From 30010f33fc5581e35ca9486ff6e0ccb1270239d1 Mon Sep 17 00:00:00 2001 From: Benjamin Auder <benjamin.auder@somewhere> Date: Thu, 14 Jan 2021 21:57:14 +0100 Subject: [PATCH] Remove old debug-TODO + fixing attempt for computer games --- client/src/components/ComputerGame.vue | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/client/src/components/ComputerGame.vue b/client/src/components/ComputerGame.vue index 605b3b14..72e4f5e3 100644 --- a/client/src/components/ComputerGame.vue +++ b/client/src/components/ComputerGame.vue @@ -61,7 +61,7 @@ export default { methods: { launchGame: function(game) { this.compWorker.postMessage(["scripts", this.gameInfo.vname]); - if (!game) { + if (!game || !V.IsGoodFen(game.fen)) { game = { vname: this.gameInfo.vname, fenStart: V.GenRandInitFen(this.st.settings.randomness), @@ -70,12 +70,6 @@ export default { game.fen = game.fenStart; if (this.gameInfo.mode == "versus") CompgameStorage.add(game); } - -// TODO: debug Hiddenqueen -//game.fen = "rbnqbknr/pppptppp/8/8/8/8/TPPPPPPP/RBNQBKNR w 0 ahah -"; -//game.fenStart = "rbnqbknr/pppptppp/8/8/8/8/TPPPPPPP/RBNQBKNR w 0 ahah -"; -//game.mycolor = 'w'; - if (!game.mycolor) game.mycolor = (Math.random() < 0.5 ? "w" : "b"); this.compWorker.postMessage(["init", game.fen]); this.vr = new V(game.fen); -- 2.44.0