Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
bfe9a135 | 3 | input#modalChat.modal(type="checkbox" @click="resetChatColor") |
602d6bef | 4 | div#chatWrap(role="dialog" data-checkbox="modalChat" aria-labelledby="inputChat") |
a1c48034 BA |
5 | #chat.card |
6 | label.modal-close(for="modalChat") | |
ed06d9e9 | 7 | #participants |
602d6bef | 8 | span {{ Object.keys(people).length }} st.tr["participant(s):"] |
ed06d9e9 BA |
9 | span(v-for="p in Object.values(people)" v-if="!!p.name") |
10 | | {{ p.name }} | |
11 | span.anonymous(v-if="Object.values(people).some(p => !p.name)") | |
12 | | + @nonymous | |
3837d4f7 | 13 | Chat(:players="game.players" :pastChats="game.chats" |
a1c48034 | 14 | @newchat-sent="finishSendChat" @newchat-received="processChat") |
7aa548e7 | 15 | .row |
050ae3b5 | 16 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
77c50966 BA |
17 | span.variant-info |
18 | | {{ st.tr["Variant:"] + " " }} | |
19 | span.vname {{ game.vname }} | |
cf94b843 | 20 | button#chatBtn(onClick="doClick('modalChat')") Chat |
4f518610 | 21 | #actions(v-if="game.score=='*'") |
602d6bef BA |
22 | button(@click="clickDraw" :class="{['draw-' + drawOffer]: true}") |
23 | | {{ st.tr["Draw"] }} | |
77c50966 BA |
24 | button(v-if="!!game.mycolor" @click="abortGame") {{ st.tr["Abort"] }} |
25 | button(v-if="!!game.mycolor" @click="resign") {{ st.tr["Resign"] }} | |
050ae3b5 BA |
26 | #playersInfo |
27 | p | |
5bcc9b31 BA |
28 | span.name(:class="{connected: isConnected(0)}") |
29 | | {{ game.players[0].name || "@nonymous" }} | |
050ae3b5 BA |
30 | span.time(v-if="game.score=='*'") {{ virtualClocks[0] }} |
31 | span.split-names - | |
5bcc9b31 BA |
32 | span.name(:class="{connected: isConnected(1)}") |
33 | | {{ game.players[1].name || "@nonymous" }} | |
050ae3b5 | 34 | span.time(v-if="game.score=='*'") {{ virtualClocks[1] }} |
430a2038 BA |
35 | BaseGame(:game="game" :vr="vr" ref="basegame" |
36 | @newmove="processMove" @gameover="gameOver") | |
a6088c90 BA |
37 | </template> |
38 | ||
39 | <script> | |
46284a2f | 40 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 41 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 42 | import { store } from "@/store"; |
967a2686 | 43 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 44 | import { ppt } from "@/utils/datetime"; |
66d03f23 | 45 | import { extractTime } from "@/utils/timeControl"; |
f41ce580 | 46 | import { ArrayFun } from "@/utils/array"; |
dcd68c41 | 47 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 48 | import { getScoreMessage } from "@/utils/scoring"; |
a6088c90 BA |
49 | |
50 | export default { | |
51 | name: 'my-game', | |
52 | components: { | |
53 | BaseGame, | |
5c8e044f | 54 | Chat, |
a6088c90 | 55 | }, |
f7121527 | 56 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
57 | data: function() { |
58 | return { | |
59 | st: store.state, | |
4b0384fa BA |
60 | gameRef: { //given in URL (rid = remote ID) |
61 | id: "", | |
62 | rid: "" | |
63 | }, | |
f41ce580 | 64 | game: {players:[{name:""},{name:""}]}, //passed to BaseGame |
809ba2aa | 65 | virtualClocks: [0, 0], //initialized with true game.clocks |
6dd02928 | 66 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
67 | drawOffer: "", |
68 | people: {}, //players + observers | |
760adbce | 69 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 70 | repeat: {}, //detect position repetition |
a6088c90 BA |
71 | }; |
72 | }, | |
73 | watch: { | |
5f131484 BA |
74 | "$route": function(to, from) { |
75 | this.gameRef.id = to.params["id"]; | |
76 | this.gameRef.rid = to.query["rid"]; | |
77 | this.loadGame(); | |
a6088c90 | 78 | }, |
5b87454c | 79 | "game.clocks": function(newState) { |
b7cbbda1 | 80 | if (this.game.moves.length < 2 || this.game.score != "*") |
dce792f6 | 81 | { |
b7cbbda1 | 82 | // 1st move not completed yet, or game over: freeze time |
dce792f6 BA |
83 | this.virtualClocks = newState.map(s => ppt(s)); |
84 | return; | |
85 | } | |
809ba2aa | 86 | const currentTurn = this.vr.turn; |
6fba6e0c | 87 | const colorIdx = ["w","b"].indexOf(currentTurn); |
809ba2aa BA |
88 | let countdown = newState[colorIdx] - |
89 | (Date.now() - this.game.initime[colorIdx])/1000; | |
c0b27606 BA |
90 | this.virtualClocks = [0,1].map(i => { |
91 | const removeTime = i == colorIdx | |
92 | ? (Date.now() - this.game.initime[colorIdx])/1000 | |
93 | : 0; | |
94 | return ppt(newState[i] - removeTime); | |
95 | }); | |
809ba2aa | 96 | let clockUpdate = setInterval(() => { |
e69f159d | 97 | if (countdown < 0 || this.vr.turn != currentTurn || this.game.score != "*") |
809ba2aa BA |
98 | { |
99 | clearInterval(clockUpdate); | |
e69f159d | 100 | if (countdown < 0) |
602d6bef | 101 | this.gameOver(this.vr.turn=="w" ? "0-1" : "1-0", this.st.tr["Time"]); |
809ba2aa | 102 | } |
9aa229f3 | 103 | else |
9aa229f3 | 104 | this.$set(this.virtualClocks, colorIdx, ppt(Math.max(0, --countdown))); |
809ba2aa | 105 | }, 1000); |
5b87454c | 106 | }, |
92a523d1 | 107 | }, |
dcd68c41 | 108 | // NOTE: some redundant code with Hall.vue (related to people array) |
a6088c90 | 109 | created: function() { |
5f131484 BA |
110 | // Always add myself to players' list |
111 | const my = this.st.user; | |
dcd68c41 | 112 | this.$set(this.people, my.sid, {id:my.id, name:my.name}); |
dc284d90 BA |
113 | this.gameRef.id = this.$route.params["id"]; |
114 | this.gameRef.rid = this.$route.query["rid"]; //may be undefined | |
760adbce | 115 | // Define socket .onmessage() and .onclose() events: |
5f131484 | 116 | this.st.conn.onmessage = this.socketMessageListener; |
cdb34c93 BA |
117 | const socketCloseListener = () => { |
118 | store.socketCloseListener(); //reinitialize connexion (in store.js) | |
a9b131f1 | 119 | this.st.conn.addEventListener('message', this.socketMessageListener); |
cdb34c93 BA |
120 | this.st.conn.addEventListener('close', socketCloseListener); |
121 | }; | |
cdb34c93 | 122 | this.st.conn.onclose = socketCloseListener; |
760adbce BA |
123 | // Socket init required before loading remote game: |
124 | const socketInit = (callback) => { | |
125 | if (!!this.st.conn && this.st.conn.readyState == 1) //1 == OPEN state | |
126 | callback(); | |
127 | else //socket not ready yet (initial loading) | |
128 | this.st.conn.onopen = callback; | |
129 | }; | |
130 | if (!this.gameRef.rid) //game stored locally or on server | |
131 | this.loadGame(null, () => socketInit(this.roomInit)); | |
132 | else //game stored remotely: need socket to retrieve it | |
133 | { | |
134 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. | |
135 | // --> It will be given when receiving "fullgame" socket event. | |
136 | // A more general approach would be to store it somewhere. | |
137 | socketInit(this.loadGame); | |
138 | } | |
cdb34c93 | 139 | }, |
dcd68c41 BA |
140 | mounted: function() { |
141 | document.getElementById("chatWrap").addEventListener( | |
142 | "click", processModalClick); | |
143 | }, | |
cdb34c93 | 144 | methods: { |
760adbce BA |
145 | // O.1] Ask server for room composition: |
146 | roomInit: function() { | |
41c80bb6 BA |
147 | // Notify the room only now that I connected, because |
148 | // messages might be lost otherwise (if game loading is slow) | |
149 | this.st.conn.send(JSON.stringify({code:"connect"})); | |
760adbce | 150 | this.st.conn.send(JSON.stringify({code:"pollclients"})); |
5f131484 | 151 | }, |
050ae3b5 BA |
152 | isConnected: function(index) { |
153 | const name = this.game.players[index].name; | |
154 | if (this.st.user.name == name) | |
155 | return true; | |
dcd68c41 | 156 | return Object.values(this.people).some(p => p.name == name); |
050ae3b5 | 157 | }, |
cdb34c93 | 158 | socketMessageListener: function(msg) { |
a6088c90 | 159 | const data = JSON.parse(msg.data); |
a6088c90 BA |
160 | switch (data.code) |
161 | { | |
6d9f4315 | 162 | case "duplicate": |
602d6bef | 163 | alert(this.st.tr["Warning: multi-tabs not supported"]); |
6d9f4315 | 164 | break; |
5f131484 BA |
165 | // 0.2] Receive clients list (just socket IDs) |
166 | case "pollclients": | |
167 | { | |
168 | data.sockIds.forEach(sid => { | |
dcd68c41 BA |
169 | if (!!this.people[sid]) |
170 | return; | |
171 | this.$set(this.people, sid, {id:0, name:""}); | |
5f131484 BA |
172 | // Ask only identity |
173 | this.st.conn.send(JSON.stringify({code:"askidentity", target:sid})); | |
174 | }); | |
175 | break; | |
176 | } | |
177 | case "askidentity": | |
178 | { | |
179 | // Request for identification: reply if I'm not anonymous | |
180 | if (this.st.user.id > 0) | |
181 | { | |
dcd68c41 BA |
182 | this.st.conn.send(JSON.stringify({code:"identity", |
183 | user: { | |
184 | // NOTE: decompose to avoid revealing email | |
185 | name: this.st.user.name, | |
186 | sid: this.st.user.sid, | |
187 | id: this.st.user.id, | |
188 | }, | |
189 | target:data.from})); | |
5f131484 BA |
190 | } |
191 | break; | |
192 | } | |
193 | case "identity": | |
194 | { | |
cd0d7743 BA |
195 | // NOTE: sometimes player.id fails because player is undefined... |
196 | // Probably because the event was meant for Hall? | |
41c80bb6 | 197 | if (!this.people[data.user.sid]) |
cd0d7743 | 198 | return; |
41c80bb6 BA |
199 | this.$set(this.people, data.user.sid, |
200 | {id: data.user.id, name: data.user.name}); | |
77c50966 BA |
201 | // Sending last state only for live games: corr games are complete, |
202 | // only if I played a move (otherwise opponent has all) | |
203 | if (!!this.game.mycolor && this.game.type == "live" | |
204 | && this.game.oppsid == data.user.sid | |
205 | && this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) | |
411d23cd | 206 | { |
f41ce580 | 207 | // Send our "last state" informations to opponent |
411d23cd BA |
208 | const L = this.game.moves.length; |
209 | this.st.conn.send(JSON.stringify({ | |
210 | code: "lastate", | |
dcd68c41 | 211 | target: data.user.sid, |
f41ce580 BA |
212 | state: |
213 | { | |
77c50966 BA |
214 | lastMove: this.game.moves[L-1], |
215 | // Since we played a move, only drawOffer=="sent" is possible | |
216 | drawSent: this.drawOffer == "sent", | |
f41ce580 BA |
217 | score: this.game.score, |
218 | movesCount: L, | |
f41ce580 BA |
219 | clocks: this.game.clocks, |
220 | } | |
411d23cd BA |
221 | })); |
222 | } | |
a6088c90 | 223 | break; |
6fba6e0c | 224 | } |
c6788ecf | 225 | case "askgame": |
5bcc9b31 BA |
226 | // Send current (live) game if not asked by opponent (!) |
227 | if (this.game.players.some(p => p.sid == data.from)) | |
228 | return; | |
c6788ecf BA |
229 | const myGame = |
230 | { | |
231 | // Minimal game informations: | |
232 | id: this.game.id, | |
b1ea2149 | 233 | players: this.game.players, |
c6788ecf BA |
234 | vid: this.game.vid, |
235 | timeControl: this.game.timeControl, | |
236 | }; | |
237 | this.st.conn.send(JSON.stringify({code:"game", | |
238 | game:myGame, target:data.from})); | |
239 | break; | |
f41ce580 | 240 | case "newmove": |
77c50966 BA |
241 | if (!!data.move.cancelDrawOffer) //opponent refuses draw |
242 | this.drawOffer = ""; | |
41c80bb6 | 243 | this.$set(this.game, "moveToPlay", data.move); |
f41ce580 | 244 | break; |
a6088c90 | 245 | case "lastate": //got opponent infos about last move |
6fba6e0c | 246 | { |
760adbce BA |
247 | this.lastate = data; |
248 | if (!!this.game.type) //game is loaded | |
249 | this.processLastate(); | |
250 | //else: will be processed when game is ready | |
a6088c90 | 251 | break; |
6fba6e0c | 252 | } |
93d1d7a7 | 253 | case "resign": |
77c50966 | 254 | this.gameOver(data.side=="b" ? "1-0" : "0-1", "Resign"); |
93d1d7a7 | 255 | break; |
93d1d7a7 | 256 | case "abort": |
77c50966 | 257 | this.gameOver("?", "Abort"); |
93d1d7a7 | 258 | break; |
2cc10cdb | 259 | case "draw": |
77c50966 | 260 | this.gameOver("1/2", data.message); |
2cc10cdb BA |
261 | break; |
262 | case "drawoffer": | |
41c80bb6 BA |
263 | // NOTE: observers don't know who offered draw |
264 | this.drawOffer = "received"; | |
6d9f4315 | 265 | break; |
7e1a1fe9 | 266 | case "askfullgame": |
41c80bb6 BA |
267 | this.st.conn.send(JSON.stringify({code:"fullgame", |
268 | game:this.game, target:data.from})); | |
7e1a1fe9 | 269 | break; |
5f131484 | 270 | case "fullgame": |
760adbce BA |
271 | // Callback "roomInit" to poll clients only after game is loaded |
272 | this.loadGame(data.game, this.roomInit); | |
5f131484 | 273 | break; |
5f131484 BA |
274 | case "connect": |
275 | { | |
dcd68c41 BA |
276 | // TODO: next condition is probably not required. See note line 150 |
277 | if (!this.people[data.from]) | |
278 | { | |
279 | this.$set(this.people, data.from, {name:"", id:0}); | |
280 | this.st.conn.send(JSON.stringify({code:"askidentity", target:data.from})); | |
281 | } | |
5f131484 BA |
282 | break; |
283 | } | |
284 | case "disconnect": | |
dcd68c41 | 285 | this.$delete(this.people, data.from); |
a6088c90 BA |
286 | break; |
287 | } | |
cdb34c93 | 288 | }, |
760adbce BA |
289 | // lastate was received, but maybe game wasn't ready yet: |
290 | processLastate: function() { | |
291 | const data = this.lastate; | |
292 | this.lastate = undefined; //security... | |
293 | const L = this.game.moves.length; | |
294 | if (data.movesCount > L) | |
295 | { | |
296 | // Just got last move from him | |
760adbce | 297 | if (data.score != "*" && this.game.score == "*") |
77c50966 | 298 | this.gameOver(data.score); |
760adbce | 299 | this.game.clocks = data.clocks; //TODO: check this? |
77c50966 | 300 | if (!!data.drawSent) |
760adbce | 301 | this.drawOffer = "received"; |
77c50966 | 302 | this.$set(this.game, "moveToPlay", data.lastMove); |
760adbce BA |
303 | } |
304 | }, | |
dcd68c41 | 305 | clickDraw: function() { |
77c50966 BA |
306 | if (!this.game.mycolor) |
307 | return; //I'm just spectator | |
a1c48034 | 308 | if (["received","threerep"].includes(this.drawOffer)) |
6fba6e0c | 309 | { |
602d6bef | 310 | if (!confirm(this.st.tr["Accept draw?"])) |
6fba6e0c | 311 | return; |
a1c48034 BA |
312 | const message = (this.drawOffer == "received" |
313 | ? "Mutual agreement" | |
314 | : "Three repetitions"); | |
dcd68c41 BA |
315 | Object.keys(this.people).forEach(sid => { |
316 | if (sid != this.st.user.sid) | |
317 | { | |
318 | this.st.conn.send(JSON.stringify({code:"draw", | |
319 | message:message, target:sid})); | |
320 | } | |
321 | }); | |
77c50966 | 322 | this.gameOver("1/2", message); |
2cc10cdb | 323 | } |
41c80bb6 | 324 | else if (this.drawOffer == "") //no effect if drawOffer == "sent" |
6fba6e0c | 325 | { |
dfeb96ea BA |
326 | if (this.game.mycolor != this.vr.turn) |
327 | return alert(this.st.tr["Draw offer only in your turn"]); | |
602d6bef | 328 | if (!confirm(this.st.tr["Offer draw?"])) |
6fba6e0c | 329 | return; |
760adbce | 330 | this.drawOffer = "sent"; |
dcd68c41 BA |
331 | Object.keys(this.people).forEach(sid => { |
332 | if (sid != this.st.user.sid) | |
333 | this.st.conn.send(JSON.stringify({code:"drawoffer", target:sid})); | |
760adbce | 334 | }); |
dfeb96ea | 335 | GameStorage.update(this.gameRef.id, {drawOffer: this.game.mycolor}); |
a6088c90 BA |
336 | } |
337 | }, | |
7f3484bd | 338 | abortGame: function() { |
77c50966 | 339 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
7f3484bd | 340 | return; |
77c50966 | 341 | this.gameOver("?", "Abort"); |
dcd68c41 BA |
342 | Object.keys(this.people).forEach(sid => { |
343 | if (sid != this.st.user.sid) | |
5f131484 BA |
344 | { |
345 | this.st.conn.send(JSON.stringify({ | |
346 | code: "abort", | |
dcd68c41 | 347 | target: sid, |
5f131484 BA |
348 | })); |
349 | } | |
7f3484bd | 350 | }); |
a6088c90 BA |
351 | }, |
352 | resign: function(e) { | |
77c50966 | 353 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 354 | return; |
dcd68c41 BA |
355 | Object.keys(this.people).forEach(sid => { |
356 | if (sid != this.st.user.sid) | |
760adbce BA |
357 | { |
358 | this.st.conn.send(JSON.stringify({code:"resign", | |
dcd68c41 | 359 | side:this.game.mycolor, target:sid})); |
760adbce BA |
360 | } |
361 | }); | |
77c50966 | 362 | this.gameOver(this.game.mycolor=="w" ? "0-1" : "1-0", "Resign"); |
a6088c90 | 363 | }, |
967a2686 BA |
364 | // 3 cases for loading a game: |
365 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
366 | // - from server (one correspondance game I play[ed] or not) |
367 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 368 | loadGame: function(game, callback) { |
967a2686 | 369 | const afterRetrieval = async (game) => { |
f41ce580 BA |
370 | const vModule = await import("@/variants/" + game.vname + ".js"); |
371 | window.V = vModule.VariantRules; | |
372 | this.vr = new V(game.fen); | |
c0b27606 | 373 | const gtype = (game.timeControl.indexOf('d') >= 0 ? "corr" : "live"); |
92a523d1 | 374 | const tc = extractTime(game.timeControl); |
c0b27606 BA |
375 | if (gtype == "corr") |
376 | { | |
f41ce580 BA |
377 | if (game.players[0].color == "b") |
378 | { | |
379 | // Adopt the same convention for live and corr games: [0] = white | |
380 | [ game.players[0], game.players[1] ] = | |
381 | [ game.players[1], game.players[0] ]; | |
382 | } | |
c0b27606 | 383 | // corr game: needs to compute the clocks + initime |
7f3484bd | 384 | // NOTE: clocks in seconds, initime in milliseconds |
92a523d1 | 385 | game.clocks = [tc.mainTime, tc.mainTime]; |
92b82def | 386 | game.moves.sort((m1,m2) => m1.idx - m2.idx); //in case of |
b7cbbda1 | 387 | if (game.score == "*") //otherwise no need to bother with time |
92a523d1 | 388 | { |
b7cbbda1 BA |
389 | game.initime = [0, 0]; |
390 | const L = game.moves.length; | |
391 | if (L >= 3) | |
5f131484 | 392 | { |
b7cbbda1 BA |
393 | let addTime = [0, 0]; |
394 | for (let i=2; i<L; i++) | |
395 | { | |
396 | addTime[i%2] += tc.increment - | |
397 | (game.moves[i].played - game.moves[i-1].played) / 1000; | |
398 | } | |
399 | for (let i=0; i<=1; i++) | |
400 | game.clocks[i] += addTime[i]; | |
5f131484 | 401 | } |
b7cbbda1 BA |
402 | if (L >= 1) |
403 | game.initime[L%2] = game.moves[L-1].played; | |
92a523d1 | 404 | } |
92b82def | 405 | // Now that we used idx and played, re-format moves as for live games |
6d68309a | 406 | game.moves = game.moves.map( (m) => { |
92b82def | 407 | const s = m.squares; |
6d68309a | 408 | return { |
92b82def BA |
409 | appear: s.appear, |
410 | vanish: s.vanish, | |
411 | start: s.start, | |
412 | end: s.end, | |
92b82def BA |
413 | }; |
414 | }); | |
3837d4f7 BA |
415 | // Also sort chat messages (if any) |
416 | game.chats.sort( (c1,c2) => { return c2.added - c1.added; }); | |
c0b27606 | 417 | } |
f41ce580 BA |
418 | const myIdx = game.players.findIndex(p => { |
419 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
420 | }); | |
92a523d1 | 421 | if (gtype == "live" && game.clocks[0] < 0) //game unstarted |
66d03f23 BA |
422 | { |
423 | game.clocks = [tc.mainTime, tc.mainTime]; | |
b7cbbda1 | 424 | if (game.score == "*") |
22efa391 | 425 | { |
b7cbbda1 BA |
426 | game.initime[0] = Date.now(); |
427 | if (myIdx >= 0) | |
22efa391 | 428 | { |
b7cbbda1 BA |
429 | // I play in this live game; corr games don't have clocks+initime |
430 | GameStorage.update(game.id, | |
431 | { | |
432 | clocks: game.clocks, | |
433 | initime: game.initime, | |
434 | }); | |
435 | } | |
22efa391 | 436 | } |
66d03f23 | 437 | } |
77c50966 BA |
438 | if (!!game.drawOffer) |
439 | { | |
440 | if (game.drawOffer == "t") //three repetitions | |
441 | this.drawOffer = "threerep"; | |
442 | else | |
443 | { | |
444 | if (myIdx < 0) | |
445 | this.drawOffer = "received"; //by any of the players | |
446 | else | |
447 | { | |
448 | // I play in this game: | |
449 | if ((game.drawOffer == "w" && myIdx==0) || (game.drawOffer=="b" && myIdx==1)) | |
450 | this.drawOffer = "sent"; | |
451 | else //all other cases | |
452 | this.drawOffer = "received"; | |
453 | } | |
454 | } | |
455 | } | |
456 | if (!!game.scoreMsg) | |
457 | game.scoreMsg = this.st.tr[game.scoreMsg]; //stored in english | |
4b0384fa BA |
458 | this.game = Object.assign({}, |
459 | game, | |
cf742aaf | 460 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 461 | { |
c0b27606 | 462 | type: gtype, |
66d03f23 | 463 | increment: tc.increment, |
6fba6e0c | 464 | mycolor: [undefined,"w","b"][myIdx+1], |
5f131484 BA |
465 | // opponent sid not strictly required (or available), but easier |
466 | // at least oppsid or oppid is available anyway: | |
467 | oppsid: (myIdx < 0 ? undefined : game.players[1-myIdx].sid), | |
468 | oppid: (myIdx < 0 ? undefined : game.players[1-myIdx].uid), | |
6fba6e0c | 469 | } |
4b0384fa | 470 | ); |
77c50966 BA |
471 | this.repeat = {}; //reset: scan past moves' FEN: |
472 | let repIdx = 0; | |
473 | // NOTE: vr_tmp to obtain FEN strings is redundant with BaseGame | |
474 | let vr_tmp = new V(game.fenStart); | |
475 | game.moves.forEach(m => { | |
476 | vr_tmp.play(m); | |
477 | const fenObj = V.ParseFen( vr_tmp.getFen() ); | |
478 | repIdx = fenObj.position + "_" + fenObj.turn; | |
479 | if (!!fenObj.flags) | |
480 | repIdx += "_" + fenObj.flags; | |
481 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
482 | ? this.repeat[repIdx]+1 | |
483 | : 1); | |
484 | }); | |
485 | if (this.repeat[repIdx] >= 3) | |
486 | this.drawOffer = "threerep"; | |
760adbce BA |
487 | if (!!this.lastate) //lastate arrived before game was loaded: |
488 | this.processLastate(); | |
489 | callback(); | |
967a2686 BA |
490 | }; |
491 | if (!!game) | |
dc284d90 | 492 | return afterRetrieval(game); |
967a2686 BA |
493 | if (!!this.gameRef.rid) |
494 | { | |
760adbce | 495 | // Remote live game: forgetting about callback func... (TODO: design) |
5f131484 BA |
496 | this.st.conn.send(JSON.stringify( |
497 | {code:"askfullgame", target:this.gameRef.rid})); | |
967a2686 BA |
498 | } |
499 | else | |
500 | { | |
f41ce580 | 501 | // Local or corr game |
11667c79 | 502 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 503 | } |
a6088c90 | 504 | }, |
9d54ab89 | 505 | // Post-process a move (which was just played) |
ce87ac6a | 506 | processMove: function(move) { |
a1c48034 | 507 | // Update storage (corr or live) if I play in the game |
6fba6e0c | 508 | const colorIdx = ["w","b"].indexOf(move.color); |
9d54ab89 | 509 | // https://stackoverflow.com/a/38750895 |
a1c48034 BA |
510 | if (!!this.game.mycolor) |
511 | { | |
512 | const allowed_fields = ["appear", "vanish", "start", "end"]; | |
513 | // NOTE: 'var' to see this variable outside this block | |
514 | var filtered_move = Object.keys(move) | |
515 | .filter(key => allowed_fields.includes(key)) | |
516 | .reduce((obj, key) => { | |
517 | obj[key] = move[key]; | |
518 | return obj; | |
519 | }, {}); | |
520 | } | |
dc284d90 | 521 | // Send move ("newmove" event) to people in the room (if our turn) |
dce792f6 | 522 | let addTime = 0; |
9d54ab89 | 523 | if (move.color == this.game.mycolor) |
b4fb1612 | 524 | { |
77c50966 BA |
525 | if (this.drawOffer == "received") //I refuse draw |
526 | this.drawOffer = ""; | |
dce792f6 BA |
527 | if (this.game.moves.length >= 2) //after first move |
528 | { | |
529 | const elapsed = Date.now() - this.game.initime[colorIdx]; | |
530 | // elapsed time is measured in milliseconds | |
531 | addTime = this.game.increment - elapsed/1000; | |
532 | } | |
6d68309a | 533 | let sendMove = Object.assign({}, filtered_move, {addTime: addTime}); |
dcd68c41 BA |
534 | Object.keys(this.people).forEach(sid => { |
535 | if (sid != this.st.user.sid) | |
dc284d90 BA |
536 | { |
537 | this.st.conn.send(JSON.stringify({ | |
538 | code: "newmove", | |
dcd68c41 | 539 | target: sid, |
dc284d90 | 540 | move: sendMove, |
77c50966 | 541 | cancelDrawOffer: this.drawOffer=="", |
dc284d90 BA |
542 | })); |
543 | } | |
544 | }); | |
b4fb1612 | 545 | } |
5b87454c BA |
546 | else |
547 | addTime = move.addTime; //supposed transmitted | |
6fba6e0c | 548 | const nextIdx = ["w","b"].indexOf(this.vr.turn); |
77c50966 BA |
549 | // Update current game object: |
550 | this.game.moves.push(move); | |
551 | this.game.fen = move.fen; | |
552 | this.$set(this.game.clocks, colorIdx, this.game.clocks[colorIdx] + addTime); | |
553 | this.game.initime[nextIdx] = Date.now(); | |
554 | // If repetition detected, consider that a draw offer was received: | |
555 | const fenObj = V.ParseFen(move.fen); | |
556 | let repIdx = fenObj.position + "_" + fenObj.turn; | |
557 | if (!!fenObj.flags) | |
558 | repIdx += "_" + fenObj.flags; | |
559 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
560 | ? this.repeat[repIdx]+1 | |
561 | : 1); | |
562 | if (this.repeat[repIdx] >= 3) | |
563 | this.drawOffer = "threerep"; | |
564 | else if (this.drawOffer == "threerep") | |
565 | this.drawOffer = ""; | |
6d68309a BA |
566 | // Since corr games are stored at only one location, update should be |
567 | // done only by one player for each move: | |
a1c48034 BA |
568 | if (!!this.game.mycolor && |
569 | (this.game.type == "live" || move.color == this.game.mycolor)) | |
967a2686 | 570 | { |
77c50966 BA |
571 | let drawCode = ""; |
572 | switch (this.drawOffer) | |
573 | { | |
574 | case "threerep": | |
575 | drawCode = "t"; | |
576 | break; | |
577 | case "sent": | |
578 | drawCode = this.game.mycolor; | |
579 | break; | |
580 | case "received": | |
581 | drawCode = this.vr.turn; | |
582 | break; | |
583 | } | |
e69f159d | 584 | if (this.game.type == "corr") |
f41ce580 | 585 | { |
e69f159d | 586 | GameStorage.update(this.gameRef.id, |
6d68309a | 587 | { |
e69f159d BA |
588 | fen: move.fen, |
589 | move: | |
590 | { | |
591 | squares: filtered_move, | |
e69f159d | 592 | played: Date.now(), //TODO: on server? |
77c50966 | 593 | idx: this.game.moves.length - 1, |
e69f159d | 594 | }, |
77c50966 | 595 | drawOffer: drawCode, |
e69f159d BA |
596 | }); |
597 | } | |
598 | else //live | |
599 | { | |
600 | GameStorage.update(this.gameRef.id, | |
601 | { | |
602 | fen: move.fen, | |
603 | move: filtered_move, | |
77c50966 BA |
604 | clocks: this.game.clocks, |
605 | initime: this.game.initime, | |
606 | drawOffer: drawCode, | |
e69f159d BA |
607 | }); |
608 | } | |
6d68309a | 609 | } |
b4fb1612 | 610 | }, |
bfe9a135 BA |
611 | resetChatColor: function() { |
612 | // TODO: this is called twice, once on opening an once on closing | |
613 | document.getElementById("chatBtn").style.backgroundColor = "#e2e2e2"; | |
a1c48034 BA |
614 | }, |
615 | finishSendChat: function(chat) { | |
0e16cb26 BA |
616 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) |
617 | if (this.game.type == "corr" && this.st.user.id > 0) | |
63ca2b89 BA |
618 | GameStorage.update(this.gameRef.id, {chat: chat}); |
619 | }, | |
a1c48034 | 620 | processChat: function() { |
ed06d9e9 | 621 | if (!document.getElementById("modalChat").checked) |
a1c48034 BA |
622 | document.getElementById("chatBtn").style.backgroundColor = "#c5fefe"; |
623 | }, | |
430a2038 | 624 | gameOver: function(score, scoreMsg) { |
430a2038 | 625 | this.game.score = score; |
77c50966 BA |
626 | this.game.scoreMsg = this.st.tr[(!!scoreMsg |
627 | ? scoreMsg | |
628 | : getScoreMessage(score))]; | |
ab6f48ea BA |
629 | const myIdx = this.game.players.findIndex(p => { |
630 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
631 | }); | |
632 | if (myIdx >= 0) //OK, I play in this game | |
dcd68c41 BA |
633 | { |
634 | GameStorage.update(this.gameRef.id, | |
635 | {score: score, scoreMsg: scoreMsg}); | |
636 | } | |
ce87ac6a | 637 | }, |
a6088c90 BA |
638 | }, |
639 | }; | |
640 | </script> | |
7e1a1fe9 | 641 | |
41c80bb6 | 642 | <style lang="sass" scoped> |
72ccbd67 | 643 | .connected |
050ae3b5 | 644 | background-color: lightgreen |
72ccbd67 | 645 | |
ed06d9e9 BA |
646 | #participants |
647 | margin-left: 5px | |
648 | ||
649 | .anonymous | |
650 | color: grey | |
651 | font-style: italic | |
652 | ||
430a2038 BA |
653 | @media screen and (min-width: 768px) |
654 | #actions | |
655 | width: 300px | |
656 | @media screen and (max-width: 767px) | |
657 | .game | |
658 | width: 100% | |
72ccbd67 | 659 | |
430a2038 | 660 | #actions |
cf94b843 | 661 | display: inline-block |
430a2038 | 662 | margin-top: 10px |
430a2038 BA |
663 | button |
664 | display: inline-block | |
665 | width: 33% | |
666 | margin: 0 | |
a1c48034 | 667 | |
050ae3b5 BA |
668 | @media screen and (max-width: 767px) |
669 | #aboveBoard | |
670 | text-align: center | |
885d93a7 BA |
671 | @media screen and (min-width: 768px) |
672 | #aboveBoard | |
673 | margin-left: 30% | |
050ae3b5 | 674 | |
77c50966 BA |
675 | .variant-info |
676 | padding-right: 10px | |
677 | .vname | |
678 | font-weight: bold | |
679 | ||
050ae3b5 BA |
680 | .name |
681 | font-size: 1.5rem | |
682 | padding: 1px | |
683 | ||
684 | .time | |
685 | font-size: 2rem | |
686 | display: inline-block | |
687 | margin-left: 10px | |
688 | ||
689 | .split-names | |
690 | display: inline-block | |
691 | margin: 0 15px | |
692 | ||
430a2038 | 693 | #chat |
a1c48034 BA |
694 | padding-top: 20px |
695 | max-width: 600px | |
430a2038 | 696 | border: none; |
cf94b843 BA |
697 | |
698 | #chatBtn | |
699 | margin: 0 10px 0 0 | |
dcd68c41 BA |
700 | |
701 | .draw-sent, .draw-sent:hover | |
702 | background-color: lightyellow | |
703 | ||
704 | .draw-received, .draw-received:hover | |
705 | background-color: lightgreen | |
706 | ||
707 | .draw-threerep, .draw-threerep:hover | |
708 | background-color: #e4d1fc | |
7e1a1fe9 | 709 | </style> |