super.setFlags(fenflags); //castleFlags
this.pawnFlags =
{
- "w": _.map(_.range(8), i => true), //pawns can move 2 squares?
- "b": _.map(_.range(8), i => true)
+ "w": [...Array(8).fill(true)], //pawns can move 2 squares?
+ "b": [...Array(8).fill(true)],
};
if (!fenflags)
return;