From: Benjamin Auder Date: Fri, 19 Mar 2021 07:56:20 +0000 (+0100) Subject: Rename Monochrome --> Monocolor , split Cannibal (forced captures or not) X-Git-Url: https://git.auder.net/doc/current/%7B%7B%20asset%28%27mixstore/images/img/%3C?a=commitdiff_plain;h=3955246aca52e36cd02a528c98712e473c93417c;p=vchess.git Rename Monochrome --> Monocolor , split Cannibal (forced captures or not) --- diff --git a/client/src/translations/en.js b/client/src/translations/en.js index eb0c0bbd..5a5461da 100644 --- a/client/src/translations/en.js +++ b/client/src/translations/en.js @@ -195,7 +195,8 @@ export const translations = { "Capture both colors": "Capture both colors", "Capture en passant": "Capture en passant", "Capture on the edge": "Capture on the edge", - "Capture powers": "Capture powers", + "Capture powers (v1)": "Capture powers (v1)", + "Capture powers (v2)": "Capture powers (v2)", "Capture the princess": "Capture the princess", "Captures reborn": "Captures reborn", "Change colors": "Change colors", diff --git a/client/src/translations/es.js b/client/src/translations/es.js index 051978c6..f868d266 100644 --- a/client/src/translations/es.js +++ b/client/src/translations/es.js @@ -195,7 +195,8 @@ export const translations = { "Capture both colors": "Captura ambos colores", "Capture en passant": "Capturar en passant", "Capture on the edge": "Capturar en el borde", - "Capture powers": "Capturar los poderes", + "Capture powers (v1)": "Capturar los poderes (v1)", + "Capture powers (v2)": "Capturar los poderes (v2)", "Capture the princess": "Capturar a la princesa", "Captures reborn": "Las capturas renacen", "Change colors": "Cambiar colores", diff --git a/client/src/translations/fr.js b/client/src/translations/fr.js index 5e92206d..b0a92165 100644 --- a/client/src/translations/fr.js +++ b/client/src/translations/fr.js @@ -195,7 +195,8 @@ export const translations = { "Capture both colors": "Capturer les deux couleurs", "Capture en passant": "Capturer en passant", "Capture on the edge": "Capturer sur le bord", - "Capture powers": "Capturer les pouvoirs", + "Capture powers (v1)": "Capturer les pouvoirs (v1)", + "Capture powers (v2)": "Capturer les pouvoirs (v2)", "Capture the princess": "Capturer la princesse", "Captures reborn": "Les captures renaissent", "Change colors": "Changer les couleurs", diff --git a/client/src/translations/rules/Cannibal/en.pug b/client/src/translations/rules/Cannibal/en.pug deleted file mode 100644 index b12d95a5..00000000 --- a/client/src/translations/rules/Cannibal/en.pug +++ /dev/null @@ -1,25 +0,0 @@ -p.boxed - | Captures are mandatory, with transformation into the captured piece. - -p. - Everything is the same as in orthodox rules, except that when possible, - captures are forced. - The goal is still to checkmate, and stalemate is a draw. - -p. - After each capture the capturer takes the nature of the captured piece. - For example after 1.e4 a6 2.Bxa6 is forced and a6 is now a white pawn. - -figure.diagram-container - .diagram - | fen:rnbqkbnr/1ppppppp/p7/8/4P3/8/PPPP1PPP/RNBQKBNR a6: - figcaption After 1.e4 a6, 2.Bxa6 turns the bishop into a pawn. - -p If the king captures, it transforms as well but stays royal. - -h3 More information - -p - a(href="https://www.chessvariants.com/difftaking.dir/cannibal.html") - | Cannibal Chess - |  on chessvariants.com. I added the forced captures for more fun. diff --git a/client/src/translations/rules/Cannibal/es.pug b/client/src/translations/rules/Cannibal/es.pug deleted file mode 100644 index ec046db3..00000000 --- a/client/src/translations/rules/Cannibal/es.pug +++ /dev/null @@ -1,27 +0,0 @@ -p.boxed - | Las capturas son obligatorias, con transformación en la pieza capturada. - -p. - Todo va como el ajedrez ortodoxo, pero cuando es posible - las capturas son forzadas. - El objetivo aún es de matar, y el empate es tablas. - -p. - Después de cada captura, el atacante toma la naturaleza de la pieza capturada. - Por ejemplo, después de 1.e4 a6 2.Bxa6 es forzado y a6 ahora es un peón blanco. - -figure.diagram-container - .diagram - | fen:rnbqkbnr/1ppppppp/p7/8/4P3/8/PPPP1PPP/RNBQKBNR a6: - figcaption Después de 1.e4 a6, 2.Bxa6 transforma el alfil en un peón. - -p Si el rey captura, también se transforma pero permanece real. - -h3 Más información - -p - | La - a(href="https://www.chessvariants.com/difftaking.dir/cannibal.html") - | variante Cannibal - |  en chessvariants.com. - | Esta regla me parece más divertida con las capturas obligatorias. diff --git a/client/src/translations/rules/Cannibal/fr.pug b/client/src/translations/rules/Cannibal/fr.pug deleted file mode 100644 index 4626ac2e..00000000 --- a/client/src/translations/rules/Cannibal/fr.pug +++ /dev/null @@ -1,27 +0,0 @@ -p.boxed - | Les captures sont obligatoires, avec transformation en la pièce capturée. - -p. - Tout se déroule comme aux échecs orthodoxes, mais quand elles sont possibles - les captures sont forcées. - L'objectif est toujours de mater, et le pat fait nulle. - -p. - Après chaque capture, l'attaquant prend la nature de la pièce capturée. - Par exemple après 1.e4 a6 2.Bxa6 est forcé et a6 est maintenant un pion blanc. - -figure.diagram-container - .diagram - | fen:rnbqkbnr/1ppppppp/p7/8/4P3/8/PPPP1PPP/RNBQKBNR a6: - figcaption Après 1.e4 a6, 2.Bxa6 transforme le fou en un pion. - -p Si le roi capture, il se transforme aussi mais reste royal. - -h3 Plus d'information - -p - | La - a(href="https://www.chessvariants.com/difftaking.dir/cannibal.html") - | variante Cannibal - |  sur chessvariants.com. - | Cett règle me paraît plus amusante avec des captures obligatoires. diff --git a/client/src/translations/rules/Cannibal1/en.pug b/client/src/translations/rules/Cannibal1/en.pug new file mode 100644 index 00000000..92da2c34 --- /dev/null +++ b/client/src/translations/rules/Cannibal1/en.pug @@ -0,0 +1,28 @@ +p.boxed + | Captures turn the capturer into the captured piece. + +p. + Everything is the same as in orthodox rules, with one exception: + after each capture, the capturer takes the nature of the captured piece. + The goal is still to checkmate, and stalemate is a draw. + +p. + For example after 1.e4 e5 2.Nf3 b6 3.Nxe5, e5 is now a white pawn. + This capture seems bad, but anything which capture e5 later + will turn into a pawn... + +figure.diagram-container + .diagram.diag12 + | fen:rnbqkbnr/p1pp1ppp/1p6/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R: + .diagram.diag22 + | fen:rnbqkbnr/p1pp1ppp/1p6/4P3/4P3/8/PPPP1PPP/RNBQKB1R: + figcaption After 1.e4 e5 2.Nf3 b6 (left) with 3.Nxe5 (right) + +p If the king captures, it transforms as well but stays royal. + +h3 More information + +p + a(href="https://www.chessvariants.com/difftaking.dir/cannibal.html") + | Cannibal Chess + |  on chessvariants.com. diff --git a/client/src/translations/rules/Cannibal1/es.pug b/client/src/translations/rules/Cannibal1/es.pug new file mode 100644 index 00000000..381c3cef --- /dev/null +++ b/client/src/translations/rules/Cannibal1/es.pug @@ -0,0 +1,29 @@ +p.boxed + | Las caturas transforman la pieza que captura en la pieza capturada. + +p. + Todo va como el ajedrez ortodoxo, con una excepcion: después de + cada captura, el atacante toma la naturaleza de la pieza capturada. + El objetivo aún es de matar, y el empate es tablas. + +p. + Por ejemplo, después de 1.e4 e5 2.Nf3 b6 3.Nxe5, e5 es ahora un peón blanco. + Esta captura se ve mal, pero cualquier pieza que tome e5 más tarde + se convertirá en un peón... + +figure.diagram-container + .diagram.diag12 + | fen:rnbqkbnr/p1pp1ppp/1p6/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R: + .diagram.diag22 + | fen:rnbqkbnr/p1pp1ppp/1p6/4P3/4P3/8/PPPP1PPP/RNBQKB1R: + figcaption Después de 1.e4 e5 2.Nf3 b6 (izquierda) con 3.Cxe5 (derecha) + +p Si el rey captura, también se transforma pero permanece real. + +h3 Más información + +p + | La + a(href="https://www.chessvariants.com/difftaking.dir/cannibal.html") + | variante Cannibal + |  en chessvariants.com. diff --git a/client/src/translations/rules/Cannibal1/fr.pug b/client/src/translations/rules/Cannibal1/fr.pug new file mode 100644 index 00000000..7f2ce313 --- /dev/null +++ b/client/src/translations/rules/Cannibal1/fr.pug @@ -0,0 +1,29 @@ +p.boxed + | Les captures transforment la pièce capturante en la pièce capturée. + +p. + Tout se déroule comme aux échecs orthodoxes, à une exception près : + après chaque capture, l'attaquant prend la nature de la pièce capturée. + L'objectif est toujours de mater, et le pat fait nulle. + +p. + Par exemple après 1.e4 e5 2.Nf3 b6 3.Nxe5, e5 est à présent un pion blanc. + Cette capture semble mauvaise, mais toute pièce prenant en e5 plus tard + se transformera en pion... + +figure.diagram-container + .diagram.diag12 + | fen:rnbqkbnr/p1pp1ppp/1p6/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R: + .diagram.diag22 + | fen:rnbqkbnr/p1pp1ppp/1p6/4P3/4P3/8/PPPP1PPP/RNBQKB1R: + figcaption Après 1.e4 e5 2.Nf3 b6 (gauche) avec 3.Nxe5 (droite) + +p Si le roi capture, il se transforme aussi mais reste royal. + +h3 Plus d'information + +p + | La + a(href="https://www.chessvariants.com/difftaking.dir/cannibal.html") + | variante Cannibal + |  sur chessvariants.com. diff --git a/client/src/translations/rules/Cannibal2/en.pug b/client/src/translations/rules/Cannibal2/en.pug new file mode 100644 index 00000000..702166ba --- /dev/null +++ b/client/src/translations/rules/Cannibal2/en.pug @@ -0,0 +1,14 @@ +p.boxed + | Captures are mandatory, with transformation into the captured piece. + +p + a(href="/#/variants/Cannibal1") Cannibal1 + | , with forced captures. + | I initially believed it was better like that. Not sure anymore :-) + +p For example after 1.e4 a6, 2.Bxa6 is forced and a6 is now a white pawn. + +figure.diagram-container + .diagram + | fen:rnbqkbnr/1ppppppp/p7/8/4P3/8/PPPP1PPP/RNBQKBNR a6: + figcaption After 1.e4 a6, 2.Bxa6 turns the bishop into a pawn. diff --git a/client/src/translations/rules/Cannibal2/es.pug b/client/src/translations/rules/Cannibal2/es.pug new file mode 100644 index 00000000..be7906b5 --- /dev/null +++ b/client/src/translations/rules/Cannibal2/es.pug @@ -0,0 +1,16 @@ +p.boxed + | Las capturas son obligatorias, con transformación en la pieza capturada. + +p + a(href="/#/variants/Cannibal1") Cannibal1 + | , con capturas obligatorias. + | Pensé que era mejor así, pero ya no estoy seguro :-) + +p. + Por ejemplo después de 1.e4 a6, 2.Bxa6 es forzado + y a6 ahora es un peón blanco. + +figure.diagram-container + .diagram + | fen:rnbqkbnr/1ppppppp/p7/8/4P3/8/PPPP1PPP/RNBQKBNR a6: + figcaption Después de 1.e4 a6, 2.Bxa6 transforma el alfil en un peón. diff --git a/client/src/translations/rules/Cannibal2/fr.pug b/client/src/translations/rules/Cannibal2/fr.pug new file mode 100644 index 00000000..972f24a5 --- /dev/null +++ b/client/src/translations/rules/Cannibal2/fr.pug @@ -0,0 +1,14 @@ +p.boxed + | Les captures sont obligatoires, avec transformation en la pièce capturée. + +p + a(href="/#/variants/Cannibal1") Cannibal1 + | , avec captures obligatoires. + | Je pensais que c'était mieux ainsi, mais n'en suis plus très sûr :-) + +p Par exemple après 1.e4 a6, 2.Bxa6 est forcé et a6 est alors un pion blanc. + +figure.diagram-container + .diagram + | fen:rnbqkbnr/1ppppppp/p7/8/4P3/8/PPPP1PPP/RNBQKBNR a6: + figcaption Après 1.e4 a6, 2.Bxa6 transforme le fou en un pion. diff --git a/client/src/translations/rules/Monochrome/en.pug b/client/src/translations/rules/Monocolor/en.pug similarity index 100% rename from client/src/translations/rules/Monochrome/en.pug rename to client/src/translations/rules/Monocolor/en.pug diff --git a/client/src/translations/rules/Monochrome/es.pug b/client/src/translations/rules/Monocolor/es.pug similarity index 100% rename from client/src/translations/rules/Monochrome/es.pug rename to client/src/translations/rules/Monocolor/es.pug diff --git a/client/src/translations/rules/Monochrome/fr.pug b/client/src/translations/rules/Monocolor/fr.pug similarity index 100% rename from client/src/translations/rules/Monochrome/fr.pug rename to client/src/translations/rules/Monocolor/fr.pug diff --git a/client/src/translations/variants/en.pug b/client/src/translations/variants/en.pug index d6c8f5ba..e5e92f84 100644 --- a/client/src/translations/variants/en.pug +++ b/client/src/translations/variants/en.pug @@ -36,7 +36,7 @@ p. "Arena", "Capture", "Losers", - "Monochrome", + "Monocolor", "Suicide" ] ul @@ -49,7 +49,8 @@ p Pieces generally transform when capturing. - var varlist = [ "Absorption", - "Cannibal" + "Cannibal1", + "Cannibal2" ] ul for v in varlist diff --git a/client/src/translations/variants/es.pug b/client/src/translations/variants/es.pug index 32a83c8b..a09ce9d3 100644 --- a/client/src/translations/variants/es.pug +++ b/client/src/translations/variants/es.pug @@ -38,7 +38,7 @@ p. "Arena", "Capture", "Losers", - "Monochrome", + "Monocolor", "Suicide" ] ul @@ -51,7 +51,8 @@ p En general, las piezas se transforman mediante la captura. - var varlist = [ "Absorption", - "Cannibal" + "Cannibal1", + "Cannibal2" ] ul for v in varlist diff --git a/client/src/translations/variants/fr.pug b/client/src/translations/variants/fr.pug index f8fcb299..2737859f 100644 --- a/client/src/translations/variants/fr.pug +++ b/client/src/translations/variants/fr.pug @@ -37,7 +37,7 @@ p. "Arena", "Capture", "Losers", - "Monochrome", + "Monocolor", "Suicide" ] ul @@ -50,7 +50,8 @@ p En général les pièces se transforment en capturant. - var varlist = [ "Absorption", - "Cannibal" + "Cannibal1", + "Cannibal2" ] ul for v in varlist diff --git a/client/src/variants/Cannibal.js b/client/src/variants/Cannibal1.js similarity index 73% rename from client/src/variants/Cannibal.js rename to client/src/variants/Cannibal1.js index a0da0fd6..0c327b45 100644 --- a/client/src/variants/Cannibal.js +++ b/client/src/variants/Cannibal1.js @@ -1,6 +1,6 @@ import { ChessRules, Move, PiPo } from "@/base_rules"; -export class CannibalRules extends ChessRules { +export class Cannibal1Rules extends ChessRules { static get KING_CODE() { return { @@ -84,31 +84,6 @@ export class CannibalRules extends ChessRules { } } - // Trim all non-capturing moves - static KeepCaptures(moves) { - return moves.filter(m => m.vanish.length == 2 && m.appear.length == 1); - } - - // Stop at the first capture found (if any) - atLeastOneCapture() { - const color = this.turn; - const oppCol = V.GetOppCol(color); - for (let i = 0; i < V.size.x; i++) { - for (let j = 0; j < V.size.y; j++) { - if ( - this.board[i][j] != V.EMPTY && - this.getColor(i, j) != oppCol && - this.filterValid(this.getPotentialMovesFrom([i, j])).some(m => - // Warning: discard castle moves - m.vanish.length == 2 && m.appear.length == 1) - ) { - return true; - } - } - } - return false; - } - // Because of the disguised kings, getPiece() could be wrong: // use board[x][y][1] instead (always valid). getBasicMove([sx, sy], [ex, ey], tr) { @@ -140,38 +115,6 @@ export class CannibalRules extends ChessRules { return super.getPotentialMovesFrom([x, y], piece); } - addPawnMoves([x1, y1], [x2, y2], moves) { - let finalPieces = [V.PAWN]; - const color = this.turn; - const lastRank = (color == "w" ? 0 : V.size.x - 1); - if (x2 == lastRank) { - if (this.board[x2][y2] != V.EMPTY) - // Cannibal rules: no choice if capture - finalPieces = [this.getPiece(x2, y2)]; - else finalPieces = V.PawnSpecs.promotions; - } - let tr = null; - for (let piece of finalPieces) { - tr = (piece != V.PAWN ? { c: color, p: piece } : null); - moves.push(this.getBasicMove([x1, y1], [x2, y2], tr)); - } - } - - getPossibleMovesFrom(sq) { - let moves = this.filterValid(this.getPotentialMovesFrom(sq)); - const captureMoves = V.KeepCaptures(moves); - if (captureMoves.length > 0) return captureMoves; - if (this.atLeastOneCapture()) return []; - return moves; - } - - getAllValidMoves() { - const moves = super.getAllValidMoves(); - if (moves.some(m => m.vanish.length == 2 && m.appear.length == 1)) - return V.KeepCaptures(moves); - return moves; - } - postPlay(move) { const c = V.GetOppCol(this.turn); const piece = move.appear[0].p; diff --git a/client/src/variants/Cannibal2.js b/client/src/variants/Cannibal2.js new file mode 100644 index 00000000..aa4dcb84 --- /dev/null +++ b/client/src/variants/Cannibal2.js @@ -0,0 +1,63 @@ +import { ChessRules, Move, PiPo } from "@/base_rules"; +import { Cannibal1Rules } from "@/variants/Cannibal1"; + +export class Cannibal2Rules extends Cannibal1Rules { + + // Trim all non-capturing moves + static KeepCaptures(moves) { + return moves.filter(m => m.vanish.length == 2 && m.appear.length == 1); + } + + // Stop at the first capture found (if any) + atLeastOneCapture() { + const color = this.turn; + const oppCol = V.GetOppCol(color); + for (let i = 0; i < V.size.x; i++) { + for (let j = 0; j < V.size.y; j++) { + if ( + this.board[i][j] != V.EMPTY && + this.getColor(i, j) != oppCol && + this.filterValid(this.getPotentialMovesFrom([i, j])).some(m => + // Warning: discard castle moves + m.vanish.length == 2 && m.appear.length == 1) + ) { + return true; + } + } + } + return false; + } + + addPawnMoves([x1, y1], [x2, y2], moves) { + let finalPieces = [V.PAWN]; + const color = this.turn; + const lastRank = (color == "w" ? 0 : V.size.x - 1); + if (x2 == lastRank) { + if (this.board[x2][y2] != V.EMPTY) + // Cannibal rules: no choice if capture + finalPieces = [this.getPiece(x2, y2)]; + else finalPieces = V.PawnSpecs.promotions; + } + let tr = null; + for (let piece of finalPieces) { + tr = (piece != V.PAWN ? { c: color, p: piece } : null); + moves.push(this.getBasicMove([x1, y1], [x2, y2], tr)); + } + } + + getPossibleMovesFrom(sq) { + let moves = this.filterValid(this.getPotentialMovesFrom(sq)); + const captureMoves = V.KeepCaptures(moves); + if (captureMoves.length > 0) return captureMoves; + if (this.atLeastOneCapture()) return []; + return moves; + } + + getAllValidMoves() { + const moves = super.getAllValidMoves(); + if (moves.some(m => m.vanish.length == 2 && m.appear.length == 1)) + return V.KeepCaptures(moves); + return moves; + } + +}; diff --git a/client/src/variants/Monochrome.js b/client/src/variants/Monocolor.js similarity index 99% rename from client/src/variants/Monochrome.js rename to client/src/variants/Monocolor.js index 22242ed2..1e263699 100644 --- a/client/src/variants/Monochrome.js +++ b/client/src/variants/Monocolor.js @@ -1,6 +1,6 @@ import { ChessRules } from "@/base_rules"; -export class MonochromeRules extends ChessRules { +export class MonocolorRules extends ChessRules { static get HasEnpassant() { // Pawns would be on the same side diff --git a/server/db/populate.sql b/server/db/populate.sql index 7872515f..58af05d1 100644 --- a/server/db/populate.sql +++ b/server/db/populate.sql @@ -37,7 +37,8 @@ insert or ignore into Variants (name, description) values ('Bicolour', 'Harassed kings'), ('Bishopawns', 'Bishop versus pawns'), ('Brotherhood', 'Friendly pieces'), - ('Cannibal', 'Capture powers'), + ('Cannibal1', 'Capture powers (v1)'), + ('Cannibal2', 'Capture powers (v2)'), ('Capablanca', 'Capablanca Chess'), ('Capture', 'Mandatory captures'), ('Castle', 'Win by castling long'), @@ -109,7 +110,7 @@ insert or ignore into Variants (name, description) values ('Mesmer', 'Mind control (v2)'), ('Minishogi', 'Shogi 5 x 5'), ('Minixiangqi', 'Xiangqi 7 x 7'), - ('Monochrome', 'All of the same color'), + ('Monocolor', 'All of the same color'), ('Monster', 'White move twice'), ('Musketeer', 'New fairy pieces'), ('Omega', 'A wizard in the corner'),