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Fixes + implement Cylinder Chess
[vchess.git]
/
client
/
src
/
translations
/
rules
/
Hidden
/
en.pug
diff --git
a/client/src/translations/rules/Hidden/en.pug
b/client/src/translations/rules/Hidden/en.pug
index
88e112b
..
e8ebbbb
100644
(file)
--- a/
client/src/translations/rules/Hidden/en.pug
+++ b/
client/src/translations/rules/Hidden/en.pug
@@
-14,12
+14,14
@@
p The game is won by capturing the opposing King.
figure.diagram-container
.diagram
figure.diagram-container
.diagram
- | fen:qbppnprp/prp
pbkpn/8/8/8/8/QBPPNPRP/PRPPBK
PN:
+ | fen:qbppnprp/prp
bpkpn/8/8/8/8/QBPPNPRP/PRPPKB
PN:
figcaption Possible starting position.
p Notes
ul
figcaption Possible starting position.
p Notes
ul
- li The computer plays for now totally at random.
+ li.
+ The computer uses a basic strategy, way inferior to what a human could do
+ but still better than random play.
li.
Pieces are randomly set on the two first ranks.
The king may be on second rank, and attacked by an enemy rook or queen.
li.
Pieces are randomly set on the two first ranks.
The king may be on second rank, and attacked by an enemy rook or queen.