From 30010f33fc5581e35ca9486ff6e0ccb1270239d1 Mon Sep 17 00:00:00 2001
From: Benjamin Auder <benjamin.auder@somewhere>
Date: Thu, 14 Jan 2021 21:57:14 +0100
Subject: [PATCH] Remove old debug-TODO + fixing attempt for computer games

---
 client/src/components/ComputerGame.vue | 8 +-------
 1 file changed, 1 insertion(+), 7 deletions(-)

diff --git a/client/src/components/ComputerGame.vue b/client/src/components/ComputerGame.vue
index 605b3b14..72e4f5e3 100644
--- a/client/src/components/ComputerGame.vue
+++ b/client/src/components/ComputerGame.vue
@@ -61,7 +61,7 @@ export default {
   methods: {
     launchGame: function(game) {
       this.compWorker.postMessage(["scripts", this.gameInfo.vname]);
-      if (!game) {
+      if (!game || !V.IsGoodFen(game.fen)) {
         game = {
           vname: this.gameInfo.vname,
           fenStart: V.GenRandInitFen(this.st.settings.randomness),
@@ -70,12 +70,6 @@ export default {
         game.fen = game.fenStart;
         if (this.gameInfo.mode == "versus") CompgameStorage.add(game);
       }
-
-// TODO: debug Hiddenqueen
-//game.fen = "rbnqbknr/pppptppp/8/8/8/8/TPPPPPPP/RBNQBKNR w 0 ahah -";
-//game.fenStart = "rbnqbknr/pppptppp/8/8/8/8/TPPPPPPP/RBNQBKNR w 0 ahah -";
-//game.mycolor = 'w';
-
       if (!game.mycolor) game.mycolor = (Math.random() < 0.5 ? "w" : "b");
       this.compWorker.postMessage(["init", game.fen]);
       this.vr = new V(game.fen);
-- 
2.44.0