X-Git-Url: https://git.auder.net/doc/index.css?a=blobdiff_plain;f=TODO;h=78cb5dd0ad7adf05639c1fd5e010d0aa2f471c17;hb=7bd7cba41f9c2222a29c62ddf8d83fbb46646a1d;hp=356eba8765b4eed8479382b0cfa867ad00784e9e;hpb=3ddf355277e2f48f6f1f6b2fcc809914134b545d;p=xogo.git diff --git a/TODO b/TODO index 356eba8..78cb5dd 100644 --- a/TODO +++ b/TODO @@ -1,9 +1,12 @@ -Impossible to play / triple move in Doublemove : turn issues, maybe because a move is sent twice to the server... -=> solution = sign (hash?) moves, and if an already received signature received again, ignore? +Berolina Bicolour Brotherhood +For Baroque (and Fugue and...) --> maybe a dedicated parent class ? -add variants : Chakart first (dark,cylinder) -Dark Racing Kings ? -Checkered-Teleport ? +Go game with option oneColor (révélée à la fin phase counting -->). +Endgame :: mode "counting", déplacements libres (indépendamment de chaque coté) +add variants : +Dark Racing Kings ? Checkered-Teleport ? + +Hmm... non ? --> Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number -réfléchir aux animations par variante (reversi, Chakart, Atomic, ...) +==> plus simple : deux classes, images superposées.