.card
.input-field.inline.on-left
label(for="number") Number
input#number(type="text" v-model="student.number" @keyup.enter="getStudent()")
button.waves-effect.waves-light.btn(@click="getStudent()") Send
.card
.input-field.inline.on-left
label(for="number") Number
input#number(type="text" v-model="student.number" @keyup.enter="getStudent()")
button.waves-effect.waves-light.btn(@click="getStudent()") Send
if assessment.mode != "open"
button.waves-effect.waves-light.btn.on-left(@click="cancelStudent") Cancel
button.waves-effect.waves-light.btn(@click="startAssessment") Start!
if assessment.mode != "open"
button.waves-effect.waves-light.btn.on-left(@click="cancelStudent") Cancel
button.waves-effect.waves-light.btn(@click="startAssessment") Start!
if assessment.time > 0
.card
.timer.center(v-if="stage==2") {{ countdown }}
.card
statements(:assessment="assessment" :student="student" :stage="stage" :inputs="inputs" @gameover="endAssessment")
if assessment.time > 0
.card
.timer.center(v-if="stage==2") {{ countdown }}
.card
statements(:assessment="assessment" :student="student" :stage="stage" :inputs="inputs" @gameover="endAssessment")