+import { ChessRules } from "@/base_rules";
+import { ArrayFun } from "@/utils/array";
+import { randInt } from "@/utils/alea";
+
// NOTE: initial setup differs from the original; see
// https://www.chessvariants.com/large.dir/freeling.html
-class GrandRules extends ChessRules
+export const VariantRules = class GrandRules extends ChessRules
{
static getPpath(b)
{
// Shuffle pieces on first and last rank
for (let c of ["w","b"])
{
- let positions = range(10);
+ let positions = ArrayFun.range(10);
// Get random squares for bishops
let randIndex = 2 * randInt(5);
return pieces["b"].join("") +
"/pppppppppp/10/10/10/10/10/10/PPPPPPPPPP/" +
pieces["w"].join("").toUpperCase() +
- " w 1111 - 00000000000000";
+ " w 0 1111 - 00000000000000";
}
}