v-if="showAnalyzeBtn"
@click="gotoAnalyze()"
)
- | {{ st.tr["Analyse"] }}
+ | {{ st.tr["Analysis mode"] }}
.row
.col-sm-12.col-md-8.col-md-offset-2.col-lg-6.col-lg-offset-3
+ h4#variantName {{ gameInfo.vname }}
div(
v-show="display=='rules'"
v-html="content"
<script>
import ComputerGame from "@/components/ComputerGame.vue";
import { store } from "@/store";
-import { getDiagram } from "@/utils/printDiagram";
+import { replaceByDiag } from "@/utils/printDiagram";
import { CompgameStorage } from "@/utils/compgameStorage";
export default {
name: "my-rules",
},
computed: {
showAnalyzeBtn: function() {
- return (this.display=='rules' && (!this.V || this.V.CanAnalyze));
+ return !!this.V && this.V.CanAnalyze;
},
content: function() {
if (!this.gameInfo.vname) return ""; //variant not set yet
// (AJAX) Request to get rules content (plain text, HTML)
return (
- require("raw-loader!@/translations/rules/" +
- this.gameInfo.vname +
- "/" +
- this.st.lang +
- ".pug")
- // Next two lines fix a weird issue after last update (2019-11)
- .replace(/\\n/g, " ")
- .replace(/\\"/g, '"')
- .replace('module.exports = "', "")
- .replace(/"$/, "")
- .replace(/(fen:)([^:]*):/g, this.replaceByDiag)
+ require(
+ "raw-loader!@/translations/rules/" +
+ this.gameInfo.vname + "/" +
+ this.st.lang + ".pug"
+ )
+ // Next two lines fix a weird issue after last update (2019-11)
+ .replace(/\\n/g, " ")
+ .replace(/\\"/g, '"')
+ .replace('module.exports = "', "")
+ .replace(/"$/, "")
+ .replace(/(fen:)([^:]*):/g, replaceByDiag)
);
}
},
if (this.display != "rules") this.display = "rules";
else if (this.gameInProgress) this.display = "computer";
},
- parseFen(fen) {
- const fenParts = fen.split(" ");
- return {
- position: fenParts[0],
- marks: fenParts[1],
- orientation: fenParts[2],
- shadow: fenParts[3]
- };
- },
- // Method to replace diagrams in loaded HTML
- replaceByDiag: function(match, p1, p2) {
- const args = this.parseFen(p2);
- return getDiagram(args);
- },
re_setVariant: async function(vname) {
- const vModule = await import("@/variants/" + vname + ".js");
- this.V = window.V = vModule.VariantRules;
- this.gameInfo.vname = vname;
+ await import("@/variants/" + vname + ".js")
+ .then((vModule) => {
+ this.V = window.V = vModule[vname + "Rules"];
+ this.gameInfo.vname = vname;
+ })
+ .catch((err) => {
+ // Soon after component creation, st.tr might be uninitialized.
+ // Set a timeout to let a chance for the message to show translated.
+ const text = "Mispelled variant name";
+ setTimeout(() => {
+ alert(this.st.tr[text] || text);
+ this.$router.replace("/variants");
+ }, 500);
+ });
},
startGame: function(mode) {
if (this.gameInProgress) return;
},
gotoAnalyze: function() {
this.$router.push(
- "/analyse/" + this.gameInfo.vname + "/?fen=" + V.GenRandInitFen()
+ "/analyse/" + this.gameInfo.vname +
+ "/?fen=" + V.GenRandInitFen(this.st.settings.randomness)
);
}
}
<!-- NOTE: not scoped here, because HTML is injected (TODO) -->
<style lang="sass">
-.warn
- padding: 3px
- color: red
- background-color: lightgrey
+h4#variantName
+ text-align: center
font-weight: bold
figure.diagram-container
display: block
.diagram
display: block
- width: 40%
+ width: 50%
min-width: 240px
margin-left: auto
margin-right: auto
.diag12
float: left
+ width: 40%
margin-left: calc(10% - 20px)
margin-right: 40px
@media screen and (max-width: 630px)
margin: 0 auto 10px auto
.diag22
float: left
+ width: 40%
margin-right: calc(10% - 20px)
@media screen and (max-width: 630px)
float: none
ul:not(.browser-default) > li
list-style-type: disc
+
+table
+ margin: 15px auto
+
+.italic
+ font-style: italic
+
+img.img-center
+ display: block
+ margin: 0 auto 15px auto
</style>