Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
c292ebb2 BA |
3 | input#modalInfo.modal(type="checkbox") |
4 | div#infoDiv( | |
5 | role="dialog" | |
6 | data-checkbox="modalInfo" | |
7 | ) | |
8 | .card.text-center | |
9 | label.modal-close(for="modalInfo") | |
f14572c4 BA |
10 | a( |
11 | :href="'#/game/' + rematchId" | |
12 | onClick="document.getElementById('modalInfo').checked=false" | |
13 | ) | |
14 | | {{ st.tr["Rematch in progress"] }} | |
910d631b BA |
15 | input#modalChat.modal( |
16 | type="checkbox" | |
8be8238c | 17 | @click="toggleChat()" |
910d631b BA |
18 | ) |
19 | div#chatWrap( | |
20 | role="dialog" | |
21 | data-checkbox="modalChat" | |
22 | ) | |
5b4de147 | 23 | .card |
a1c48034 | 24 | label.modal-close(for="modalChat") |
ed06d9e9 | 25 | #participants |
afde7666 | 26 | span {{ st.tr["Participant(s):"] }} |
910d631b BA |
27 | span( |
28 | v-for="p in Object.values(people)" | |
7ebc0408 | 29 | v-if="participateInChat(p)" |
910d631b | 30 | ) |
ed06d9e9 | 31 | | {{ p.name }} |
7ebc0408 | 32 | span.anonymous(v-if="someAnonymousPresent()") + @nonymous |
910d631b | 33 | Chat( |
aae89b49 | 34 | ref="chatcomp" |
910d631b BA |
35 | :players="game.players" |
36 | :pastChats="game.chats" | |
910d631b | 37 | @mychat="processChat" |
db1f1f9a | 38 | @chatcleared="clearChat" |
910d631b | 39 | ) |
5b4de147 BA |
40 | input#modalConfirm.modal(type="checkbox") |
41 | div#confirmDiv(role="dialog") | |
42 | .card | |
a17ae317 BA |
43 | .diagram( |
44 | v-if="!!vr && ['all','byrow'].includes(vr.showMoves)" | |
45 | v-html="curDiag" | |
46 | ) | |
47 | p.text-center(v-else) | |
48 | span {{ st.tr["Move played:"] + " " }} | |
49 | span.bold {{ moveNotation }} | |
50 | br | |
51 | span {{ st.tr["Are you sure?"] }} | |
5b4de147 BA |
52 | .button-group#buttonsConfirm |
53 | // onClick for acceptBtn: set dynamically | |
54 | button.acceptBtn | |
55 | span {{ st.tr["Validate"] }} | |
56 | button.refuseBtn(@click="cancelMove()") | |
57 | span {{ st.tr["Cancel"] }} | |
7aa548e7 | 58 | .row |
050ae3b5 | 59 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
2f258c37 BA |
60 | span.variant-cadence {{ game.cadence }} |
61 | span.variant-name {{ game.vname }} | |
feaf1bf7 BA |
62 | span#nextGame( |
63 | v-if="nextIds.length > 0" | |
64 | @click="showNextGame()" | |
65 | ) | |
66 | | {{ st.tr["Next_g"] }} | |
67 | button#chatBtn.tooltip( | |
68 | onClick="window.doClick('modalChat')" | |
69 | aria-label="Chat" | |
70 | ) | |
71 | img(src="/images/icons/chat.svg") | |
4f518610 | 72 | #actions(v-if="game.score=='*'") |
feaf1bf7 | 73 | button.tooltip( |
910d631b BA |
74 | @click="clickDraw()" |
75 | :class="{['draw-' + drawOffer]: true}" | |
feaf1bf7 | 76 | :aria-label="st.tr['Draw']" |
910d631b | 77 | ) |
feaf1bf7 BA |
78 | img(src="/images/icons/draw.svg") |
79 | button.tooltip( | |
910d631b BA |
80 | v-if="!!game.mycolor" |
81 | @click="abortGame()" | |
feaf1bf7 | 82 | :aria-label="st.tr['Abort']" |
910d631b | 83 | ) |
feaf1bf7 BA |
84 | img(src="/images/icons/abort.svg") |
85 | button.tooltip( | |
910d631b BA |
86 | v-if="!!game.mycolor" |
87 | @click="resign()" | |
feaf1bf7 | 88 | :aria-label="st.tr['Resign']" |
910d631b | 89 | ) |
feaf1bf7 BA |
90 | img(src="/images/icons/resign.svg") |
91 | button.tooltip( | |
28b32b4f | 92 | v-else |
c292ebb2 BA |
93 | @click="clickRematch()" |
94 | :class="{['rematch-' + rematchOffer]: true}" | |
feaf1bf7 BA |
95 | :aria-label="st.tr['Rematch']" |
96 | ) | |
97 | img(src="/images/icons/rematch.svg") | |
050ae3b5 | 98 | #playersInfo |
49dad261 | 99 | p(v-if="largeScreen") |
5bcc9b31 BA |
100 | span.name(:class="{connected: isConnected(0)}") |
101 | | {{ game.players[0].name || "@nonymous" }} | |
57eb158f BA |
102 | span.time( |
103 | v-if="game.score=='*'" | |
104 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
105 | ) | |
106 | span.time-left {{ virtualClocks[0][0] }} | |
107 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
aae89b49 BA |
108 | span.time-right(v-if="!!virtualClocks[0][1]") |
109 | | {{ virtualClocks[0][1] }} | |
050ae3b5 | 110 | span.split-names - |
5bcc9b31 BA |
111 | span.name(:class="{connected: isConnected(1)}") |
112 | | {{ game.players[1].name || "@nonymous" }} | |
57eb158f BA |
113 | span.time( |
114 | v-if="game.score=='*'" | |
115 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
116 | ) | |
117 | span.time-left {{ virtualClocks[1][0] }} | |
118 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
aae89b49 BA |
119 | span.time-right(v-if="!!virtualClocks[1][1]") |
120 | | {{ virtualClocks[1][1] }} | |
49dad261 BA |
121 | p(v-else) |
122 | span.name(:class="{connected: isConnected(0)}") | |
123 | | {{ game.players[0].name || "@nonymous" }} | |
124 | span.split-names - | |
125 | span.name(:class="{connected: isConnected(1)}") | |
126 | | {{ game.players[1].name || "@nonymous" }} | |
127 | br | |
128 | span.time( | |
129 | v-if="game.score=='*'" | |
130 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
131 | ) | |
132 | span.time-left {{ virtualClocks[0][0] }} | |
133 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
134 | span.time-right(v-if="!!virtualClocks[0][1]") | |
135 | | {{ virtualClocks[0][1] }} | |
136 | span.time( | |
137 | v-if="game.score=='*'" | |
138 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
139 | ) | |
140 | span.time-left {{ virtualClocks[1][0] }} | |
141 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
142 | span.time-right(v-if="!!virtualClocks[1][1]") | |
143 | | {{ virtualClocks[1][1] }} | |
910d631b | 144 | BaseGame( |
8477e53d | 145 | ref="basegame" |
910d631b | 146 | :game="game" |
910d631b | 147 | @newmove="processMove" |
910d631b | 148 | ) |
a6088c90 BA |
149 | </template> |
150 | ||
151 | <script> | |
46284a2f | 152 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 153 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 154 | import { store } from "@/store"; |
967a2686 | 155 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 156 | import { ppt } from "@/utils/datetime"; |
f5768809 | 157 | import { notify } from "@/utils/notifications"; |
23ecf008 | 158 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 159 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 160 | import { getRandString } from "@/utils/alea"; |
5aa14a21 BA |
161 | import { getScoreMessage } from "@/utils/scoring"; |
162 | import { getFullNotation } from "@/utils/notation"; | |
5b4de147 | 163 | import { getDiagram } from "@/utils/printDiagram"; |
dcd68c41 | 164 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb | 165 | import { playMove, getFilteredMove } from "@/utils/playUndo"; |
1611a25f | 166 | import { ArrayFun } from "@/utils/array"; |
8418f0d7 | 167 | import params from "@/parameters"; |
a6088c90 | 168 | export default { |
6808d7a1 | 169 | name: "my-game", |
a6088c90 BA |
170 | components: { |
171 | BaseGame, | |
6808d7a1 | 172 | Chat |
a6088c90 | 173 | }, |
a6088c90 BA |
174 | data: function() { |
175 | return { | |
176 | st: store.state, | |
f54f4c26 BA |
177 | // gameRef can point to a corr game, local game or remote live game |
178 | gameRef: "", | |
feaf1bf7 | 179 | nextIds: [], |
aae89b49 | 180 | game: {}, //passed to BaseGame |
1a3cfdc0 | 181 | focus: !document.hidden, //will not always work... TODO |
aae89b49 BA |
182 | // virtualClocks will be initialized from true game.clocks |
183 | virtualClocks: [], | |
6dd02928 | 184 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 | 185 | drawOffer: "", |
585d0955 | 186 | rematchId: "", |
c292ebb2 | 187 | rematchOffer: "", |
584f81b9 | 188 | lastateAsked: false, |
dcd68c41 | 189 | people: {}, //players + observers |
760adbce | 190 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 191 | repeat: {}, //detect position repetition |
5b4de147 | 192 | curDiag: "", //for corr moves confirmation |
8418f0d7 | 193 | conn: null, |
f9c36b2d BA |
194 | roomInitialized: false, |
195 | // If newmove has wrong index: ask fullgame again: | |
57eb158f | 196 | askGameTime: 0, |
dcff8e82 | 197 | gameIsLoading: false, |
f9c36b2d BA |
198 | // If asklastate got no reply, ask again: |
199 | gotLastate: false, | |
e5c1d0fb | 200 | gotMoveIdx: -1, //last move index received |
f9c36b2d BA |
201 | // If newmove got no pingback, send again: |
202 | opponentGotMove: false, | |
51d87b52 | 203 | connexionString: "", |
882ec6fe | 204 | socketCloseListener: 0, |
a17ae317 BA |
205 | // Incomplete info games: show move played |
206 | moveNotation: "", | |
aae89b49 | 207 | // Intervals from setInterval(): |
aae89b49 BA |
208 | askLastate: null, |
209 | retrySendmove: null, | |
210 | clockUpdate: null, | |
51d87b52 | 211 | // Related to (killing of) self multi-connects: |
49dad261 | 212 | newConnect: {} |
a6088c90 BA |
213 | }; |
214 | }, | |
215 | watch: { | |
aae89b49 | 216 | $route: function(to, from) { |
7ebc0408 | 217 | if (to.path.length < 6 || to.path.substr(0, 6) != "/game/") |
1112f1fd BA |
218 | // Page change |
219 | this.cleanBeforeDestroy(); | |
220 | else if (from.params["id"] != to.params["id"]) { | |
aae89b49 BA |
221 | // Change everything: |
222 | this.cleanBeforeDestroy(); | |
5aa14a21 BA |
223 | let boardDiv = document.querySelector(".game"); |
224 | if (!!boardDiv) | |
225 | // In case of incomplete information variant: | |
226 | boardDiv.style.visibility = "hidden"; | |
aae89b49 | 227 | this.atCreation(); |
8f16069a | 228 | } else |
aae89b49 | 229 | // Same game ID |
aae89b49 | 230 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
6808d7a1 | 231 | } |
92a523d1 | 232 | }, |
71468011 | 233 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 234 | created: function() { |
aae89b49 | 235 | this.atCreation(); |
cdb34c93 | 236 | }, |
dcd68c41 | 237 | mounted: function() { |
42a92848 BA |
238 | ["chatWrap", "infoDiv"].forEach(eltName => { |
239 | document.getElementById(eltName) | |
240 | .addEventListener("click", processModalClick); | |
241 | }); | |
5b4de147 BA |
242 | if ("ontouchstart" in window) { |
243 | // Disable tooltips on smartphones: | |
abb5917e | 244 | document.querySelectorAll("#aboveBoard .tooltip").forEach(elt => { |
407342b6 | 245 | elt.classList.remove("tooltip"); |
5b4de147 BA |
246 | }); |
247 | } | |
dcd68c41 | 248 | }, |
8418f0d7 | 249 | beforeDestroy: function() { |
aae89b49 | 250 | this.cleanBeforeDestroy(); |
8418f0d7 | 251 | }, |
cdb34c93 | 252 | methods: { |
1112f1fd | 253 | cleanBeforeDestroy: function() { |
882ec6fe | 254 | clearInterval(this.socketCloseListener); |
1112f1fd | 255 | document.removeEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
256 | window.removeEventListener('focus', this.onFocus); |
257 | window.removeEventListener('blur', this.onBlur); | |
7ebc0408 BA |
258 | if (!!this.askLastate) clearInterval(this.askLastate); |
259 | if (!!this.retrySendmove) clearInterval(this.retrySendmove); | |
260 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
68e3aa8c | 261 | this.conn.removeEventListener("message", this.socketMessageListener); |
1112f1fd | 262 | this.send("disconnect"); |
68e3aa8c | 263 | this.conn = null; |
1112f1fd | 264 | }, |
a041d5d8 BA |
265 | visibilityChange: function() { |
266 | // TODO: Use document.hidden? https://webplatform.news/issues/2019-03-27 | |
f5768809 BA |
267 | this.focus = (document.visibilityState == "visible"); |
268 | if (!this.focus && !!this.rematchOffer) { | |
269 | this.rematchOffer = ""; | |
270 | this.send("rematchoffer", { data: false }); | |
271 | // Do not remove rematch offer from (local) storage | |
272 | } | |
273 | this.send(this.focus ? "getfocus" : "losefocus"); | |
274 | }, | |
275 | onFocus: function() { | |
276 | this.focus = true; | |
277 | this.send("getfocus"); | |
278 | }, | |
279 | onBlur: function() { | |
280 | this.focus = false; | |
281 | if (!!this.rematchOffer) { | |
282 | this.rematchOffer = ""; | |
283 | this.send("rematchoffer", { data: false }); | |
284 | } | |
285 | this.send("losefocus"); | |
a041d5d8 | 286 | }, |
7ebc0408 BA |
287 | participateInChat: function(p) { |
288 | return Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) && !!p.name; | |
289 | }, | |
290 | someAnonymousPresent: function() { | |
291 | return ( | |
292 | Object.values(this.people).some(p => | |
293 | !p.name && Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) | |
294 | ) | |
295 | ); | |
296 | }, | |
aae89b49 | 297 | atCreation: function() { |
1112f1fd | 298 | document.addEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
299 | window.addEventListener('focus', this.onFocus); |
300 | window.addEventListener('blur', this.onBlur); | |
aae89b49 | 301 | // 0] (Re)Set variables |
f54f4c26 BA |
302 | this.gameRef = this.$route.params["id"]; |
303 | // next = next corr games IDs to navigate faster (if applicable) | |
aae89b49 BA |
304 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
305 | // Always add myself to players' list | |
306 | const my = this.st.user; | |
7ebc0408 | 307 | const tmpId = getRandString(); |
a041d5d8 BA |
308 | this.$set( |
309 | this.people, | |
310 | my.sid, | |
311 | { | |
312 | id: my.id, | |
313 | name: my.name, | |
7ebc0408 BA |
314 | tmpIds: { |
315 | tmpId: { focus: true } | |
316 | } | |
a041d5d8 BA |
317 | } |
318 | ); | |
aae89b49 BA |
319 | this.game = { |
320 | players: [{ name: "" }, { name: "" }], | |
321 | chats: [], | |
322 | rendered: false | |
323 | }; | |
324 | let chatComp = this.$refs["chatcomp"]; | |
325 | if (!!chatComp) chatComp.chats = []; | |
326 | this.virtualClocks = [[0,0], [0,0]]; | |
327 | this.vr = null; | |
328 | this.drawOffer = ""; | |
584f81b9 | 329 | this.lastateAsked = false; |
c292ebb2 | 330 | this.rematchOffer = ""; |
aae89b49 | 331 | this.lastate = undefined; |
aae89b49 BA |
332 | this.roomInitialized = false; |
333 | this.askGameTime = 0; | |
334 | this.gameIsLoading = false; | |
335 | this.gotLastate = false; | |
336 | this.gotMoveIdx = -1; | |
337 | this.opponentGotMove = false; | |
aae89b49 BA |
338 | this.askLastate = null; |
339 | this.retrySendmove = null; | |
340 | this.clockUpdate = null; | |
341 | this.newConnect = {}; | |
aae89b49 BA |
342 | // 1] Initialize connection |
343 | this.connexionString = | |
344 | params.socketUrl + | |
7ebc0408 BA |
345 | "/?sid=" + this.st.user.sid + |
346 | "&id=" + this.st.user.id + | |
347 | "&tmpId=" + tmpId + | |
aae89b49 BA |
348 | "&page=" + |
349 | // Discard potential "/?next=[...]" for page indication: | |
350 | encodeURIComponent(this.$route.path.match(/\/game\/[a-zA-Z0-9]+/)[0]); | |
351 | this.conn = new WebSocket(this.connexionString); | |
3f22c2c3 | 352 | this.conn.addEventListener("message", this.socketMessageListener); |
882ec6fe BA |
353 | this.socketCloseListener = setInterval( |
354 | () => { | |
355 | if (this.conn.readyState == 3) { | |
2c5d7b20 BA |
356 | this.conn.removeEventListener( |
357 | "message", this.socketMessageListener); | |
882ec6fe BA |
358 | this.conn = new WebSocket(this.connexionString); |
359 | this.conn.addEventListener("message", this.socketMessageListener); | |
360 | } | |
361 | }, | |
362 | 1000 | |
363 | ); | |
aae89b49 BA |
364 | // Socket init required before loading remote game: |
365 | const socketInit = callback => { | |
3f22c2c3 | 366 | if (this.conn.readyState == 1) |
aae89b49 BA |
367 | // 1 == OPEN state |
368 | callback(); | |
369 | else | |
370 | // Socket not ready yet (initial loading) | |
f54f4c26 | 371 | // NOTE: first arg is Websocket object, unused here: |
aae89b49 BA |
372 | this.conn.onopen = () => callback(); |
373 | }; | |
f54f4c26 BA |
374 | this.fetchGame((game) => { |
375 | if (!!game) | |
376 | this.loadVariantThenGame(game, () => socketInit(this.roomInit)); | |
377 | else | |
378 | // Live game stored remotely: need socket to retrieve it | |
2c5d7b20 | 379 | // NOTE: the callback "roomInit" will be lost, so it's not provided. |
f54f4c26 BA |
380 | // --> It will be given when receiving "fullgame" socket event. |
381 | socketInit(() => { this.send("askfullgame"); }); | |
382 | }); | |
aae89b49 | 383 | }, |
760adbce | 384 | roomInit: function() { |
f9c36b2d BA |
385 | if (!this.roomInitialized) { |
386 | // Notify the room only now that I connected, because | |
387 | // messages might be lost otherwise (if game loading is slow) | |
388 | this.send("connect"); | |
389 | this.send("pollclients"); | |
390 | // We may ask fullgame several times if some moves are lost, | |
391 | // but room should be init only once: | |
392 | this.roomInitialized = true; | |
393 | } | |
71468011 BA |
394 | }, |
395 | send: function(code, obj) { | |
5a187b07 | 396 | if (!!this.conn && this.conn.readyState == 1) |
6808d7a1 | 397 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 398 | }, |
050ae3b5 | 399 | isConnected: function(index) { |
29ced362 | 400 | const player = this.game.players[index]; |
a041d5d8 | 401 | // Is it me ? In this case no need to bother with focus |
0234201f | 402 | if (this.st.user.sid == player.sid || this.st.user.id == player.id) |
0a17525e BA |
403 | // Still have to check for name (because of potential multi-accounts |
404 | // on same browser, although this should be rare...) | |
405 | return (!this.st.user.name || this.st.user.name == player.name); | |
29ced362 | 406 | // Try to find a match in people: |
6808d7a1 | 407 | return ( |
1611a25f | 408 | ( |
a041d5d8 | 409 | !!player.sid && |
7ebc0408 BA |
410 | Object.keys(this.people).some(sid => { |
411 | return ( | |
412 | sid == player.sid && | |
413 | Object.values(this.people[sid].tmpIds).some(v => v.focus) | |
414 | ); | |
415 | }) | |
1611a25f BA |
416 | ) |
417 | || | |
418 | ( | |
f14572c4 | 419 | !!player.id && |
7ebc0408 BA |
420 | Object.values(this.people).some(p => { |
421 | return ( | |
422 | p.id == player.id && | |
423 | Object.values(p.tmpIds).some(v => v.focus) | |
424 | ); | |
425 | }) | |
1611a25f | 426 | ) |
6808d7a1 | 427 | ); |
050ae3b5 | 428 | }, |
c292ebb2 BA |
429 | getOppsid: function() { |
430 | let oppsid = this.game.oppsid; | |
431 | if (!oppsid) { | |
432 | oppsid = Object.keys(this.people).find( | |
433 | sid => this.people[sid].id == this.game.oppid | |
434 | ); | |
435 | } | |
436 | // oppsid is useful only if opponent is online: | |
437 | if (!!oppsid && !!this.people[oppsid]) return oppsid; | |
438 | return null; | |
439 | }, | |
8be8238c BA |
440 | toggleChat: function() { |
441 | if (document.getElementById("modalChat").checked) | |
442 | // Entering chat | |
443 | document.getElementById("inputChat").focus(); | |
444 | // TODO: next line is only required when exiting chat, | |
445 | // but the event for now isn't well detected. | |
db1f1f9a BA |
446 | document.getElementById("chatBtn").classList.remove("somethingnew"); |
447 | }, | |
448 | processChat: function(chat) { | |
449 | this.send("newchat", { data: chat }); | |
450 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
451 | if (this.game.type == "corr" && this.st.user.id > 0) | |
aae89b49 | 452 | this.updateCorrGame({ chat: chat }); |
1a021529 BA |
453 | else if (this.game.type == "live") { |
454 | chat.added = Date.now(); | |
455 | GameStorage.update(this.gameRef, { chat: chat }); | |
456 | } | |
db1f1f9a BA |
457 | }, |
458 | clearChat: function() { | |
1a021529 BA |
459 | if (!!this.game.mycolor) { |
460 | if (this.game.type == "corr") { | |
e57c4de4 BA |
461 | ajax( |
462 | "/chats", | |
463 | "DELETE", | |
464 | { data: { gid: this.game.id } } | |
465 | ); | |
1a021529 BA |
466 | } else { |
467 | // Live game | |
468 | GameStorage.update(this.gameRef, { delchat: true }); | |
e57c4de4 | 469 | } |
dcff8e82 | 470 | this.$set(this.game, "chats", []); |
db1f1f9a BA |
471 | } |
472 | }, | |
584f81b9 BA |
473 | getGameType: function(game) { |
474 | return game.cadence.indexOf("d") >= 0 ? "corr" : "live"; | |
475 | }, | |
cafe0166 BA |
476 | // Notify something after a new move (to opponent and me on MyGames page) |
477 | notifyMyGames: function(thing, data) { | |
478 | this.send( | |
479 | "notify" + thing, | |
480 | { | |
481 | data: data, | |
482 | targets: this.game.players.map(p => { | |
0234201f | 483 | return { sid: p.sid, id: p.id }; |
cafe0166 BA |
484 | }) |
485 | } | |
486 | ); | |
1611a25f | 487 | }, |
feaf1bf7 BA |
488 | showNextGame: function() { |
489 | // Did I play in current game? If not, add it to nextIds list | |
490 | if (this.game.score == "*" && this.vr.turn == this.game.mycolor) | |
491 | this.nextIds.unshift(this.game.id); | |
492 | const nextGid = this.nextIds.pop(); | |
493 | this.$router.push( | |
494 | "/game/" + nextGid + "/?next=" + JSON.stringify(this.nextIds)); | |
495 | }, | |
d6f08e56 BA |
496 | askGameAgain: function() { |
497 | this.gameIsLoading = true; | |
aae89b49 | 498 | const currentUrl = document.location.href; |
57eb158f | 499 | const doAskGame = () => { |
e01e086d | 500 | if (document.location.href != currentUrl) return; //page change |
f54f4c26 BA |
501 | this.fetchGame((game) => { |
502 | if (!!game) | |
503 | // This is my game: just reload. | |
504 | this.loadGame(game); | |
505 | else | |
506 | // Just ask fullgame again (once!), this is much simpler. | |
507 | // If this fails, the user could just reload page :/ | |
508 | this.send("askfullgame"); | |
509 | }); | |
57eb158f BA |
510 | }; |
511 | // Delay of at least 2s between two game requests | |
512 | const now = Date.now(); | |
513 | const delay = Math.max(2000 - (now - this.askGameTime), 0); | |
514 | this.askGameTime = now; | |
515 | setTimeout(doAskGame, delay); | |
d6f08e56 | 516 | }, |
cdb34c93 | 517 | socketMessageListener: function(msg) { |
6808d7a1 | 518 | if (!this.conn) return; |
a6088c90 | 519 | const data = JSON.parse(msg.data); |
6808d7a1 | 520 | switch (data.code) { |
5f131484 | 521 | case "pollclients": |
7ebc0408 BA |
522 | // TODO: shuffling and random filtering on server, |
523 | // if the room is really crowded. | |
524 | Object.keys(data.sockIds).forEach(sid => { | |
a041d5d8 | 525 | if (sid != this.st.user.sid) { |
6808d7a1 | 526 | this.send("askidentity", { target: sid }); |
0d5335de BA |
527 | this.people[sid] = { tmpIds: data.sockIds[sid] }; |
528 | } else { | |
529 | // Complete my tmpIds: | |
530 | Object.assign(this.people[sid].tmpIds, data.sockIds[sid]); | |
a041d5d8 | 531 | } |
5f131484 BA |
532 | }); |
533 | break; | |
71468011 | 534 | case "connect": |
7ebc0408 BA |
535 | if (!this.people[data.from[0]]) { |
536 | // focus depends on the tmpId (e.g. tab) | |
537 | this.$set( | |
538 | this.people, | |
539 | data.from[0], | |
540 | { | |
541 | tmpIds: { | |
542 | [data.from[1]]: { focus: true } | |
543 | } | |
544 | } | |
545 | ); | |
49dad261 BA |
546 | // For self multi-connects tests: |
547 | this.newConnect[data.from[0]] = true; | |
7ebc0408 BA |
548 | this.send("askidentity", { target: data.from[0] }); |
549 | } else { | |
550 | this.people[data.from[0]].tmpIds[data.from[1]] = { focus: true }; | |
a2bd587a | 551 | this.$forceUpdate(); //TODO: shouldn't be required |
51d87b52 | 552 | } |
71468011 BA |
553 | break; |
554 | case "disconnect": | |
7ebc0408 BA |
555 | if (!this.people[data.from[0]]) return; |
556 | delete this.people[data.from[0]].tmpIds[data.from[1]]; | |
557 | if (Object.keys(this.people[data.from[0]].tmpIds).length == 0) | |
558 | this.$delete(this.people, data.from[0]); | |
559 | else this.$forceUpdate(); //TODO: shouldn't be required | |
71468011 | 560 | break; |
a041d5d8 | 561 | case "getfocus": { |
7ebc0408 | 562 | let player = this.people[data.from[0]]; |
a041d5d8 | 563 | if (!!player) { |
7ebc0408 | 564 | player.tmpIds[data.from[1]].focus = true; |
a041d5d8 BA |
565 | this.$forceUpdate(); //TODO: shouldn't be required |
566 | } | |
567 | break; | |
568 | } | |
569 | case "losefocus": { | |
7ebc0408 | 570 | let player = this.people[data.from[0]]; |
a041d5d8 | 571 | if (!!player) { |
7ebc0408 | 572 | player.tmpIds[data.from[1]].focus = false; |
a041d5d8 BA |
573 | this.$forceUpdate(); //TODO: shouldn't be required |
574 | } | |
575 | break; | |
576 | } | |
6808d7a1 | 577 | case "askidentity": { |
efdfb4c7 | 578 | // Request for identification |
51d87b52 BA |
579 | const me = { |
580 | // Decompose to avoid revealing email | |
581 | name: this.st.user.name, | |
582 | sid: this.st.user.sid, | |
6808d7a1 | 583 | id: this.st.user.id |
51d87b52 | 584 | }; |
6808d7a1 | 585 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 586 | break; |
51d87b52 | 587 | } |
6808d7a1 | 588 | case "identity": { |
71468011 | 589 | const user = data.data; |
a041d5d8 | 590 | let player = this.people[user.sid]; |
7ebc0408 | 591 | // player.tmpIds is already set |
a041d5d8 BA |
592 | player.name = user.name; |
593 | player.id = user.id; | |
594 | this.$forceUpdate(); //TODO: shouldn't be required | |
f9c36b2d BA |
595 | // If I multi-connect, kill current connexion if no mark (I'm older) |
596 | if (this.newConnect[user.sid]) { | |
49dad261 | 597 | delete this.newConnect[user.sid]; |
6808d7a1 | 598 | if ( |
6808d7a1 BA |
599 | user.id > 0 && |
600 | user.id == this.st.user.id && | |
49dad261 | 601 | user.sid != this.st.user.sid |
6808d7a1 | 602 | ) { |
49dad261 BA |
603 | this.cleanBeforeDestroy(); |
604 | alert(this.st.tr["New connexion detected: tab now offline"]); | |
605 | break; | |
51d87b52 | 606 | } |
a0c41e7e | 607 | } |
49dad261 BA |
608 | // Ask potentially missed last state, if opponent and I play |
609 | if ( | |
610 | !this.gotLastate && | |
611 | !!this.game.mycolor && | |
612 | this.game.type == "live" && | |
613 | this.game.score == "*" && | |
614 | this.game.players.some(p => p.sid == user.sid) | |
615 | ) { | |
616 | this.send("asklastate", { target: user.sid }); | |
617 | let counter = 1; | |
618 | this.askLastate = setInterval( | |
619 | () => { | |
620 | // Ask at most 3 times: | |
621 | // if no reply after that there should be a network issue. | |
622 | if ( | |
623 | counter < 3 && | |
624 | !this.gotLastate && | |
625 | !!this.people[user.sid] | |
626 | ) { | |
627 | this.send("asklastate", { target: user.sid }); | |
628 | counter++; | |
629 | } else { | |
630 | clearInterval(this.askLastate); | |
631 | } | |
632 | }, | |
633 | 1500 | |
634 | ); | |
dcff8e82 | 635 | } |
a0c41e7e | 636 | break; |
71468011 BA |
637 | } |
638 | case "askgame": | |
639 | // Send current (live) game if not asked by any of the players | |
6808d7a1 BA |
640 | if ( |
641 | this.game.type == "live" && | |
642 | this.game.players.every(p => p.sid != data.from[0]) | |
643 | ) { | |
71468011 BA |
644 | const myGame = { |
645 | id: this.game.id, | |
646 | fen: this.game.fen, | |
647 | players: this.game.players, | |
648 | vid: this.game.vid, | |
649 | cadence: this.game.cadence, | |
f54f4c26 | 650 | score: this.game.score |
71468011 | 651 | }; |
6808d7a1 | 652 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
653 | } |
654 | break; | |
655 | case "askfullgame": | |
e8da204a BA |
656 | const gameToSend = Object.keys(this.game) |
657 | .filter(k => | |
658 | [ | |
659 | "id","fen","players","vid","cadence","fenStart","vname", | |
3f22c2c3 | 660 | "moves","clocks","score","drawOffer","rematchOffer" |
e8da204a BA |
661 | ].includes(k)) |
662 | .reduce( | |
663 | (obj, k) => { | |
664 | obj[k] = this.game[k]; | |
665 | return obj; | |
666 | }, | |
667 | {} | |
668 | ); | |
669 | this.send("fullgame", { data: gameToSend, target: data.from }); | |
71468011 BA |
670 | break; |
671 | case "fullgame": | |
c7550017 BA |
672 | if (!!data.data.empty) { |
673 | alert(this.st.tr["The game should be in another tab"]); | |
674 | this.$router.go(-1); | |
675 | } | |
676 | else | |
677 | // Callback "roomInit" to poll clients only after game is loaded | |
678 | this.loadVariantThenGame(data.data, this.roomInit); | |
71468011 | 679 | break; |
a0c41e7e | 680 | case "asklastate": |
dcff8e82 | 681 | // Sending informative last state if I played a move or score != "*" |
584f81b9 | 682 | // If the game or moves aren't loaded yet, delay the sending: |
2c5d7b20 | 683 | // TODO: socket init after game load, so the game is supposedly ready |
584f81b9 BA |
684 | if (!this.game || !this.game.moves) this.lastateAsked = true; |
685 | else this.sendLastate(data.from); | |
c6788ecf | 686 | break; |
dcff8e82 BA |
687 | case "lastate": { |
688 | // Got opponent infos about last move | |
689 | this.gotLastate = true; | |
3f22c2c3 BA |
690 | this.lastate = data.data; |
691 | if (this.game.rendered) | |
692 | // Game is rendered (Board component) | |
693 | this.processLastate(); | |
694 | // Else: will be processed when game is ready | |
71468011 | 695 | break; |
dcff8e82 | 696 | } |
6808d7a1 | 697 | case "newmove": { |
dcff8e82 BA |
698 | const movePlus = data.data; |
699 | const movesCount = this.game.moves.length; | |
700 | if (movePlus.index > movesCount) { | |
701 | // This can only happen if I'm an observer and missed a move. | |
57eb158f BA |
702 | if (this.gotMoveIdx < movePlus.index) |
703 | this.gotMoveIdx = movePlus.index; | |
d6f08e56 BA |
704 | if (!this.gameIsLoading) this.askGameAgain(); |
705 | } | |
706 | else { | |
f9c36b2d | 707 | if ( |
dcff8e82 BA |
708 | movePlus.index < movesCount || |
709 | this.gotMoveIdx >= movePlus.index | |
f9c36b2d BA |
710 | ) { |
711 | // Opponent re-send but we already have the move: | |
712 | // (maybe he didn't receive our pingback...) | |
dcff8e82 | 713 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
f9c36b2d | 714 | } else { |
dcff8e82 BA |
715 | this.gotMoveIdx = movePlus.index; |
716 | const receiveMyMove = (movePlus.color == this.game.mycolor); | |
f5768809 BA |
717 | const moveColIdx = ["w", "b"].indexOf(movePlus.color); |
718 | if (!receiveMyMove && !!this.game.mycolor) { | |
f9c36b2d | 719 | // Notify opponent that I got the move: |
2c5d7b20 BA |
720 | this.send( |
721 | "gotmove", | |
722 | { data: movePlus.index, target: data.from } | |
723 | ); | |
f5768809 BA |
724 | // And myself if I'm elsewhere: |
725 | if (!this.focus) { | |
726 | notify( | |
727 | "New move", | |
728 | { | |
729 | body: | |
730 | (this.game.players[moveColIdx].name || "@nonymous") + | |
731 | " just played." | |
732 | } | |
733 | ); | |
734 | } | |
735 | } | |
dcff8e82 | 736 | if (movePlus.cancelDrawOffer) { |
f9c36b2d BA |
737 | // Opponent refuses draw |
738 | this.drawOffer = ""; | |
739 | // NOTE for corr games: drawOffer reset by player in turn | |
740 | if ( | |
741 | this.game.type == "live" && | |
742 | !!this.game.mycolor && | |
743 | !receiveMyMove | |
744 | ) { | |
f54f4c26 | 745 | GameStorage.update(this.gameRef, { drawOffer: "" }); |
f9c36b2d BA |
746 | } |
747 | } | |
2c5d7b20 BA |
748 | this.$refs["basegame"].play( |
749 | movePlus.move, "received", null, true); | |
3f22c2c3 | 750 | this.game.clocks[moveColIdx] = movePlus.clock; |
57eb158f | 751 | this.processMove( |
dcff8e82 | 752 | movePlus.move, |
3f22c2c3 | 753 | { receiveMyMove: receiveMyMove } |
f9c36b2d BA |
754 | ); |
755 | } | |
633959bf | 756 | } |
a6088c90 | 757 | break; |
71468011 | 758 | } |
f9c36b2d BA |
759 | case "gotmove": { |
760 | this.opponentGotMove = true; | |
3f22c2c3 | 761 | // Now his clock starts running on my side: |
e01e086d | 762 | const oppIdx = ['w','b'].indexOf(this.vr.turn); |
7ebc0408 BA |
763 | // NOTE: next line to avoid multi-resetClocks when several tabs |
764 | // on same game, resulting in a faster countdown. | |
765 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
e01e086d | 766 | this.re_setClocks(); |
f9c36b2d BA |
767 | break; |
768 | } | |
93d1d7a7 | 769 | case "resign": |
059228c9 BA |
770 | const score = (data.data == "b" ? "1-0" : "0-1"); |
771 | const side = (data.data == "w" ? "White" : "Black"); | |
8477e53d | 772 | this.gameOver(score, side + " surrender"); |
93d1d7a7 | 773 | break; |
93d1d7a7 | 774 | case "abort": |
8477e53d | 775 | this.gameOver("?", "Stop"); |
93d1d7a7 | 776 | break; |
2cc10cdb | 777 | case "draw": |
71468011 | 778 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
779 | break; |
780 | case "drawoffer": | |
41c80bb6 BA |
781 | // NOTE: observers don't know who offered draw |
782 | this.drawOffer = "received"; | |
f54f4c26 BA |
783 | if (this.game.type == "live") { |
784 | GameStorage.update( | |
785 | this.gameRef, | |
786 | { drawOffer: V.GetOppCol(this.game.mycolor) } | |
787 | ); | |
788 | } | |
6d9f4315 | 789 | break; |
c292ebb2 BA |
790 | case "rematchoffer": |
791 | // NOTE: observers don't know who offered rematch | |
792 | this.rematchOffer = data.data ? "received" : ""; | |
f54f4c26 BA |
793 | if (this.game.type == "live") { |
794 | GameStorage.update( | |
795 | this.gameRef, | |
796 | { rematchOffer: V.GetOppCol(this.game.mycolor) } | |
797 | ); | |
798 | } | |
c292ebb2 BA |
799 | break; |
800 | case "newgame": { | |
801 | // A game started, redirect if I'm playing in | |
802 | const gameInfo = data.data; | |
584f81b9 | 803 | const gameType = this.getGameType(gameInfo); |
c292ebb2 | 804 | if ( |
584f81b9 BA |
805 | gameType == "live" && |
806 | gameInfo.players.some(p => p.sid == this.st.user.sid) | |
807 | ) { | |
808 | this.addAndGotoLiveGame(gameInfo); | |
809 | } else if ( | |
810 | gameType == "corr" && | |
0234201f | 811 | gameInfo.players.some(p => p.id == this.st.user.id) |
c292ebb2 BA |
812 | ) { |
813 | this.$router.push("/game/" + gameInfo.id); | |
814 | } else { | |
f54f4c26 | 815 | this.rematchId = gameInfo.id; |
c292ebb2 BA |
816 | document.getElementById("modalInfo").checked = true; |
817 | } | |
818 | break; | |
819 | } | |
1a021529 BA |
820 | case "newchat": { |
821 | let chat = data.data; | |
822 | this.$refs["chatcomp"].newChat(chat); | |
823 | if (this.game.type == "live") { | |
824 | chat.added = Date.now(); | |
825 | GameStorage.update(this.gameRef, { chat: chat }); | |
826 | } | |
71468011 | 827 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 828 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 | 829 | break; |
1a021529 | 830 | } |
a6088c90 | 831 | } |
cdb34c93 | 832 | }, |
5aa14a21 | 833 | updateCorrGame: function(obj, callback) { |
aae89b49 BA |
834 | ajax( |
835 | "/games", | |
836 | "PUT", | |
837 | { | |
e57c4de4 | 838 | data: { |
f54f4c26 | 839 | gid: this.gameRef, |
e57c4de4 BA |
840 | newObj: obj |
841 | }, | |
842 | success: () => { | |
843 | if (!!callback) callback(); | |
844 | } | |
aae89b49 BA |
845 | } |
846 | ); | |
847 | }, | |
584f81b9 | 848 | sendLastate: function(target) { |
3f22c2c3 BA |
849 | // Send our "last state" informations to opponent |
850 | const L = this.game.moves.length; | |
851 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); | |
852 | const myLastate = { | |
853 | lastMove: | |
854 | (L > 0 && this.vr.turn != this.game.mycolor) | |
855 | ? this.game.moves[L - 1] | |
856 | : undefined, | |
857 | clock: this.game.clocks[myIdx], | |
858 | // Since we played a move (or abort or resign), | |
859 | // only drawOffer=="sent" is possible | |
860 | drawSent: this.drawOffer == "sent", | |
861 | rematchSent: this.rematchOffer == "sent", | |
862 | score: this.game.score != "*" ? this.game.score : undefined, | |
863 | scoreMsg: this.game.score != "*" ? this.game.scoreMsg : undefined, | |
864 | movesCount: L | |
865 | }; | |
866 | this.send("lastate", { data: myLastate, target: target }); | |
584f81b9 | 867 | }, |
760adbce BA |
868 | // lastate was received, but maybe game wasn't ready yet: |
869 | processLastate: function() { | |
870 | const data = this.lastate; | |
871 | this.lastate = undefined; //security... | |
872 | const L = this.game.moves.length; | |
3f22c2c3 BA |
873 | const oppIdx = 1 - ["w", "b"].indexOf(this.game.mycolor); |
874 | this.game.clocks[oppIdx] = data.clock; | |
6808d7a1 | 875 | if (data.movesCount > L) { |
760adbce | 876 | // Just got last move from him |
e01e086d | 877 | this.$refs["basegame"].play(data.lastMove, "received", null, true); |
3f22c2c3 BA |
878 | this.processMove(data.lastMove); |
879 | } else { | |
7ebc0408 | 880 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); |
3f22c2c3 | 881 | this.re_setClocks(); |
a0c41e7e | 882 | } |
6808d7a1 | 883 | if (data.drawSent) this.drawOffer = "received"; |
c292ebb2 | 884 | if (data.rematchSent) this.rematchOffer = "received"; |
3f22c2c3 | 885 | if (!!data.score) { |
a0c41e7e | 886 | this.drawOffer = ""; |
5aa14a21 | 887 | if (this.game.score == "*") |
a17ae317 | 888 | this.gameOver(data.score, data.scoreMsg); |
760adbce BA |
889 | } |
890 | }, | |
dcd68c41 | 891 | clickDraw: function() { |
6808d7a1 BA |
892 | if (!this.game.mycolor) return; //I'm just spectator |
893 | if (["received", "threerep"].includes(this.drawOffer)) { | |
894 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
895 | const message = | |
896 | this.drawOffer == "received" | |
897 | ? "Mutual agreement" | |
898 | : "Three repetitions"; | |
899 | this.send("draw", { data: message }); | |
77c50966 | 900 | this.gameOver("1/2", message); |
6808d7a1 | 901 | } else if (this.drawOffer == "") { |
e71161fb | 902 | // No effect if drawOffer == "sent" |
9ee2826a | 903 | if (this.game.mycolor != this.vr.turn) { |
6808d7a1 | 904 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 905 | return; |
6808d7a1 BA |
906 | } |
907 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 908 | this.drawOffer = "sent"; |
71468011 | 909 | this.send("drawoffer"); |
aae89b49 BA |
910 | if (this.game.type == "live") { |
911 | GameStorage.update( | |
f54f4c26 | 912 | this.gameRef, |
aae89b49 BA |
913 | { drawOffer: this.game.mycolor } |
914 | ); | |
915 | } else this.updateCorrGame({ drawOffer: this.game.mycolor }); | |
a6088c90 BA |
916 | } |
917 | }, | |
584f81b9 BA |
918 | addAndGotoLiveGame: function(gameInfo, callback) { |
919 | const game = Object.assign( | |
920 | {}, | |
921 | gameInfo, | |
922 | { | |
923 | // (other) Game infos: constant | |
924 | fenStart: gameInfo.fen, | |
925 | vname: this.game.vname, | |
926 | created: Date.now(), | |
927 | // Game state (including FEN): will be updated | |
928 | moves: [], | |
929 | clocks: [-1, -1], //-1 = unstarted | |
584f81b9 BA |
930 | score: "*" |
931 | } | |
932 | ); | |
933 | GameStorage.add(game, (err) => { | |
934 | // No error expected. | |
935 | if (!err) { | |
936 | if (this.st.settings.sound) | |
937 | new Audio("/sounds/newgame.flac").play().catch(() => {}); | |
585d0955 | 938 | if (!!callback) callback(); |
584f81b9 BA |
939 | this.$router.push("/game/" + gameInfo.id); |
940 | } | |
941 | }); | |
942 | }, | |
c292ebb2 BA |
943 | clickRematch: function() { |
944 | if (!this.game.mycolor) return; //I'm just spectator | |
945 | if (this.rematchOffer == "received") { | |
946 | // Start a new game! | |
947 | let gameInfo = { | |
948 | id: getRandString(), //ignored if corr | |
949 | fen: V.GenRandInitFen(this.game.randomness), | |
950 | players: this.game.players.reverse(), | |
951 | vid: this.game.vid, | |
952 | cadence: this.game.cadence | |
953 | }; | |
584f81b9 | 954 | const notifyNewGame = () => { |
f14572c4 | 955 | const oppsid = this.getOppsid(); //may be null |
584f81b9 | 956 | this.send("rnewgame", { data: gameInfo, oppsid: oppsid }); |
f14572c4 BA |
957 | // To main Hall if corr game: |
958 | if (this.game.type == "corr") | |
7ebc0408 | 959 | this.send("newgame", { data: gameInfo, page: "/" }); |
cafe0166 BA |
960 | // Also to MyGames page: |
961 | this.notifyMyGames("newgame", gameInfo); | |
584f81b9 BA |
962 | }; |
963 | if (this.game.type == "live") | |
964 | this.addAndGotoLiveGame(gameInfo, notifyNewGame); | |
c292ebb2 BA |
965 | else { |
966 | // corr game | |
967 | ajax( | |
968 | "/games", | |
969 | "POST", | |
970 | { | |
971 | // cid is useful to delete the challenge: | |
972 | data: { gameInfo: gameInfo }, | |
973 | success: (response) => { | |
974 | gameInfo.id = response.gameId; | |
584f81b9 | 975 | notifyNewGame(); |
c292ebb2 BA |
976 | this.$router.push("/game/" + response.gameId); |
977 | } | |
978 | } | |
979 | ); | |
980 | } | |
981 | } else if (this.rematchOffer == "") { | |
982 | this.rematchOffer = "sent"; | |
983 | this.send("rematchoffer", { data: true }); | |
984 | if (this.game.type == "live") { | |
985 | GameStorage.update( | |
f54f4c26 | 986 | this.gameRef, |
c292ebb2 BA |
987 | { rematchOffer: this.game.mycolor } |
988 | ); | |
989 | } else this.updateCorrGame({ rematchOffer: this.game.mycolor }); | |
990 | } else if (this.rematchOffer == "sent") { | |
991 | // Toggle rematch offer (on --> off) | |
992 | this.rematchOffer = ""; | |
993 | this.send("rematchoffer", { data: false }); | |
994 | if (this.game.type == "live") { | |
995 | GameStorage.update( | |
f54f4c26 | 996 | this.gameRef, |
c292ebb2 BA |
997 | { rematchOffer: '' } |
998 | ); | |
999 | } else this.updateCorrGame({ rematchOffer: 'n' }); | |
1000 | } | |
1001 | }, | |
7f3484bd | 1002 | abortGame: function() { |
2c5d7b20 BA |
1003 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
1004 | return; | |
8477e53d | 1005 | this.gameOver("?", "Stop"); |
71468011 | 1006 | this.send("abort"); |
a6088c90 | 1007 | }, |
6808d7a1 | 1008 | resign: function() { |
77c50966 | 1009 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 1010 | return; |
6808d7a1 | 1011 | this.send("resign", { data: this.game.mycolor }); |
059228c9 BA |
1012 | const score = (this.game.mycolor == "w" ? "0-1" : "1-0"); |
1013 | const side = (this.game.mycolor == "w" ? "White" : "Black"); | |
8477e53d | 1014 | this.gameOver(score, side + " surrender"); |
a6088c90 | 1015 | }, |
760adbce | 1016 | loadGame: function(game, callback) { |
32f6285e BA |
1017 | this.vr = new V(game.fen); |
1018 | const gtype = this.getGameType(game); | |
1019 | const tc = extractTime(game.cadence); | |
1020 | const myIdx = game.players.findIndex(p => { | |
1021 | return p.sid == this.st.user.sid || p.id == this.st.user.id; | |
1022 | }); | |
2c5d7b20 BA |
1023 | // "mycolor" is undefined for observers |
1024 | const mycolor = [undefined, "w", "b"][myIdx + 1]; | |
1025 | // Live games before 26/03/2020 don't have chat history: | |
1026 | if (!game.chats) game.chats = []; //TODO: remove line | |
1a021529 BA |
1027 | // Sort chat messages from newest to oldest |
1028 | game.chats.sort((c1, c2) => c2.added - c1.added); | |
32f6285e | 1029 | if (gtype == "corr") { |
3f22c2c3 | 1030 | // NOTE: clocks in seconds |
32f6285e BA |
1031 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
1032 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1033 | const L = game.moves.length; | |
1034 | if (game.score == "*") { | |
3f22c2c3 BA |
1035 | // Adjust clocks |
1036 | if (L >= 2) { | |
1037 | game.clocks[L % 2] -= | |
1038 | (Date.now() - game.moves[L-1].played) / 1000; | |
1039 | } | |
66d03f23 | 1040 | } |
32f6285e BA |
1041 | if (myIdx >= 0 && game.score == "*" && game.chats.length > 0) { |
1042 | // Did a chat message arrive after my last move? | |
1043 | let dtLastMove = 0; | |
1044 | if (L == 1 && myIdx == 0) | |
1045 | dtLastMove = game.moves[0].played; | |
1046 | else if (L >= 2) { | |
1047 | if (L % 2 == 0) { | |
1048 | // It's now white turn | |
1049 | dtLastMove = game.moves[L-1-(1-myIdx)].played; | |
1050 | } else { | |
1051 | // Black turn: | |
1052 | dtLastMove = game.moves[L-1-myIdx].played; | |
77c50966 BA |
1053 | } |
1054 | } | |
32f6285e BA |
1055 | if (dtLastMove < game.chats[0].added) |
1056 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
1057 | } | |
1058 | // Now that we used idx and played, re-format moves as for live games | |
1059 | game.moves = game.moves.map(m => m.squares); | |
1060 | } | |
3f22c2c3 | 1061 | if (gtype == "live") { |
1a021529 BA |
1062 | if ( |
1063 | game.chats.length > 0 && | |
1064 | (!game.initime || game.initime < game.chats[0].added) | |
1065 | ) { | |
1066 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
1067 | } | |
3f22c2c3 BA |
1068 | if (game.clocks[0] < 0) { |
1069 | // Game is unstarted. clock is ignored until move 2 | |
1070 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1071 | if (myIdx >= 0) { | |
1072 | // I play in this live game | |
1073 | GameStorage.update(game.id, { | |
1074 | clocks: game.clocks | |
1075 | }); | |
1076 | } | |
1077 | } else { | |
1078 | if (!!game.initime) | |
1079 | // It's my turn: clocks not updated yet | |
1080 | game.clocks[myIdx] -= (Date.now() - game.initime) / 1000; | |
77c50966 | 1081 | } |
32f6285e BA |
1082 | } |
1083 | // TODO: merge next 2 "if" conditions | |
1084 | if (!!game.drawOffer) { | |
1085 | if (game.drawOffer == "t") | |
1086 | // Three repetitions | |
1087 | this.drawOffer = "threerep"; | |
1088 | else { | |
1089 | // Draw offered by any of the players: | |
1090 | if (myIdx < 0) this.drawOffer = "received"; | |
c292ebb2 BA |
1091 | else { |
1092 | // I play in this game: | |
1093 | if ( | |
32f6285e BA |
1094 | (game.drawOffer == "w" && myIdx == 0) || |
1095 | (game.drawOffer == "b" && myIdx == 1) | |
c292ebb2 | 1096 | ) |
32f6285e BA |
1097 | this.drawOffer = "sent"; |
1098 | else this.drawOffer = "received"; | |
c292ebb2 BA |
1099 | } |
1100 | } | |
32f6285e BA |
1101 | } |
1102 | if (!!game.rematchOffer) { | |
1103 | if (myIdx < 0) this.rematchOffer = "received"; | |
1104 | else { | |
1105 | // I play in this game: | |
1106 | if ( | |
1107 | (game.rematchOffer == "w" && myIdx == 0) || | |
1108 | (game.rematchOffer == "b" && myIdx == 1) | |
1109 | ) | |
1110 | this.rematchOffer = "sent"; | |
1111 | else this.rematchOffer = "received"; | |
5aa14a21 | 1112 | } |
32f6285e BA |
1113 | } |
1114 | this.repeat = {}; //reset: scan past moves' FEN: | |
1115 | let repIdx = 0; | |
1116 | let vr_tmp = new V(game.fenStart); | |
1117 | let curTurn = "n"; | |
1118 | game.moves.forEach(m => { | |
1119 | playMove(m, vr_tmp); | |
1120 | const fenIdx = vr_tmp.getFen().replace(/ /g, "_"); | |
1121 | this.repeat[fenIdx] = this.repeat[fenIdx] | |
1122 | ? this.repeat[fenIdx] + 1 | |
1123 | : 1; | |
1124 | }); | |
1125 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; | |
1126 | this.game = Object.assign( | |
1127 | // NOTE: assign mycolor here, since BaseGame could also be VS computer | |
1128 | { | |
1129 | type: gtype, | |
1130 | increment: tc.increment, | |
1131 | mycolor: mycolor, | |
1132 | // opponent sid not strictly required (or available), but easier | |
1133 | // at least oppsid or oppid is available anyway: | |
1134 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, | |
1135 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].id | |
1136 | }, | |
1137 | game | |
1138 | ); | |
1139 | this.$refs["basegame"].re_setVariables(this.game); | |
1140 | if (!this.gameIsLoading) { | |
1141 | // Initial loading: | |
1142 | this.gotMoveIdx = game.moves.length - 1; | |
1143 | // If we arrive here after 'nextGame' action, the board might be hidden | |
1144 | let boardDiv = document.querySelector(".game"); | |
1145 | if (!!boardDiv && boardDiv.style.visibility == "hidden") | |
1146 | boardDiv.style.visibility = "visible"; | |
1147 | } | |
1148 | this.re_setClocks(); | |
1149 | this.$nextTick(() => { | |
1150 | this.game.rendered = true; | |
1151 | // Did lastate arrive before game was rendered? | |
1152 | if (this.lastate) this.processLastate(); | |
1153 | }); | |
1154 | if (this.lastateAsked) { | |
1155 | this.lastateAsked = false; | |
1156 | this.sendLastate(game.oppsid); | |
1157 | } | |
1158 | if (this.gameIsLoading) { | |
1159 | this.gameIsLoading = false; | |
1160 | if (this.gotMoveIdx >= game.moves.length) | |
1161 | // Some moves arrived meanwhile... | |
1162 | this.askGameAgain(); | |
1163 | } | |
1164 | if (!!callback) callback(); | |
1165 | }, | |
f54f4c26 BA |
1166 | loadVariantThenGame: async function(game, callback) { |
1167 | await import("@/variants/" + game.vname + ".js") | |
1168 | .then((vModule) => { | |
1169 | window.V = vModule[game.vname + "Rules"]; | |
1170 | this.loadGame(game, callback); | |
1171 | }); | |
1172 | }, | |
1173 | // 3 cases for loading a game: | |
1174 | // - from indexedDB (running or completed live game I play) | |
1175 | // - from server (one correspondance game I play[ed] or not) | |
1176 | // - from remote peer (one live game I don't play, finished or not) | |
1177 | fetchGame: function(callback) { | |
1178 | if (Number.isInteger(this.gameRef) || !isNaN(parseInt(this.gameRef))) { | |
1179 | // corr games identifiers are integers | |
1180 | ajax( | |
1181 | "/games", | |
1182 | "GET", | |
1183 | { | |
1184 | data: { gid: this.gameRef }, | |
1185 | success: (res) => { | |
1186 | res.game.moves.forEach(m => { | |
1187 | m.squares = JSON.parse(m.squares); | |
1188 | }); | |
1189 | callback(res.game); | |
e57c4de4 | 1190 | } |
f54f4c26 BA |
1191 | } |
1192 | ); | |
1193 | } else | |
1194 | // Local game (or live remote) | |
1195 | GameStorage.get(this.gameRef, callback); | |
a6088c90 | 1196 | }, |
9ef63965 | 1197 | re_setClocks: function() { |
3f22c2c3 | 1198 | this.virtualClocks = this.game.clocks.map(s => ppt(s).split(':')); |
dcff8e82 | 1199 | if (this.game.moves.length < 2 || this.game.score != "*") { |
9ef63965 | 1200 | // 1st move not completed yet, or game over: freeze time |
9ef63965 BA |
1201 | return; |
1202 | } | |
1203 | const currentTurn = this.vr.turn; | |
8477e53d | 1204 | const currentMovesCount = this.game.moves.length; |
6808d7a1 | 1205 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
e01e086d BA |
1206 | this.clockUpdate = setInterval( |
1207 | () => { | |
1208 | if ( | |
3f22c2c3 | 1209 | this.game.clocks[colorIdx] < 0 || |
e01e086d BA |
1210 | this.game.moves.length > currentMovesCount || |
1211 | this.game.score != "*" | |
1212 | ) { | |
1213 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1214 | this.clockUpdate = null; |
3f22c2c3 | 1215 | if (this.game.clocks[colorIdx] < 0) |
e01e086d BA |
1216 | this.gameOver( |
1217 | currentTurn == "w" ? "0-1" : "1-0", | |
1218 | "Time" | |
1219 | ); | |
3f22c2c3 | 1220 | } else { |
e01e086d BA |
1221 | this.$set( |
1222 | this.virtualClocks, | |
1223 | colorIdx, | |
3f22c2c3 | 1224 | ppt(Math.max(0, --this.game.clocks[colorIdx])).split(':') |
6808d7a1 | 1225 | ); |
3f22c2c3 | 1226 | } |
e01e086d BA |
1227 | }, |
1228 | 1000 | |
1229 | ); | |
9ef63965 | 1230 | }, |
57eb158f | 1231 | // Update variables and storage after a move: |
e71161fb | 1232 | processMove: function(move, data) { |
e5c1d0fb | 1233 | if (!data) data = {}; |
e71161fb | 1234 | const moveCol = this.vr.turn; |
8f16069a BA |
1235 | const colorIdx = ["w", "b"].indexOf(moveCol); |
1236 | const nextIdx = 1 - colorIdx; | |
e71161fb | 1237 | const doProcessMove = () => { |
dcff8e82 | 1238 | const origMovescount = this.game.moves.length; |
3f22c2c3 BA |
1239 | // The move is (about to be) played: stop clock |
1240 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1241 | this.clockUpdate = null; |
f9c36b2d | 1242 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
1243 | if (this.drawOffer == "received") |
1244 | // I refuse draw | |
1245 | this.drawOffer = ""; | |
dcff8e82 | 1246 | if (this.game.type == "live" && origMovescount >= 2) { |
3f22c2c3 BA |
1247 | this.game.clocks[colorIdx] += this.game.increment; |
1248 | // For a correct display in casqe of disconnected opponent: | |
1249 | this.$set( | |
1250 | this.virtualClocks, | |
1251 | colorIdx, | |
1252 | ppt(this.game.clocks[colorIdx]).split(':') | |
1253 | ); | |
1254 | GameStorage.update(this.gameRef, { | |
1255 | // It's not my turn anymore: | |
1256 | initime: null | |
1257 | }); | |
e71161fb | 1258 | } |
dce792f6 | 1259 | } |
dcff8e82 | 1260 | // Update current game object: |
e71161fb | 1261 | playMove(move, this.vr); |
f54f4c26 BA |
1262 | if (!data.score) |
1263 | // Received move, score is computed in BaseGame, but maybe not yet. | |
1264 | // ==> Compute it here, although this is redundant (TODO) | |
1265 | data.score = this.vr.getCurrentScore(); | |
1266 | if (data.score != "*") this.gameOver(data.score); | |
dcff8e82 | 1267 | this.game.moves.push(move); |
e71161fb | 1268 | this.game.fen = this.vr.getFen(); |
3f22c2c3 | 1269 | if (this.game.type == "corr") { |
8be8238c | 1270 | // In corr games, just reset clock to mainTime: |
e01e086d BA |
1271 | this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; |
1272 | } | |
e71161fb | 1273 | // If repetition detected, consider that a draw offer was received: |
f9c36b2d | 1274 | const fenObj = this.vr.getFenForRepeat(); |
e01e086d BA |
1275 | this.repeat[fenObj] = |
1276 | !!this.repeat[fenObj] | |
1277 | ? this.repeat[fenObj] + 1 | |
1278 | : 1; | |
f9c36b2d | 1279 | if (this.repeat[fenObj] >= 3) this.drawOffer = "threerep"; |
e71161fb | 1280 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
dcff8e82 BA |
1281 | if (!!this.game.mycolor && !data.receiveMyMove) { |
1282 | // NOTE: 'var' to see that variable outside this block | |
1283 | var filtered_move = getFilteredMove(move); | |
1284 | } | |
cafe0166 BA |
1285 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
1286 | // Notify turn on MyGames page: | |
1287 | this.notifyMyGames( | |
1288 | "turn", | |
1289 | { | |
f54f4c26 | 1290 | gid: this.gameRef, |
cafe0166 BA |
1291 | turn: this.vr.turn |
1292 | } | |
1293 | ); | |
1294 | } | |
aae89b49 BA |
1295 | // Since corr games are stored at only one location, update should be |
1296 | // done only by one player for each move: | |
3f22c2c3 BA |
1297 | if ( |
1298 | this.game.type == "live" && | |
1299 | !!this.game.mycolor && | |
1300 | moveCol != this.game.mycolor && | |
1301 | this.game.moves.length >= 2 | |
1302 | ) { | |
1303 | // Receive a move: update initime | |
1304 | this.game.initime = Date.now(); | |
1305 | GameStorage.update(this.gameRef, { | |
1306 | // It's my turn now! | |
1307 | initime: this.game.initime | |
1308 | }); | |
1309 | } | |
e71161fb | 1310 | if ( |
f9c36b2d BA |
1311 | !!this.game.mycolor && |
1312 | !data.receiveMyMove && | |
e71161fb BA |
1313 | (this.game.type == "live" || moveCol == this.game.mycolor) |
1314 | ) { | |
1315 | let drawCode = ""; | |
1316 | switch (this.drawOffer) { | |
1317 | case "threerep": | |
1318 | drawCode = "t"; | |
1319 | break; | |
1320 | case "sent": | |
1321 | drawCode = this.game.mycolor; | |
1322 | break; | |
1323 | case "received": | |
1324 | drawCode = V.GetOppCol(this.game.mycolor); | |
1325 | break; | |
1326 | } | |
1327 | if (this.game.type == "corr") { | |
aae89b49 BA |
1328 | // corr: only move, fen and score |
1329 | this.updateCorrGame({ | |
e71161fb BA |
1330 | fen: this.game.fen, |
1331 | move: { | |
1332 | squares: filtered_move, | |
dcff8e82 | 1333 | idx: origMovescount |
e71161fb BA |
1334 | }, |
1335 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
1336 | drawOffer: drawCode || "n" | |
1337 | }); | |
1338 | } | |
57eb158f BA |
1339 | else { |
1340 | const updateStorage = () => { | |
f54f4c26 | 1341 | GameStorage.update(this.gameRef, { |
57eb158f BA |
1342 | fen: this.game.fen, |
1343 | move: filtered_move, | |
1344 | moveIdx: origMovescount, | |
1345 | clocks: this.game.clocks, | |
57eb158f BA |
1346 | drawOffer: drawCode |
1347 | }); | |
1348 | }; | |
1349 | // The active tab can update storage immediately | |
f5768809 | 1350 | if (this.focus) updateStorage(); |
57eb158f BA |
1351 | // Small random delay otherwise |
1352 | else setTimeout(updateStorage, 500 + 1000 * Math.random()); | |
e71161fb | 1353 | } |
e69f159d | 1354 | } |
dcff8e82 BA |
1355 | // Send move ("newmove" event) to people in the room (if our turn) |
1356 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { | |
e01e086d | 1357 | let sendMove = { |
dcff8e82 BA |
1358 | move: filtered_move, |
1359 | index: origMovescount, | |
2c5d7b20 BA |
1360 | // color is required to check if this is my move |
1361 | // (if several tabs opened) | |
dcff8e82 | 1362 | color: moveCol, |
dcff8e82 BA |
1363 | cancelDrawOffer: this.drawOffer == "" |
1364 | }; | |
e01e086d BA |
1365 | if (this.game.type == "live") |
1366 | sendMove["clock"] = this.game.clocks[colorIdx]; | |
8f16069a | 1367 | // (Live) Clocks will re-start when the opponent pingback arrive |
dcff8e82 BA |
1368 | this.opponentGotMove = false; |
1369 | this.send("newmove", {data: sendMove}); | |
1370 | // If the opponent doesn't reply gotmove soon enough, re-send move: | |
e01e086d BA |
1371 | // Do this at most 2 times, because mpore would mean network issues, |
1372 | // opponent would then be expected to disconnect/reconnect. | |
1373 | let counter = 1; | |
1374 | const currentUrl = document.location.href; | |
aae89b49 | 1375 | this.retrySendmove = setInterval( |
57eb158f | 1376 | () => { |
e01e086d BA |
1377 | if ( |
1378 | counter >= 3 || | |
1379 | this.opponentGotMove || | |
1380 | document.location.href != currentUrl //page change | |
1381 | ) { | |
aae89b49 | 1382 | clearInterval(this.retrySendmove); |
57eb158f BA |
1383 | return; |
1384 | } | |
c292ebb2 BA |
1385 | const oppsid = this.getOppsid(); |
1386 | if (!oppsid) | |
57eb158f | 1387 | // Opponent is disconnected: he'll ask last state |
aae89b49 | 1388 | clearInterval(this.retrySendmove); |
e01e086d BA |
1389 | else { |
1390 | this.send("newmove", { data: sendMove, target: oppsid }); | |
1391 | counter++; | |
1392 | } | |
57eb158f | 1393 | }, |
e01e086d | 1394 | 1500 |
57eb158f | 1395 | ); |
dcff8e82 | 1396 | } |
e01e086d BA |
1397 | else |
1398 | // Not my move or I'm an observer: just start other player's clock | |
1399 | this.re_setClocks(); | |
e71161fb | 1400 | }; |
f9c36b2d BA |
1401 | if ( |
1402 | this.game.type == "corr" && | |
1403 | moveCol == this.game.mycolor && | |
1404 | !data.receiveMyMove | |
1405 | ) { | |
a17ae317 | 1406 | let boardDiv = document.querySelector(".game"); |
5aa14a21 BA |
1407 | const afterSetScore = () => { |
1408 | doProcessMove(); | |
1409 | if (this.st.settings.gotonext && this.nextIds.length > 0) | |
1410 | this.showNextGame(); | |
1411 | else { | |
5aa14a21 | 1412 | // The board might have been hidden: |
5aa14a21 BA |
1413 | if (boardDiv.style.visibility == "hidden") |
1414 | boardDiv.style.visibility = "visible"; | |
3f22c2c3 | 1415 | if (data.score == "*") this.re_setClocks(); |
e71161fb | 1416 | } |
5aa14a21 | 1417 | }; |
a17ae317 BA |
1418 | let el = document.querySelector("#buttonsConfirm > .acceptBtn"); |
1419 | // We may play several moves in a row: in case of, remove listener: | |
1420 | let elClone = el.cloneNode(true); | |
1421 | el.parentNode.replaceChild(elClone, el); | |
1422 | elClone.addEventListener( | |
1423 | "click", | |
1424 | () => { | |
1425 | document.getElementById("modalConfirm").checked = false; | |
1426 | if (!!data.score && data.score != "*") | |
1427 | // Set score first | |
1428 | this.gameOver(data.score, null, afterSetScore); | |
1429 | else afterSetScore(); | |
1430 | } | |
1431 | ); | |
1432 | // PlayOnBoard is enough, and more appropriate for Synchrone Chess | |
1433 | V.PlayOnBoard(this.vr.board, move); | |
1434 | const position = this.vr.getBaseFen(); | |
1435 | V.UndoOnBoard(this.vr.board, move); | |
5aa14a21 | 1436 | if (["all","byrow"].includes(V.ShowMoves)) { |
5aa14a21 BA |
1437 | this.curDiag = getDiagram({ |
1438 | position: position, | |
1439 | orientation: V.CanFlip ? this.game.mycolor : "w" | |
1440 | }); | |
f3fe29d8 BA |
1441 | document.querySelector("#confirmDiv > .card").style.width = |
1442 | boardDiv.offsetWidth + "px"; | |
5aa14a21 BA |
1443 | } else { |
1444 | // Incomplete information: just ask confirmation | |
a17ae317 | 1445 | // Hide the board, because otherwise it could reveal infos |
5aa14a21 | 1446 | boardDiv.style.visibility = "hidden"; |
a17ae317 | 1447 | this.moveNotation = getFullNotation(move); |
5aa14a21 | 1448 | } |
a17ae317 | 1449 | document.getElementById("modalConfirm").checked = true; |
6d68309a | 1450 | } |
aae89b49 | 1451 | else { |
5aa14a21 | 1452 | // Normal situation |
5aa14a21 | 1453 | if (!!data.score && data.score != "*") |
e01e086d BA |
1454 | this.gameOver(data.score, null, doProcessMove); |
1455 | else doProcessMove(); | |
aae89b49 | 1456 | } |
b4fb1612 | 1457 | }, |
5b4de147 | 1458 | cancelMove: function() { |
a17ae317 BA |
1459 | let boardDiv = document.querySelector(".game"); |
1460 | if (boardDiv.style.visibility == "hidden") | |
1461 | boardDiv.style.visibility = "visible"; | |
5b4de147 BA |
1462 | document.getElementById("modalConfirm").checked = false; |
1463 | this.$refs["basegame"].cancelLastMove(); | |
1464 | }, | |
5aa14a21 BA |
1465 | // In corr games, callback to change page only after score is set: |
1466 | gameOver: function(score, scoreMsg, callback) { | |
430a2038 | 1467 | this.game.score = score; |
5aa14a21 | 1468 | if (!scoreMsg) scoreMsg = getScoreMessage(score); |
a17ae317 | 1469 | this.game.scoreMsg = scoreMsg; |
5aa14a21 | 1470 | this.$set(this.game, "scoreMsg", scoreMsg); |
ab6f48ea | 1471 | const myIdx = this.game.players.findIndex(p => { |
0234201f | 1472 | return p.sid == this.st.user.sid || p.id == this.st.user.id; |
ab6f48ea | 1473 | }); |
6808d7a1 | 1474 | if (myIdx >= 0) { |
8477e53d | 1475 | // OK, I play in this game |
aae89b49 | 1476 | const scoreObj = { |
6808d7a1 BA |
1477 | score: score, |
1478 | scoreMsg: scoreMsg | |
aae89b49 | 1479 | }; |
5aa14a21 | 1480 | if (this.game.type == "live") { |
f54f4c26 | 1481 | GameStorage.update(this.gameRef, scoreObj); |
f5768809 BA |
1482 | // Notify myself locally if I'm elsewhere: |
1483 | if (!this.focus) { | |
1484 | notify( | |
1485 | "Game over", | |
1486 | { body: score + " : " + scoreMsg } | |
1487 | ); | |
1488 | } | |
5aa14a21 BA |
1489 | if (!!callback) callback(); |
1490 | } | |
1491 | else this.updateCorrGame(scoreObj, callback); | |
2c5d7b20 BA |
1492 | // Notify the score to main Hall. |
1493 | // TODO: only one player (currently double send) | |
6808d7a1 | 1494 | this.send("result", { gid: this.game.id, score: score }); |
cafe0166 BA |
1495 | // Also to MyGames page (TODO: doubled as well...) |
1496 | this.notifyMyGames( | |
1497 | "score", | |
1498 | { | |
f54f4c26 | 1499 | gid: this.gameRef, |
cafe0166 BA |
1500 | score: score |
1501 | } | |
1502 | ); | |
dcd68c41 | 1503 | } |
5aa14a21 | 1504 | else if (!!callback) callback(); |
6808d7a1 BA |
1505 | } |
1506 | } | |
a6088c90 BA |
1507 | }; |
1508 | </script> | |
7e1a1fe9 | 1509 | |
41c80bb6 | 1510 | <style lang="sass" scoped> |
c292ebb2 BA |
1511 | #infoDiv > .card |
1512 | padding: 15px 0 | |
1513 | max-width: 430px | |
1514 | ||
72ccbd67 | 1515 | .connected |
050ae3b5 | 1516 | background-color: lightgreen |
72ccbd67 | 1517 | |
ed06d9e9 BA |
1518 | #participants |
1519 | margin-left: 5px | |
1520 | ||
1521 | .anonymous | |
1522 | color: grey | |
1523 | font-style: italic | |
1524 | ||
ec905cbc BA |
1525 | #playersInfo > p |
1526 | margin: 0 | |
1527 | ||
430a2038 BA |
1528 | @media screen and (min-width: 768px) |
1529 | #actions | |
1530 | width: 300px | |
1531 | @media screen and (max-width: 767px) | |
1532 | .game | |
1533 | width: 100% | |
72ccbd67 | 1534 | |
430a2038 | 1535 | #actions |
cf94b843 | 1536 | display: inline-block |
1d6d7b1d | 1537 | margin: 0 |
feaf1bf7 BA |
1538 | |
1539 | button | |
1540 | display: inline-block | |
1541 | margin: 0 | |
1542 | display: inline-flex | |
1543 | img | |
54ec15eb | 1544 | height: 22px |
feaf1bf7 BA |
1545 | display: flex |
1546 | @media screen and (max-width: 767px) | |
1547 | height: 18px | |
a1c48034 | 1548 | |
050ae3b5 BA |
1549 | @media screen and (max-width: 767px) |
1550 | #aboveBoard | |
1551 | text-align: center | |
885d93a7 BA |
1552 | @media screen and (min-width: 768px) |
1553 | #aboveBoard | |
1554 | margin-left: 30% | |
050ae3b5 | 1555 | |
2f258c37 BA |
1556 | .variant-cadence |
1557 | padding-right: 10px | |
1558 | ||
1559 | .variant-name | |
8c5f5390 | 1560 | font-weight: bold |
77c50966 | 1561 | padding-right: 10px |
77c50966 | 1562 | |
feaf1bf7 BA |
1563 | span#nextGame |
1564 | background-color: #edda99 | |
1565 | cursor: pointer | |
1566 | display: inline-block | |
1567 | margin-right: 10px | |
1568 | ||
57eb158f | 1569 | span.name |
050ae3b5 | 1570 | font-size: 1.5rem |
57eb158f | 1571 | padding: 0 3px |
050ae3b5 | 1572 | |
57eb158f | 1573 | span.time |
050ae3b5 BA |
1574 | font-size: 2rem |
1575 | display: inline-block | |
57eb158f BA |
1576 | .time-left |
1577 | margin-left: 10px | |
1578 | .time-right | |
1579 | margin-left: 5px | |
1580 | .time-separator | |
1581 | margin-left: 5px | |
1582 | position: relative | |
1583 | top: -1px | |
1584 | ||
1585 | span.yourturn | |
1586 | color: #831B1B | |
1587 | .time-separator | |
1588 | animation: blink-animation 2s steps(3, start) infinite | |
1589 | @keyframes blink-animation | |
1590 | to | |
1591 | visibility: hidden | |
050ae3b5 BA |
1592 | |
1593 | .split-names | |
1594 | display: inline-block | |
1595 | margin: 0 15px | |
1596 | ||
5b4de147 | 1597 | #chatWrap > .card |
a1c48034 | 1598 | padding-top: 20px |
a154d45e | 1599 | max-width: 767px |
5b4de147 BA |
1600 | border: none |
1601 | ||
1602 | #confirmDiv > .card | |
1603 | max-width: 767px | |
1604 | max-height: 100% | |
cf94b843 | 1605 | |
dcd68c41 BA |
1606 | .draw-sent, .draw-sent:hover |
1607 | background-color: lightyellow | |
1608 | ||
1609 | .draw-received, .draw-received:hover | |
1610 | background-color: lightgreen | |
1611 | ||
1612 | .draw-threerep, .draw-threerep:hover | |
1613 | background-color: #e4d1fc | |
2f258c37 | 1614 | |
c292ebb2 BA |
1615 | .rematch-sent, .rematch-sent:hover |
1616 | background-color: lightyellow | |
1617 | ||
1618 | .rematch-received, .rematch-received:hover | |
1619 | background-color: lightgreen | |
1620 | ||
2f258c37 BA |
1621 | .somethingnew |
1622 | background-color: #c5fefe | |
5b4de147 BA |
1623 | |
1624 | .diagram | |
1625 | margin: 0 auto | |
5b4de147 BA |
1626 | width: 100% |
1627 | ||
1628 | #buttonsConfirm | |
1629 | margin: 0 | |
1630 | & > button > span | |
1631 | width: 100% | |
1632 | text-align: center | |
1633 | ||
1634 | button.acceptBtn | |
1635 | background-color: lightgreen | |
1636 | button.refuseBtn | |
1637 | background-color: red | |
7e1a1fe9 | 1638 | </style> |