Add variants-related link
[vchess.git] / server / sockets.js
2020-05-09 Benjamin AuderUnused code, style (cosmetics)
2020-03-29 Benjamin AuderFirst draft of arrows + circles on board. Fix multi...
2020-03-27 Benjamin AuderAdd unambiguous section in the PGN + some fixes + code...
2020-03-26 Benjamin AuderAdd Orda variant. Some advances in Dynamo draft. Displa...
2020-03-25 Benjamin AuderSome fixes, and add 2 variants: Checkless and Parachute
2020-03-23 Benjamin AuderFixing attempt: clients now track tmpIds to know who...
2020-03-19 Benjamin AuderShow check(mate) indicators in moves list. No longer...
2020-03-16 Benjamin AuderRefactor Games structure on server: no longer use an...
2020-03-16 Benjamin AuderRefactor models (merge Players in Games), add cursor...
2020-03-15 Benjamin AuderImprove games/challenges display and fix MyGames page...
2020-03-10 Benjamin AuderSome fixes and enhancements as suggested on Discord
2020-03-09 Benjamin AuderMyGames page is now dynamic (experimental, not much...
2020-03-09 Benjamin AuderFix rematch process
2020-03-09 Benjamin AuderImplement notifyAllBut()
2020-03-09 Benjamin AuderDraft rematch (not working yet) + fix Crazyhouse getPro...
2020-03-08 Benjamin AuderExperimental focus/blur detection
2020-03-08 Benjamin AuderBetter clocks management
2020-03-07 Benjamin AuderFix clocks update + abort games from MyGames page
2020-03-07 Benjamin AuderExperimental update: preview corr move + allow deletion...
2020-03-05 Benjamin AuderAcceptable state, but still issues when a lot of moves...
2020-03-05 Benjamin Auder'update'
2020-03-05 Benjamin AuderSome fixes + draft newmove pingback logic (unfinished...
2020-03-03 Benjamin AuderMerge branch 'master' of auder.net:vchess
2020-03-03 Benjamin Auder'update'
2020-02-29 Benjamin AuderFixes. TODO: autofocus on forms, and understand why...
2020-02-29 Benjamin AuderImprovements - untested
2020-02-20 Benjamin AuderFixes
2020-02-18 Benjamin AuderSome more cleaning + fixes
2020-02-13 Benjamin AuderPass result to Hall after a game ends
2020-02-13 Benjamin AuderFix initial display on Hall. Understand the 'double...
2020-02-13 Benjamin AuderSome bugs fixes. TODO: double disconnect when anonymous...
2020-02-12 Benjamin AuderFix disconnect event by closing tab
2020-02-12 Benjamin AuderFix trans-pages events askidentity and askgame
2020-02-12 Benjamin AuderFixes
2020-02-12 Benjamin AuderDetect self multi-connect, some bug fixes
2020-02-11 Benjamin AuderExperimental multi-tabs support (TODO: prevent multi...
2020-02-10 Benjamin AuderOn the way to multi-tabs support
2020-02-10 Benjamin AuderMerge branch 'master' of auder.net:vchess
2020-02-10 Benjamin AuderImprove translations
2020-02-09 Benjamin AuderFixes
2020-02-09 Benjamin AuderExperimental improved behavior of login/logout/multitabs
2020-02-07 Benjamin AuderFix passing games
2020-02-07 Benjamin AuderFixes about lastate
2020-02-06 Benjamin AuderBug fix
2020-02-06 Benjamin Auder'update'
2020-02-06 Benjamin AuderStill logging an issue when transitioning Hall <--...
2020-02-05 Benjamin AuderLeft some TODOs, some bugs
2020-02-01 Benjamin AuderTODO: fix draw logic
2020-02-01 Benjamin AuderFinished. Now some last styling
2020-01-31 Benjamin AuderFixes
2020-01-23 Benjamin AuderAdvance on draw logic (for live, not corr)
2020-01-21 Benjamin AuderFixes around game observing. TODO: abort/resign/draw...
2020-01-21 Benjamin AuderImplement basic observing logic
2020-01-21 Benjamin AuderFix chat issues when launching a game
2020-01-20 Benjamin AuderFix attempt - still chat issues when tabs are not reloa...
2020-01-20 Benjamin AuderFix online indicators between Hall and Game pages
2020-01-18 Benjamin AuderSome fixes
2020-01-18 Benjamin AuderSave state: draft of askgame logic but some bugs for now
2020-01-18 Benjamin AuderChat is working
2019-12-06 Benjamin AuderCorr games: almost there. Then remote games + abort...
2019-12-04 Benjamin Audersocket rooms correspnding to pages. TODO: Hall+Game...
2019-11-29 Benjamin AuderFix challenge send+accept. Now debug game launch from...
2019-07-18 Benjamin AuderRefactor challenges logic (start game when accepting...
2019-07-04 Benjamin AuderModifs to send current live game
2019-07-01 Benjamin Auder'update'
2019-06-28 Benjamin AuderCosmetics
2019-06-28 Benjamin AuderRefactor, forget about 3 or 4 players games
2019-06-18 Benjamin AuderSome fixes. TODO: game.mode must be analyze when score...
2019-06-14 Benjamin AuderRefactor endgame process, start working on game end...
2019-03-28 Benjamin AuderFix things. Now on (live) game start + play
2019-03-08 Benjamin Auder'update'
2019-03-04 Benjamin AuderSave state
2019-02-27 Benjamin AuderSaving state
2019-02-27 Benjamin AuderCan create, send and accept challenge. Next step: targe...
2019-02-26 Benjamin AuderSmall advance on Hall.vue (challenges + display)
2019-02-20 Benjamin AuderSeparate timeControl logic into utils/timeControl
2019-02-19 Benjamin AuderSaving state (hall+sockets)
2019-02-13 Benjamin AuderSome advances in challenge handling (server+client)
2019-02-11 Benjamin AuderImplemented players discovery
2019-02-11 Benjamin AuderSave state (nothing really achieved)
2019-02-08 Benjamin AuderWork on sockets + challenge system
2019-01-24 Benjamin AuderTiny changes...
2019-01-24 Benjamin AuderArrange sockets.js (unimplemented yet)
2019-01-23 Benjamin AuderAdvance on client side
2019-01-22 Benjamin AuderSeparate client and server codes. Keep everything in...