}
);
}
- )};
+ });
}
// From main hall, start game between players 0 and 1
);
});
-// game page
router.get("/games", access.ajax, (req,res) => {
const gameId = req.query["gid"];
if (!!gameId)
});
});
-// variant page
-router.get("/gamesbyvariant", access.logged, access.ajax, (req,res) => {
- if (req.query["uid"] != req.user._id)
- return res.json({errmsg: "Not your games"});
- let uid = ObjectId(req.query["uid"]);
- let vid = ObjectId(req.query["vid"]);
- GameModel.getByVariant(uid, vid, (err,gameArray) => {
- // NOTE: res.json already stringify, no need to do it manually
- res.json(err || {games: gameArray});
- });
-});
-
-// For index: only moves count + myColor
-router.get("/gamesbyplayer", access.logged, access.ajax, (req,res) => {
- if (req.query["uid"] != req.user._id)
- return res.json({errmsg: "Not your games"});
- let uid = ObjectId(req.query["uid"]);
- GameModel.getByPlayer(uid, (err,games) => {
- res.json(err || {games: games});
- });
-});
-
// TODO: if newmove fail, takeback in GUI
// TODO: check move structure
-// TODO: for corr games, move should contain an optional "message" field ("corr chat" !)
+// TODO: move should contain an optional "message" field ("corr chat" !)
router.post("/moves", access.logged, access.ajax, (req,res) => {
let gid = ObjectId(req.body.gid);
let fen = req.body.fen;