From d36ca1989daec86e5ad4b2e65c8a045af171fafd Mon Sep 17 00:00:00 2001
From: Benjamin Auder <benjamin.auder@somewhere>
Date: Fri, 31 Jan 2020 23:18:14 +0100
Subject: [PATCH] Last size adjustments

---
 client/src/components/BaseGame.vue | 14 --------------
 client/src/components/MoveList.vue |  4 +++-
 client/src/components/Settings.vue | 17 +++++++++++++++--
 3 files changed, 18 insertions(+), 17 deletions(-)

diff --git a/client/src/components/BaseGame.vue b/client/src/components/BaseGame.vue
index 04aff149..f4900435 100644
--- a/client/src/components/BaseGame.vue
+++ b/client/src/components/BaseGame.vue
@@ -90,20 +90,6 @@ export default {
     document.getElementById("boardContainer").style.width = boardSize + "px";
     let gameContainer = document.getElementById("gameContainer");
     gameContainer.style.width = (boardSize + movesWidth) + "px";
-    
-
-
-
-
-    // TODO: something here........... gameContainer.width increases if from small to larger screen
-    window.onResize = (e) => {
-      console.log(e);
-      //if (window.innerWidth >= 768)
-    };
-
-
-
-
   },
   methods: {
     focusBg: function() {
diff --git a/client/src/components/MoveList.vue b/client/src/components/MoveList.vue
index ca538924..1209dd99 100644
--- a/client/src/components/MoveList.vue
+++ b/client/src/components/MoveList.vue
@@ -3,7 +3,7 @@ div
   #scoreInfo(v-if="score!='*'")
     p {{ score }}
     p {{ message }}
-  table#movesList
+  table.moves-list
     tbody
       tr(v-for="moveIdx in evenNumbers")
         td {{ firstNum + moveIdx / 2 + 1 }}
@@ -25,6 +25,8 @@ export default {
 	props: ["moves","cursor","score","message","firstNum"],
   watch: {
     cursor: function(newValue) {
+      if (window.innerWidth <= 767)
+        return; //moves list is below: scrolling would hide chessboard
       if (newValue < 0)
         newValue = 0; //avoid rows[-1] --> error
       // $nextTick to wait for table > tr to be rendered
diff --git a/client/src/components/Settings.vue b/client/src/components/Settings.vue
index 5d038865..d08b943f 100644
--- a/client/src/components/Settings.vue
+++ b/client/src/components/Settings.vue
@@ -51,6 +51,18 @@ export default {
     const boardSize = localStorage.getItem("boardSize");
     if (!!boardSize)
       document.getElementById("myRange").value = Math.floor(boardSize / 10);
+    // timeout to avoid calling too many time the adjust method
+    let timeoutLaunched = false;
+    window.addEventListener("resize", (e) => {
+      if (!timeoutLaunched)
+      {
+        timeoutLaunched = true;
+        setTimeout( () => {
+          this.adjustBoard();
+          timeoutLaunched = false;
+        }, 500);
+      }
+    });
   },
 	methods: {
     updateSettings: function(event) {
@@ -65,14 +77,15 @@ export default {
       if (!boardContainer)
         return; //no board on page
       const k = document.getElementById("myRange").value;
-      const movesWidth = (window.innerWidth >= 768 ? 280 : 0); //TODO: constant somewhere...;
+      const movesWidth = (window.innerWidth >= 768 ? 280 : 0);
       const minBoardWidth = 240; //TODO: same
       // Value of 0 is board min size; 100 is window.width [- movesWidth]
       const boardSize = minBoardWidth +
         k * (window.innerWidth - (movesWidth+minBoardWidth)) / 100;
       localStorage.setItem("boardSize", boardSize);
       boardContainer.style.width = boardSize + "px";
-      document.getElementById("gameContainer").style.width = (boardSize + movesWidth) + "px";
+      document.getElementById("gameContainer").style.width =
+        (boardSize + movesWidth) + "px";
     },
 	},
 };
-- 
2.44.0