A few fixes, and write rules for Grand + Wildebeest
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BA
1p.boxed
2 | Two new pieces: marshall and cardinal. Bigger board. Orthodox rules with a few adaptations.
3
4h3 Specifications
5
6ul
7 li Chessboard: 10x10.
8 li Material: standard + marshall + cardinal.
9 li Non-capturing moves: standard (+ new pieces).
10 li Special moves: standard (see below).
11 li Captures: standard.
12 li End of game: standard.
13
14h3 Basics
15
16p.
17 Notation for marshall is M and cardinal is C. A marshall has the moving abilities of
18 a knight + a rook, while the cardinal equals a knight + a bishop.
19
20figure.diagram-container
21 .diagram
22 | fen:10/10/10/10/10/2R2Q4/10/4c5/10/10:
23 figcaption The black cardinal can take on c5 and f5.
24
25h3 Special moves
26
27p.
28 Castling is possible as in orthodox 8x8 game. The white king move to c1 or i1
29 (one square to the left of bottom-right corner) for large (resp. small) castle.
30 Same for black on the other side.
31
32p.
33 Promotion is mandatory for a pawn reaching the last rank. However, they can only
34 promote into a friendly piece captured (which is back on the board). If none is
35 available, the promotion on last rank is impossible and the pawn cannot move.
36
37p Pawn promotion is possible (but not forced) on the two ranks before last.
38
39h3 End of the game
40
41p As in the orthodox game, win by checkmating the king.
42
43p.
44 Note: I changed the author's starting position, to facilitate random start.
45 Thus the castling rule was introduced compared to the rules described on chessvariants.com.
46
47h3 Credits
48
49p
50 | Grand chess page on
51 a(href="https://www.chessvariants.com/large.dir/freeling.html") chessvariants.com
52 | .