X-Git-Url: https://git.auder.net/doc/index.css?a=blobdiff_plain;f=TODO;h=b3568538f58ee87cfd1a5898742d2d161d8d021b;hb=9d218497ab97bc0e94ec4c1f0a40cf02df3ea0d4;hp=23b3412c5808a61edee4e3aa0f249e335fd8a0ff;hpb=3c09dc498791ac478679bf2f42f441342c4fa22c;p=vchess.git diff --git a/TODO b/TODO index 23b3412c..b3568538 100644 --- a/TODO +++ b/TODO @@ -1,2 +1,5 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) +Full detection of repeated positions (including turn) +In UltimaChess, consider these rules modifications: http://www.inference.org.uk/mackay/ultima/ultima.html +Reintroduce isAttackedBy in Ultima, and fix it for pawns --> underCheck + stalemate +--> take into account that an immobilized piece does not give check. +(chameleons cannot be immobilized)