From: Benjamin Auder Date: Sat, 4 Apr 2020 16:52:50 +0000 (+0200) Subject: Fix Dynamo rules: pawns cannot pull X-Git-Url: https://git.auder.net/doc/html/%7B%7B%20asset%28%27mixstore/images/banner.png%27%29%20%7D%7D?a=commitdiff_plain;h=05d37cc77857fc683e431820aff39db24bd86835;p=vchess.git Fix Dynamo rules: pawns cannot pull --- diff --git a/client/src/translations/rules/Dynamo/en.pug b/client/src/translations/rules/Dynamo/en.pug index 1deec297..ac4263c8 100644 --- a/client/src/translations/rules/Dynamo/en.pug +++ b/client/src/translations/rules/Dynamo/en.pug @@ -48,16 +48,12 @@ figure.diagram-container | fen:rnbqkbnr/ppp1pppp/8/8/8/2p5/PPPPPPPP/RNBQKBNR: figcaption Pulling the d5 pawn to c3 (left: before, right: after). -figure.diagram-container - .diagram.diag12 - | fen:rnbqk1nr/ppppppbp/6p1/8/3B4/1P6/P1PPPPPP/RN1QKBNR: - .diagram.diag22 - | fen:rnbqk1nr/pppppp1p/6p1/8/3b4/1P6/PBPPPPPP/RN1QKBNR: - figcaption Pushing the d4 bishop to b2 (left: before, right: after). - -p. - It is forbidden to undo a "move + action". For example here, white could - push back the black bishop on g7 but not return to d4 then. +ul + li Pawns cannot pull (because they only move forward). + li. + When they could reach the square beyond the edge, + pieces can exit the board by themselves, possibly dragging another piece + out (friendly or enemy). figure.diagram-container .diagram @@ -67,7 +63,18 @@ figure.diagram-container diagonal. p. - Note: castling is possible as long as the king and rook have not moved and + It is forbidden to undo a "move + action". For example here, white could + push back the black bishop on g7 but not return to d4 then. + +figure.diagram-container + .diagram.diag12 + | fen:rnbqk1nr/ppppppbp/6p1/8/3B4/1P6/P1PPPPPP/RN1QKBNR: + .diagram.diag22 + | fen:rnbqk1nr/pppppp1p/6p1/8/3b4/1P6/PBPPPPPP/RN1QKBNR: + figcaption Pushing the d4 bishop to b2 (left: before, right: after). + +p. + Castling is possible as long as the king and rook have not moved and haven't been pushed or pulled (this differs from the chessvariants description). diff --git a/client/src/translations/rules/Dynamo/es.pug b/client/src/translations/rules/Dynamo/es.pug index 72bb9acc..e7843ceb 100644 --- a/client/src/translations/rules/Dynamo/es.pug +++ b/client/src/translations/rules/Dynamo/es.pug @@ -48,16 +48,12 @@ figure.diagram-container | fen:rnbqkbnr/ppp1pppp/8/8/8/2p5/PPPPPPPP/RNBQKBNR: figcaption Tirando el peón d5 hacia c3 (izquierda: antes, derecha: después). -figure.diagram-container - .diagram.diag12 - | fen:rnbqk1nr/ppppppbp/6p1/8/3B4/1P6/P1PPPPPP/RN1QKBNR: - .diagram.diag22 - | fen:rnbqk1nr/pppppp1p/6p1/8/3b4/1P6/PBPPPPPP/RN1QKBNR: - figcaption Empujando el alfil d4 hacia b2 (izquierda: antes, derecha: después). - -p. - Está prohibido deshacer un "movimiento + acción". Por ejemplo aquí, las - blancas podrían empujar al alfil negro a g7, pero no regresar a d4 después. +ul + li Los peones no pueden disparar (ya que solo avanzan). + li. + Cuando pudieran alcanzar la pieza más allá del borde del tablero, + las piezas pueden salir del juego solas, posiblemente + entrenando a otra afuera (amiga o enemiga). figure.diagram-container .diagram @@ -67,7 +63,18 @@ figure.diagram-container la diagonal a4-e8 p. - Nota: el enroque es posible si el rey y la torre no se hayan movido ni hayan + Está prohibido deshacer un "movimiento + acción". Por ejemplo aquí, las + blancas podrían empujar al alfil negro a g7, pero no regresar a d4 después. + +figure.diagram-container + .diagram.diag12 + | fen:rnbqk1nr/ppppppbp/6p1/8/3B4/1P6/P1PPPPPP/RN1QKBNR: + .diagram.diag22 + | fen:rnbqk1nr/pppppp1p/6p1/8/3b4/1P6/PBPPPPPP/RN1QKBNR: + figcaption Empujando el alfil d4 hacia b2 (izquierda: antes, derecha: después). + +p. + El enroque es posible si el rey y la torre no se hayan movido ni hayan sido sujeto a acción (esto difiere de la regla dada sobre chessvariants). No hay capturas en-passant. diff --git a/client/src/translations/rules/Dynamo/fr.pug b/client/src/translations/rules/Dynamo/fr.pug index 9250b12c..a31d514f 100644 --- a/client/src/translations/rules/Dynamo/fr.pug +++ b/client/src/translations/rules/Dynamo/fr.pug @@ -49,16 +49,12 @@ figure.diagram-container | fen:rnbqkbnr/ppp1pppp/8/8/8/2p5/PPPPPPPP/RNBQKBNR: figcaption Tirant le pion d5 en c3 (gauche : avant, droite : après). -figure.diagram-container - .diagram.diag12 - | fen:rnbqk1nr/ppppppbp/6p1/8/3B4/1P6/P1PPPPPP/RN1QKBNR: - .diagram.diag22 - | fen:rnbqk1nr/pppppp1p/6p1/8/3b4/1P6/PBPPPPPP/RN1QKBNR: - figcaption Poussant le fou d4 vers b2 (gauche : avant, droite : après). - -p. - Il est interdit de défaire un "coup + action". Par exemple ici, les blancs - pourraient pousser le fou noir en g7, mais pas retourner sur d4 ensuite. +ul + li Les pions ne peuvent pas tirer (car ils ne se déplacent qu'en avant). + li. + Quand elles pourraient atteindre la case au-delà du bord de l'échiquier, + les pièces peuvent sortir du jeu par elles-mêmes, éventuellement + en entraînant une autre en dehors (amie ou ennemie). figure.diagram-container .diagram @@ -68,7 +64,18 @@ figure.diagram-container la diagonale a4-e8 p. - Note : le roque est possible tant que roi et tour n'ont ni bougé ni été + Il est interdit de défaire un "coup + action". Par exemple ici, les blancs + pourraient pousser le fou noir en g7, mais pas retourner sur d4 ensuite. + +figure.diagram-container + .diagram.diag12 + | fen:rnbqk1nr/ppppppbp/6p1/8/3B4/1P6/P1PPPPPP/RN1QKBNR: + .diagram.diag22 + | fen:rnbqk1nr/pppppp1p/6p1/8/3b4/1P6/PBPPPPPP/RN1QKBNR: + figcaption Poussant le fou d4 vers b2 (gauche : avant, droite : après). + +p. + Le roque est possible tant que roi et tour n'ont ni bougé ni été sujets à une action (cela diffère de la règle donnée sur chessvariants). Il n'y a pas de prise en passant. diff --git a/client/src/variants/Dynamo.js b/client/src/variants/Dynamo.js index 9c0d0801..7403d061 100644 --- a/client/src/variants/Dynamo.js +++ b/client/src/variants/Dynamo.js @@ -208,6 +208,22 @@ export class DynamoRules extends ChessRules { return false; } + isAprioriValidVertical([x1, y1], x2) { + const piece = this.getPiece(x1, y1); + const deltaX = Math.abs(x1 - x2); + const startRank = (this.getColor(x1, y1) == 'w' ? 6 : 1); + return ( + [V.QUEEN, V.ROOK].includes(piece) || + ( + [V.KING, V.PAWN].includes(piece) && + ( + deltaX == 1 || + (deltaX == 2 && piece == V.PAWN && x1 == startRank) + ) + ) + ); + } + // NOTE: for pushes, play the pushed piece first. // for pulls: play the piece doing the action first // NOTE: to push a piece out of the board, make it slide until its king @@ -337,6 +353,15 @@ export class DynamoRules extends ChessRules { [fm.start.x - x, fm.start.y - y]); // Normalized directions should match if (dir[0] == dirM[0] && dir[1] == dirM[1]) { + // If first move is a pawn move, only a queen, rook, or maybe king or + // pawn can follow (need vertical movement option). + if ( + fm.vanish[0].p == V.PAWN && + fm.vanish[0].c == color && + !this.isAprioriValidVertical([x, y], fm.start.x) + ) { + return []; + } // And nothing should stand between [x, y] and the square fm.start let [i, j] = [x + dir[0], y + dir[1]]; while (