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fe234391 BA |
1 | import ChessRules from "/base_rules.js"; |
2 | import GiveawayRules from "/variants/Giveaway/class.js"; | |
3 | import PiPo from "/utils/PiPo.js"; | |
4 | import Move from "/utils/Move.js"; | |
5 | ||
6 | export default class SuctionRules extends ChessRules { | |
7 | ||
8 | static get Options() { | |
9 | return { | |
10 | select: C.Options.select, | |
11 | styles: [ | |
12 | "balance", | |
13 | "capture", | |
14 | "cylinder", | |
15 | "dark", | |
16 | "doublemove", | |
17 | "madrasi", | |
18 | "progressive", | |
19 | "teleport" | |
20 | ] | |
21 | }; | |
22 | } | |
23 | ||
24 | get pawnPromotions() { | |
25 | return ['p']; //no promotions | |
26 | } | |
27 | ||
28 | get hasFlags() { | |
29 | return false; | |
30 | } | |
31 | ||
32 | setOtherVariables(fenParsed) { | |
33 | super.setOtherVariables(fenParsed); | |
34 | this.cmove = null; | |
35 | const cmove_str = fenParsed.cmove; | |
36 | if (cmove_str != "-") { | |
37 | this.cmove = { | |
38 | start: C.SquareToCoords(cmove_str.substr(0, 2)), | |
39 | end: C.SquareToCoords(cmove_str.substr(2)) | |
40 | }; | |
41 | } | |
42 | } | |
43 | ||
44 | genRandInitFen(seed) { | |
45 | const gr = new GiveawayRules( | |
46 | {mode: "suicide", options: this.options, genFenOnly: true}); | |
47 | // Add empty cmove: | |
48 | return ( | |
49 | gr.genRandInitFen(seed).slice(0, -17) + '{"enpassant":"-","cmove":"-"}'); | |
50 | } | |
51 | ||
52 | getFen() { | |
53 | const cmoveFen = !this.cmove | |
54 | ? "-" | |
55 | : C.CoordsToSquare(this.cmove.start) + C.CoordsToSquare(this.cmove.end); | |
f5435757 | 56 | return super.getFen().slice(0, -1) + ',"cmove":"' + cmoveFen + '"}'; |
fe234391 BA |
57 | } |
58 | ||
59 | getBasicMove([sx, sy], [ex, ey]) { | |
60 | let move = super.getBasicMove([sx, sy], [ex, ey]); | |
61 | if (move.vanish.length == 2) { | |
62 | move.appear.push( | |
63 | new PiPo({ | |
64 | x: sx, | |
65 | y: sy, | |
66 | c: move.vanish[1].c, | |
67 | p: move.vanish[1].p | |
68 | }) | |
69 | ); | |
70 | } | |
71 | return move; | |
72 | } | |
73 | ||
74 | canIplay(x, y) { | |
75 | return this.getPiece(x, y) != 'k' && super.canIplay(x, y); | |
76 | } | |
77 | ||
78 | // Does m2 un-do m1 ? (to disallow undoing captures) | |
79 | oppositeMoves(m1, m2) { | |
80 | return ( | |
81 | !!m1 && | |
82 | m2.vanish.length == 2 && | |
83 | m1.start.x == m2.start.x && | |
84 | m1.end.x == m2.end.x && | |
85 | m1.start.y == m2.start.y && | |
86 | m1.end.y == m2.end.y | |
87 | ); | |
88 | } | |
89 | ||
90 | filterValid(moves) { | |
91 | return moves.filter(m => !this.oppositeMoves(this.cmove, m)); | |
92 | } | |
93 | ||
94 | postPlay(move) { | |
95 | super.postPlay(move); | |
96 | this.cmove = | |
97 | (move.vanish.length == 2 ? {start: move.start, end: move.end} : null); | |
98 | } | |
99 | ||
100 | atLeastOneMove() { | |
101 | return true; | |
102 | } | |
103 | ||
104 | getCurrentScore() { | |
105 | const color = this.turn; | |
106 | const kingPos = super.searchKingPos(color); | |
107 | if (color == "w" && kingPos[0] == 0) return "0-1"; | |
108 | if (color == "b" && kingPos[0] == this.size.x - 1) return "1-0"; | |
109 | // King is not on the opposite edge: game not over | |
110 | return "*"; | |
111 | } | |
112 | ||
113 | }; |