move, captureUndef) { |
2fdfb05d BA |
234 | this.definition = null; |
235 | this.subTurn = captureUndef ? 0 : 1; | |
616a8d7a | 236 | this.turn = C.GetOppTurn(this.turn); |
2fdfb05d | 237 | this.movesCount++; |
182ba661 BA |
238 | } |
239 | ||
240 | computeNextMove(move) { | |
241 | if ( | |
242 | !this.definition || this.playerColor != this.turn || | |
243 | this.board.some(row => row.some(cell => | |
244 | cell.charAt(0) == this.turn && cell.charAt(1) == 'u')) | |
245 | ) { | |
74d30010 | 246 | return; |
182ba661 BA |
247 | } |
248 | const variety = (c) => { | |
249 | return ( | |
250 | [...new Set( | |
251 | Array.prototype.concat.apply([], | |
252 | this.board.map(row => | |
253 | row.filter(cell => | |
254 | cell.charAt(0) == c && !['p', 'k'].includes(cell.charAt(1)) | |
255 | ).map(cell => cell.charAt(1)) | |
256 | ) | |
257 | ) | |
258 | )].length >= 2 | |
259 | ); | |
260 | }; | |
182ba661 | 261 | let next = {start: move.end, end: move.end, vanish: [], appear: []}; |
74d30010 BA |
262 | this.playOnBoard(move); |
263 | const twoOrMorePieces = {w: variety('w'), b: variety('b')}; | |
264 | const resetCols = | |
265 | Object.keys(twoOrMorePieces).filter(k => twoOrMorePieces[k]); | |
266 | if (resetCols.length >= 1) { | |
267 | for (let i=0; i<this.size.x; i++) { | |
268 | for (let j=0; j<this.size.y; j++) { | |
269 | const colIJ = this.getColor(i, j); | |
270 | const pieceIJ = this.getPiece(i, j); | |
271 | if ( | |
272 | resetCols.includes(colIJ) && | |
273 | this.board[i][j] != "" && | |
274 | !['p', 'k', 'u'].includes(pieceIJ) | |
275 | ) { | |
276 | // NOTE: could also use a "flip" strategy similar to Benedict | |
277 | next.vanish.push(new PiPo({c: colIJ, p: pieceIJ, x: i, y: j})); | |
278 | next.appear.push(new PiPo({c: colIJ, p: 'u', x: i, y: j})); | |
279 | this.reserve[colIJ][pieceIJ]++; | |
182ba661 BA |
280 | } |
281 | } | |
182ba661 | 282 | } |
74d30010 | 283 | super.re_drawReserve(resetCols); |
182ba661 BA |
284 | } |
285 | this.undoOnBoard(move); | |
286 | if (next.vanish.length >= 1) { | |
287 | next.reset = true; | |
288 | move.next = next; | |
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289 | } |
290 | } | |
291 | ||
292 | isLastMove() { | |
293 | return true; //called only on normal moves (not Teleport) | |
294 | } | |
295 | ||
296 | getCurrentScore(move_s) { | |
297 | return (this.movesCount <= 2 ? "*" : super.getCurrentScore(move_s)); | |
298 | } | |
299 | ||
300 | }; |