Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
e71161fb | 2 | div#baseGame |
7e355d68 | 3 | input#modalEog.modal(type="checkbox") |
6808d7a1 BA |
4 | div#eogDiv( |
5 | role="dialog" | |
6 | data-checkbox="modalEog" | |
7 | ) | |
9a3049f3 | 8 | .card.text-center |
7e355d68 | 9 | label.modal-close(for="modalEog") |
9a3049f3 | 10 | h3.section {{ endgameMessage }} |
cf94b843 BA |
11 | #gameContainer |
12 | #boardContainer | |
6808d7a1 | 13 | Board( |
a6836242 | 14 | ref="board" |
6808d7a1 BA |
15 | :vr="vr" |
16 | :last-move="lastMove" | |
20620465 BA |
17 | :analyze="game.mode=='analyze'" |
18 | :score="game.score" | |
6808d7a1 BA |
19 | :user-color="game.mycolor" |
20 | :orientation="orientation" | |
21 | :vname="game.vname" | |
22 | :incheck="incheck" | |
23 | @play-move="play" | |
24 | ) | |
20620465 | 25 | #turnIndicator(v-if="showTurn") {{ turn }} |
b1e46b33 | 26 | #controls.button-group |
b9a5fe01 BA |
27 | button(@click="gotoBegin()") |
28 | img.inline(src="/images/icons/fast-forward_rev.svg") | |
29 | button(@click="undo()") | |
30 | img.inline(src="/images/icons/play_rev.svg") | |
31 | button(v-if="canFlip" @click="flip()") | |
32 | img.inline(src="/images/icons/flip.svg") | |
33 | button(@click="play()") | |
34 | img.inline(src="/images/icons/play.svg") | |
35 | button(@click="gotoEnd()") | |
36 | img.inline(src="/images/icons/fast-forward.svg") | |
cf94b843 | 37 | #movesList |
6808d7a1 | 38 | MoveList( |
933fd1f9 | 39 | :show="showMoves" |
feaf1bf7 BA |
40 | :canAnalyze="canAnalyze" |
41 | :canDownload="allowDownloadPGN" | |
6808d7a1 BA |
42 | :score="game.score" |
43 | :message="game.scoreMsg" | |
44 | :firstNum="firstMoveNumber" | |
45 | :moves="moves" | |
46 | :cursor="cursor" | |
feaf1bf7 BA |
47 | @download="download" |
48 | @showrules="showRules" | |
49 | @analyze="analyzePosition" | |
6808d7a1 BA |
50 | @goto-move="gotoMove" |
51 | ) | |
41c80bb6 | 52 | .clearer |
a6088c90 BA |
53 | </template> |
54 | ||
55 | <script> | |
56 | import Board from "@/components/Board.vue"; | |
f21cd6d9 | 57 | import MoveList from "@/components/MoveList.vue"; |
a6088c90 BA |
58 | import { store } from "@/store"; |
59 | import { getSquareId } from "@/utils/squareId"; | |
d4036efe | 60 | import { getDate } from "@/utils/datetime"; |
602d6bef | 61 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 62 | import { getScoreMessage } from "@/utils/scoring"; |
e71161fb BA |
63 | import { getFullNotation } from "@/utils/notation"; |
64 | import { undoMove } from "@/utils/playUndo"; | |
a6088c90 | 65 | export default { |
6808d7a1 | 66 | name: "my-base-game", |
a6088c90 BA |
67 | components: { |
68 | Board, | |
6808d7a1 | 69 | MoveList |
a6088c90 | 70 | }, |
e71161fb | 71 | props: ["game"], |
a6088c90 BA |
72 | data: function() { |
73 | return { | |
74 | st: store.state, | |
b7c32f1a | 75 | // NOTE: all following variables must be reset at the beginning of a game |
e71161fb | 76 | vr: null, //VariantRules object, game state |
a6088c90 BA |
77 | endgameMessage: "", |
78 | orientation: "w", | |
79 | score: "*", //'*' means 'unfinished' | |
b7c32f1a | 80 | moves: [], |
a6088c90 BA |
81 | cursor: -1, //index of the move just played |
82 | lastMove: null, | |
5157ce0b | 83 | firstMoveNumber: 0, //for printing |
e71161fb | 84 | incheck: [], //for Board |
57eb158f BA |
85 | inMultimove: false, |
86 | inPlay: false, | |
87 | stackToPlay: [] | |
a6088c90 BA |
88 | }; |
89 | }, | |
90 | computed: { | |
91 | showMoves: function() { | |
933fd1f9 BA |
92 | return this.game.score != "*" |
93 | ? "all" | |
94 | : (this.vr ? this.vr.showMoves : "none"); | |
20620465 BA |
95 | }, |
96 | showTurn: function() { | |
71ef1664 BA |
97 | return ( |
98 | this.game.score == '*' && | |
99 | this.vr && | |
100 | (this.vr.showMoves != "all" || !this.vr.canFlip) | |
101 | ); | |
a6088c90 | 102 | }, |
58ae6be5 | 103 | turn: function() { |
71ef1664 BA |
104 | if (!this.vr) |
105 | return ""; | |
106 | if (this.vr.showMoves != "all") | |
107 | return this.st.tr[(this.vr.turn == 'w' ? "White" : "Black") + " to move"] | |
108 | // Cannot flip: racing king or circular chess | |
109 | return this.vr.movesCount == 0 && this.game.mycolor == "w" | |
110 | ? this.st.tr["It's your turn!"] | |
a13cbc0f | 111 | : ""; |
58ae6be5 | 112 | }, |
20620465 | 113 | canAnalyze: function() { |
933fd1f9 | 114 | return this.game.mode != "analyze" && this.vr && this.vr.canAnalyze; |
20620465 | 115 | }, |
71ef1664 BA |
116 | canFlip: function() { |
117 | return this.vr && this.vr.canFlip; | |
118 | }, | |
20620465 | 119 | allowDownloadPGN: function() { |
933fd1f9 | 120 | return this.game.score != "*" || (this.vr && this.vr.showMoves == "all"); |
6808d7a1 | 121 | } |
a6088c90 | 122 | }, |
4b0384fa | 123 | created: function() { |
b1e46b33 | 124 | if (!!this.game.fenStart) this.re_setVariables(); |
4b0384fa | 125 | }, |
cf94b843 | 126 | mounted: function() { |
e71161fb BA |
127 | if (!("ontouchstart" in window)) { |
128 | // Desktop browser: | |
129 | const baseGameDiv = document.getElementById("baseGame"); | |
130 | baseGameDiv.tabIndex = 0; | |
131 | baseGameDiv.addEventListener("click", this.focusBg); | |
132 | baseGameDiv.addEventListener("keydown", this.handleKeys); | |
133 | baseGameDiv.addEventListener("wheel", this.handleScroll); | |
134 | } | |
42a92848 BA |
135 | document.getElementById("eogDiv") |
136 | .addEventListener("click", processModalClick); | |
cf94b843 | 137 | }, |
a6088c90 | 138 | methods: { |
9ca1e26b | 139 | focusBg: function() { |
9ca1e26b BA |
140 | document.getElementById("baseGame").focus(); |
141 | }, | |
142 | handleKeys: function(e) { | |
6808d7a1 BA |
143 | if ([32, 37, 38, 39, 40].includes(e.keyCode)) e.preventDefault(); |
144 | switch (e.keyCode) { | |
9ca1e26b BA |
145 | case 37: |
146 | this.undo(); | |
147 | break; | |
148 | case 39: | |
149 | this.play(); | |
150 | break; | |
5701c228 | 151 | case 38: |
9ca1e26b BA |
152 | this.gotoBegin(); |
153 | break; | |
154 | case 40: | |
155 | this.gotoEnd(); | |
156 | break; | |
157 | case 32: | |
9ca1e26b BA |
158 | this.flip(); |
159 | break; | |
160 | } | |
161 | }, | |
dcd68c41 | 162 | handleScroll: function(e) { |
e71161fb BA |
163 | e.preventDefault(); |
164 | if (e.deltaY < 0) this.undo(); | |
165 | else if (e.deltaY > 0) this.play(); | |
dcd68c41 | 166 | }, |
0e16cb26 BA |
167 | showRules: function() { |
168 | //this.$router.push("/variants/" + this.game.vname); | |
169 | window.open("#/variants/" + this.game.vname, "_blank"); //better | |
170 | }, | |
b1e46b33 BA |
171 | re_setVariables: function(game) { |
172 | if (!game) game = this.game; //in case of... | |
4b0384fa | 173 | this.endgameMessage = ""; |
8477e53d | 174 | // "w": default orientation for observed games |
b1e46b33 BA |
175 | this.orientation = game.mycolor || "w"; |
176 | this.moves = JSON.parse(JSON.stringify(game.moves || [])); | |
e71161fb | 177 | // Post-processing: decorate each move with notation and FEN |
b1e46b33 BA |
178 | this.vr = new V(game.fenStart); |
179 | const parsedFen = V.ParseFen(game.fenStart); | |
8477e53d BA |
180 | const firstMoveColor = parsedFen.turn; |
181 | this.firstMoveNumber = Math.floor(parsedFen.movesCount / 2); | |
f54f4c26 | 182 | let L = this.moves.length; |
d4036efe | 183 | this.moves.forEach(move => { |
e71161fb BA |
184 | // Strategy working also for multi-moves: |
185 | if (!Array.isArray(move)) move = [move]; | |
f54f4c26 | 186 | move.forEach((m,idx) => { |
e71161fb BA |
187 | m.notation = this.vr.getNotation(m); |
188 | this.vr.play(m); | |
f54f4c26 BA |
189 | if (idx < L - 1 && this.vr.getCheckSquares(this.vr.turn).length > 0) |
190 | m.notation += "+"; | |
e71161fb | 191 | }); |
d4036efe | 192 | }); |
8477e53d | 193 | if (firstMoveColor == "b") { |
311cba76 | 194 | // 'start' & 'end' is required for Board component |
6808d7a1 | 195 | this.moves.unshift({ |
6808d7a1 | 196 | notation: "...", |
311cba76 | 197 | start: { x: -1, y: -1 }, |
3a2a7b5f BA |
198 | end: { x: -1, y: -1 }, |
199 | fen: game.fenStart | |
6808d7a1 | 200 | }); |
f54f4c26 | 201 | L++; |
697ee580 | 202 | } |
e71161fb | 203 | this.positionCursorTo(this.moves.length - 1); |
9ef63965 | 204 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
f54f4c26 BA |
205 | const score = this.vr.getCurrentScore(); |
206 | if (["1-0","0-1"].includes(score)) | |
207 | this.moves[L - 1].notation += "#"; | |
208 | else if (this.vr.getCheckSquares(this.vr.turn).length > 0) | |
209 | this.moves[L - 1].notation += "+"; | |
4b0384fa | 210 | }, |
e71161fb BA |
211 | positionCursorTo: function(index) { |
212 | this.cursor = index; | |
213 | // Caution: last move in moves array might be a multi-move | |
214 | if (index >= 0) { | |
215 | if (Array.isArray(this.moves[index])) { | |
216 | const L = this.moves[index].length; | |
217 | this.lastMove = this.moves[index][L - 1]; | |
218 | } else { | |
219 | this.lastMove = this.moves[index]; | |
220 | } | |
3a2a7b5f | 221 | } else this.lastMove = null; |
e71161fb | 222 | }, |
63ca2b89 | 223 | analyzePosition: function() { |
7ba4a5bc | 224 | let newUrl = |
6808d7a1 BA |
225 | "/analyse/" + |
226 | this.game.vname + | |
227 | "/?fen=" + | |
228 | this.vr.getFen().replace(/ /g, "_"); | |
7ba4a5bc BA |
229 | if (this.game.mycolor) |
230 | newUrl += "&side=" + this.game.mycolor; | |
910d631b | 231 | // Open in same tab in live games (against cheating) |
6808d7a1 | 232 | if (this.game.type == "live") this.$router.push(newUrl); |
910d631b | 233 | else window.open("#" + newUrl); |
603b8a8b | 234 | }, |
a6088c90 BA |
235 | download: function() { |
236 | const content = this.getPgn(); | |
237 | // Prepare and trigger download link | |
238 | let downloadAnchor = document.getElementById("download"); | |
239 | downloadAnchor.setAttribute("download", "game.pgn"); | |
6808d7a1 BA |
240 | downloadAnchor.href = |
241 | "data:text/plain;charset=utf-8," + encodeURIComponent(content); | |
a6088c90 BA |
242 | downloadAnchor.click(); |
243 | }, | |
244 | getPgn: function() { | |
245 | let pgn = ""; | |
246 | pgn += '[Site "vchess.club"]\n'; | |
834c202a | 247 | pgn += '[Variant "' + this.game.vname + '"]\n'; |
a6088c90 | 248 | pgn += '[Date "' + getDate(new Date()) + '"]\n'; |
d4036efe BA |
249 | pgn += '[White "' + this.game.players[0].name + '"]\n'; |
250 | pgn += '[Black "' + this.game.players[1].name + '"]\n'; | |
834c202a | 251 | pgn += '[Fen "' + this.game.fenStart + '"]\n'; |
430a2038 | 252 | pgn += '[Result "' + this.game.score + '"]\n\n'; |
e71161fb BA |
253 | for (let i = 0; i < this.moves.length; i += 2) { |
254 | pgn += (i/2+1) + "." + getFullNotation(this.moves[i]) + " "; | |
255 | if (i+1 < this.moves.length) | |
256 | pgn += getFullNotation(this.moves[i+1]) + " "; | |
a6088c90 BA |
257 | } |
258 | return pgn + "\n"; | |
259 | }, | |
b988c726 BA |
260 | showEndgameMsg: function(message) { |
261 | this.endgameMessage = message; | |
aae89b49 | 262 | document.getElementById("modalEog").checked = true; |
a6088c90 | 263 | }, |
e71161fb | 264 | // Animate an elementary move |
63ca2b89 | 265 | animateMove: function(move, callback) { |
a6088c90 | 266 | let startSquare = document.getElementById(getSquareId(move.start)); |
f9c36b2d | 267 | if (!startSquare) return; //shouldn't happen but... |
a6088c90 BA |
268 | let endSquare = document.getElementById(getSquareId(move.end)); |
269 | let rectStart = startSquare.getBoundingClientRect(); | |
270 | let rectEnd = endSquare.getBoundingClientRect(); | |
6808d7a1 BA |
271 | let translation = { |
272 | x: rectEnd.x - rectStart.x, | |
273 | y: rectEnd.y - rectStart.y | |
274 | }; | |
275 | let movingPiece = document.querySelector( | |
276 | "#" + getSquareId(move.start) + " > img.piece" | |
277 | ); | |
efdfb4c7 BA |
278 | // For some unknown reasons Opera get "movingPiece == null" error |
279 | // TOOO: is it calling 'animate()' twice ? One extra time ? | |
280 | if (!movingPiece) return; | |
a6088c90 BA |
281 | // HACK for animation (with positive translate, image slides "under background") |
282 | // Possible improvement: just alter squares on the piece's way... | |
283 | const squares = document.getElementsByClassName("board"); | |
6808d7a1 | 284 | for (let i = 0; i < squares.length; i++) { |
a6088c90 | 285 | let square = squares.item(i); |
6808d7a1 | 286 | if (square.id != getSquareId(move.start)) square.style.zIndex = "-1"; |
a6088c90 | 287 | } |
6808d7a1 BA |
288 | movingPiece.style.transform = |
289 | "translate(" + translation.x + "px," + translation.y + "px)"; | |
910d631b | 290 | movingPiece.style.transitionDuration = "0.25s"; |
a6088c90 | 291 | movingPiece.style.zIndex = "3000"; |
6808d7a1 BA |
292 | setTimeout(() => { |
293 | for (let i = 0; i < squares.length; i++) | |
a6088c90 BA |
294 | squares.item(i).style.zIndex = "auto"; |
295 | movingPiece.style = {}; //required e.g. for 0-0 with KR swap | |
63ca2b89 | 296 | callback(); |
a6088c90 BA |
297 | }, 250); |
298 | }, | |
8055eabd BA |
299 | // For Analyse mode: |
300 | emitFenIfAnalyze: function() { | |
301 | if (this.game.mode == "analyze") { | |
302 | this.$emit( | |
303 | "fenchange", | |
f1c9d707 | 304 | !!this.lastMove ? this.lastMove.fen : this.game.fenStart |
8055eabd BA |
305 | ); |
306 | } | |
307 | }, | |
e71161fb | 308 | // "light": if gotoMove() or gotoEnd() |
57eb158f | 309 | play: function(move, received, light, noemit) { |
a6836242 BA |
310 | // Freeze while choices are shown: |
311 | if (this.$refs["board"].choices.length > 0) return; | |
57eb158f BA |
312 | if (!!noemit) { |
313 | if (this.inPlay) { | |
314 | // Received moves in observed games can arrive too fast: | |
315 | this.stackToPlay.unshift(move); | |
316 | return; | |
317 | } | |
318 | this.inPlay = true; | |
319 | } | |
9d54ab89 | 320 | const navigate = !move; |
e71161fb | 321 | const playSubmove = (smove) => { |
fbd68f75 | 322 | smove.notation = this.vr.getNotation(smove); |
e71161fb | 323 | this.vr.play(smove); |
f14572c4 | 324 | this.lastMove = smove; |
fbd68f75 BA |
325 | if (!this.inMultimove) { |
326 | if (this.cursor < this.moves.length - 1) | |
327 | this.moves = this.moves.slice(0, this.cursor + 1); | |
328 | this.moves.push(smove); | |
329 | this.inMultimove = true; //potentially | |
330 | this.cursor++; | |
331 | } else { | |
332 | // Already in the middle of a multi-move | |
333 | const L = this.moves.length; | |
334 | if (!Array.isArray(this.moves[L-1])) | |
335 | this.$set(this.moves, L-1, [this.moves[L-1], smove]); | |
336 | else | |
337 | this.$set(this.moves, L-1, this.moves.concat([smove])); | |
e71161fb BA |
338 | } |
339 | }; | |
340 | const playMove = () => { | |
fbd68f75 | 341 | const animate = (V.ShowMoves == "all" && !!received); |
e71161fb BA |
342 | if (!Array.isArray(move)) move = [move]; |
343 | let moveIdx = 0; | |
344 | let self = this; | |
345 | const initurn = this.vr.turn; | |
346 | (function executeMove() { | |
347 | const smove = move[moveIdx++]; | |
348 | if (animate) { | |
349 | self.animateMove(smove, () => { | |
350 | playSubmove(smove); | |
351 | if (moveIdx < move.length) | |
352 | setTimeout(executeMove, 500); | |
353 | else afterMove(smove, initurn); | |
354 | }); | |
355 | } else { | |
356 | playSubmove(smove); | |
357 | if (moveIdx < move.length) executeMove(); | |
358 | else afterMove(smove, initurn); | |
359 | } | |
360 | })(); | |
361 | }; | |
fbd68f75 BA |
362 | const computeScore = () => { |
363 | const score = this.vr.getCurrentScore(); | |
f54f4c26 BA |
364 | if (!navigate) { |
365 | if (["1-0","0-1"].includes(score)) | |
366 | this.lastMove.notation += "#"; | |
367 | else if (this.vr.getCheckSquares(this.vr.turn).length > 0) | |
368 | this.lastMove.notation += "+"; | |
369 | } | |
fbd68f75 BA |
370 | if (score != "*" && this.game.mode == "analyze") { |
371 | const message = getScoreMessage(score); | |
372 | // Just show score on screen (allow undo) | |
373 | this.showEndgameMsg(score + " . " + this.st.tr[message]); | |
374 | } | |
375 | return score; | |
376 | }; | |
e71161fb | 377 | const afterMove = (smove, initurn) => { |
e71161fb BA |
378 | if (this.vr.turn != initurn) { |
379 | // Turn has changed: move is complete | |
3a2a7b5f | 380 | if (!smove.fen) |
cc00b83c BA |
381 | // NOTE: only FEN of last sub-move is required (thus setting it here) |
382 | smove.fen = this.vr.getFen(); | |
b0a0468a BA |
383 | // Is opponent in check? |
384 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
3a2a7b5f | 385 | this.emitFenIfAnalyze(); |
e71161fb | 386 | this.inMultimove = false; |
f54f4c26 | 387 | this.score = computeScore(); |
fbd68f75 | 388 | if (this.game.mode != "analyze") { |
f54f4c26 | 389 | if (!noemit) { |
5aa14a21 | 390 | // Post-processing (e.g. computer play). |
f54f4c26 | 391 | const L = this.moves.length; |
5aa14a21 BA |
392 | // NOTE: always emit the score, even in unfinished, |
393 | // to tell Game::processMove() that it's not a received move. | |
f54f4c26 BA |
394 | this.$emit("newmove", this.moves[L-1], { score: this.score }); |
395 | } else { | |
57eb158f BA |
396 | this.inPlay = false; |
397 | if (this.stackToPlay.length > 0) | |
398 | // Move(s) arrived in-between | |
399 | this.play(this.stackToPlay.pop(), received, light, noemit); | |
400 | } | |
e71161fb BA |
401 | } |
402 | } | |
403 | }; | |
404 | // NOTE: navigate and received are mutually exclusive | |
405 | if (navigate) { | |
406 | // The move to navigate to is necessarily full: | |
407 | if (this.cursor == this.moves.length - 1) return; //no more moves | |
408 | move = this.moves[this.cursor + 1]; | |
fbd68f75 BA |
409 | // Just play the move: |
410 | if (!Array.isArray(move)) move = [move]; | |
411 | for (let i=0; i < move.length; i++) this.vr.play(move[i]); | |
412 | if (!light) { | |
413 | this.lastMove = move[move.length-1]; | |
ea14297f | 414 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
f54f4c26 | 415 | this.score = computeScore(); |
8055eabd BA |
416 | this.emitFenIfAnalyze(); |
417 | } | |
e71161fb BA |
418 | this.cursor++; |
419 | return; | |
420 | } | |
63ca2b89 BA |
421 | // Forbid playing outside analyze mode, except if move is received. |
422 | // Sufficient condition because Board already knows which turn it is. | |
6808d7a1 | 423 | if ( |
6808d7a1 | 424 | this.game.mode != "analyze" && |
e71161fb | 425 | !received && |
6808d7a1 BA |
426 | (this.game.score != "*" || this.cursor < this.moves.length - 1) |
427 | ) { | |
a6088c90 BA |
428 | return; |
429 | } | |
e71161fb BA |
430 | // To play a received move, cursor must be at the end of the game: |
431 | if (received && this.cursor < this.moves.length - 1) | |
432 | this.gotoEnd(); | |
433 | playMove(); | |
434 | }, | |
435 | cancelCurrentMultimove: function() { | |
e71161fb BA |
436 | const L = this.moves.length; |
437 | let move = this.moves[L-1]; | |
438 | if (!Array.isArray(move)) move = [move]; | |
439 | for (let i=move.length -1; i >= 0; i--) this.vr.undo(move[i]); | |
440 | this.moves.pop(); | |
441 | this.cursor--; | |
442 | this.inMultimove = false; | |
443 | }, | |
444 | cancelLastMove: function() { | |
445 | // The last played move was canceled (corr game) | |
446 | this.undo(); | |
447 | this.moves.pop(); | |
448 | }, | |
449 | // "light": if gotoMove() or gotoBegin() | |
450 | undo: function(move, light) { | |
a6836242 BA |
451 | // Freeze while choices are shown: |
452 | if (this.$refs["board"].choices.length > 0) return; | |
e71161fb BA |
453 | if (this.inMultimove) { |
454 | this.cancelCurrentMultimove(); | |
63ca2b89 | 455 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
e71161fb BA |
456 | } else { |
457 | if (!move) { | |
3a2a7b5f BA |
458 | const minCursor = |
459 | this.moves.length > 0 && this.moves[0].notation == "..." | |
460 | ? 1 | |
461 | : 0; | |
462 | if (this.cursor < minCursor) return; //no more moves | |
e71161fb BA |
463 | move = this.moves[this.cursor]; |
464 | } | |
e71161fb BA |
465 | undoMove(move, this.vr); |
466 | if (light) this.cursor--; | |
467 | else { | |
468 | this.positionCursorTo(this.cursor - 1); | |
e71161fb | 469 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 470 | this.emitFenIfAnalyze(); |
63ca2b89 | 471 | } |
a6088c90 | 472 | } |
a6088c90 BA |
473 | }, |
474 | gotoMove: function(index) { | |
a6836242 | 475 | if (this.$refs["board"].choices.length > 0) return; |
e71161fb BA |
476 | if (this.inMultimove) this.cancelCurrentMultimove(); |
477 | if (index == this.cursor) return; | |
478 | if (index < this.cursor) { | |
479 | while (this.cursor > index) | |
480 | this.undo(null, null, "light"); | |
481 | } | |
482 | else { | |
483 | // index > this.cursor) | |
484 | while (this.cursor < index) | |
485 | this.play(null, null, "light"); | |
486 | } | |
487 | // NOTE: next line also re-assign cursor, but it's very light | |
488 | this.positionCursorTo(index); | |
8b405c81 | 489 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 490 | this.emitFenIfAnalyze(); |
a6088c90 BA |
491 | }, |
492 | gotoBegin: function() { | |
a6836242 | 493 | if (this.$refs["board"].choices.length > 0) return; |
e71161fb | 494 | if (this.inMultimove) this.cancelCurrentMultimove(); |
3a2a7b5f BA |
495 | const minCursor = |
496 | this.moves.length > 0 && this.moves[0].notation == "..." | |
497 | ? 1 | |
498 | : 0; | |
499 | while (this.cursor >= minCursor) this.undo(null, null, "light"); | |
500 | this.lastMove = (minCursor == 1 ? this.moves[0] : null); | |
501 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
8055eabd | 502 | this.emitFenIfAnalyze(); |
a6088c90 BA |
503 | }, |
504 | gotoEnd: function() { | |
a6836242 | 505 | if (this.$refs["board"].choices.length > 0) return; |
6808d7a1 BA |
506 | if (this.cursor == this.moves.length - 1) return; |
507 | this.gotoMove(this.moves.length - 1); | |
8055eabd | 508 | this.emitFenIfAnalyze(); |
a6088c90 BA |
509 | }, |
510 | flip: function() { | |
a6836242 | 511 | if (this.$refs["board"].choices.length > 0) return; |
0e16cb26 | 512 | this.orientation = V.GetOppCol(this.orientation); |
6808d7a1 BA |
513 | } |
514 | } | |
a6088c90 BA |
515 | }; |
516 | </script> | |
72ccbd67 | 517 | |
41c80bb6 | 518 | <style lang="sass" scoped> |
9a3049f3 BA |
519 | [type="checkbox"]#modalEog+div .card |
520 | min-height: 45px | |
910d631b | 521 | |
cf94b843 BA |
522 | #baseGame |
523 | width: 100% | |
4f518610 BA |
524 | &:focus |
525 | outline: none | |
cf94b843 BA |
526 | |
527 | #gameContainer | |
72ccbd67 BA |
528 | margin-left: auto |
529 | margin-right: auto | |
cf94b843 | 530 | |
ed06d9e9 BA |
531 | #downloadDiv |
532 | display: inline-block | |
533 | ||
72ccbd67 | 534 | #controls |
28b32b4f | 535 | user-select: none |
72ccbd67 | 536 | button |
b1e46b33 | 537 | border: none |
72ccbd67 | 538 | margin: 0 |
feaf1bf7 BA |
539 | padding-top: 5px |
540 | padding-bottom: 5px | |
541 | ||
542 | img.inline | |
543 | height: 24px | |
544 | padding-top: 5px | |
545 | @media screen and (max-width: 767px) | |
546 | height: 18px | |
910d631b | 547 | |
0e16cb26 BA |
548 | #turnIndicator |
549 | text-align: center | |
29bc61be | 550 | font-weight: bold |
910d631b | 551 | |
72ccbd67 | 552 | #boardContainer |
cf94b843 | 553 | float: left |
41c80bb6 BA |
554 | // TODO: later, maybe, allow movesList of variable width |
555 | // or e.g. between 250 and 350px (but more complicated) | |
910d631b | 556 | |
cf94b843 BA |
557 | #movesList |
558 | width: 280px | |
559 | float: left | |
910d631b | 560 | |
96e9585a BA |
561 | @media screen and (max-width: 767px) |
562 | #movesList | |
563 | width: 100% | |
564 | float: none | |
565 | clear: both | |
72ccbd67 | 566 | </style> |