p.
Grand chess is played on a 10x10 board.
- Two new pieces appear: the marshall and the cardinal, written respectively M and C.
- A marshall has the moving abilities of a knight + a rook, while the cardinal
- equals a knight + a bishop.
+ Two new pieces appear: the marshall and the cardinal, written respectively
+ M and C. A marshall has the moving abilities of a knight + a rook, while the
+ cardinal equals a knight + a bishop.
figure.diagram-container
.diagram
h3 Special moves
-p.
- Castling is possible as in orthodox 8x8 game. The white king move to c1 or i1
- (one square to the left of bottom-right corner) for large (resp. small) castle.
- Same for black on the other side.
+p Castling is not permitted.
p.
- Promotion is mandatory for a pawn reaching the last rank. However, they can only
- promote into a friendly piece captured (which is back on the board). If none is
- available, the promotion on last rank is impossible and the pawn cannot move
- (but still gives check).
+ Promotion is mandatory for a pawn reaching the last rank. However, they can
+ only promote into a friendly piece captured (which is back on the board).
+ If none is available, the promotion on last rank is impossible and the pawn
+ cannot move (but still gives check).
p.
Pawn promotion is possible (but not forced) on the two ranks before last,
only in an already captured (friendly) piece.
-p.
- Note: I changed the author's starting position, to increase randomness
- (and uniformize with other variants).
- Thus the castling rule was introduced compared to the rules described
- on chessvariants.com.
-
h3 Source
p
| Grand chess page on
- a(href="https://www.chessvariants.com/large.dir/freeling.html") chessvariants.com
+ a(href="https://www.chessvariants.com/large.dir/freeling.html")
+ | chessvariants.com
| .
+
+p Inventor: Christian Freeling (1984)