From: Benjamin Auder Date: Tue, 16 Feb 2021 21:55:04 +0000 (+0100) Subject: Fix Pandemonium computer play X-Git-Url: https://git.auder.net/doc/html/css/current/scripts/pieces/%7B%7B?a=commitdiff_plain;h=1220a5b9053097b2eae90ee69d1b39d46ba00d52;p=vchess.git Fix Pandemonium computer play --- diff --git a/client/src/variants/Pandemonium.js b/client/src/variants/Pandemonium.js index 34dc77e1..7795a7b1 100644 --- a/client/src/variants/Pandemonium.js +++ b/client/src/variants/Pandemonium.js @@ -585,11 +585,13 @@ export class PandemoniumRules extends ChessRules { getAllValidMoves() { let moves = super.getAllPotentialMoves(); - const color = this.turn; - for (let i = 0; i < V.RESERVE_PIECES.length; i++) { - moves = moves.concat( - this.getReserveMoves([V.size.x + (color == "w" ? 0 : 1), i]) - ); + if (this.movesCount >= 2) { + const color = this.turn; + for (let i = 0; i < V.RESERVE_PIECES.length; i++) { + moves = moves.concat( + this.getReserveMoves([V.size.x + (color == "w" ? 0 : 1), i]) + ); + } } return this.filterValid(moves); } @@ -656,7 +658,7 @@ export class PandemoniumRules extends ChessRules { if (move.vanish.length == 0) // Drop unpromoted piece: this.reserve[color][move.appear[0].p]--; - else if (move.vanish.length == 2) + else if (move.vanish.length == 2 && move.appear.length == 1) // May capture a promoted piece: this.reserve[color][V.MayDecode(move.vanish[1].p)]++; } @@ -679,7 +681,7 @@ export class PandemoniumRules extends ChessRules { const color = move.appear[0].c; if (move.vanish.length == 0) this.reserve[color][move.appear[0].p]++; - else if (move.vanish.length == 2) + else if (move.vanish.length == 2 && move.appear.length == 1) this.reserve[color][V.MayDecode(move.vanish[1].p)]--; }