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cf2343ce BA |
1 | <template lang="pug"> |
2 | .row | |
3 | .col-sm-12 col-md-10 col-md-offset-1 col-lg-8 col-lg-offset-2 | |
4 | .button-group | |
5 | button(@click="display='rules'") Read the rules | |
6 | button(v-show="!gameInProgress" @click="watchComputerGame") | |
7 | | Observe a sample game | |
8 | button(v-show="!gameInProgress" @click="playAgainstComputer") | |
9 | | Beat the computer! | |
10 | button(v-show="gameInProgress" @click="stopGame") | |
11 | | Stop game | |
12 | div(v-show="display=='rules'" v-html="content" class="section-content") | |
13 | Game(v-show="display=='computer'" :mycolor="mycolor" :fen="fen" | |
14 | :mode="mode" :sub-mode="subMode" | |
15 | @computer-think="gameInProgress=false" @game-over="stopGame") | |
16 | </template> | |
17 | ||
18 | <script> | |
19 | import Game from "@/components/Game.vue"; | |
20 | import { store } from "@/store"; | |
21 | export default { | |
22 | name: 'my-rules', | |
23 | data: function() { | |
24 | return { | |
25 | st: store.state, | |
26 | content: "", | |
27 | display: "rules", | |
28 | mode: "computer", | |
29 | subMode: "", //'auto' for game CPU vs CPU | |
30 | gameInProgress: false, | |
31 | mycolor: "w", | |
32 | fen: "", | |
33 | }; | |
34 | }, | |
35 | mounted: function() { | |
36 | // Method to replace diagrams in loaded HTML | |
37 | const replaceByDiag = (match, p1, p2) => { | |
38 | const args = this.parseFen(p2); | |
39 | return getDiagram(args); | |
40 | }; | |
41 | // (AJAX) Request to get rules content (plain text, HTML) | |
42 | this.content = | |
43 | require("raw-loader!pug-plain-loader!@/rules/" + | |
44 | this.$route.params["vname"] + "/" + this.st.lang + ".pug") | |
45 | .replace(/(fen:)([^:]*):/g, replaceByDiag); | |
46 | }, | |
47 | methods: { | |
48 | parseFen(fen) { | |
49 | const fenParts = fen.split(" "); | |
50 | return { | |
51 | position: fenParts[0], | |
52 | marks: fenParts[1], | |
53 | orientation: fenParts[2], | |
54 | shadow: fenParts[3], | |
55 | }; | |
56 | }, | |
57 | startGame: function() { | |
58 | if (this.gameInProgress) | |
59 | return; | |
60 | this.gameInProgress = true; | |
61 | this.mode = "computer"; | |
62 | this.display = "computer"; | |
63 | this.fen = V.GenRandInitFen(); | |
64 | }, | |
65 | stopGame: function() { | |
66 | this.gameInProgress = false; | |
67 | this.mode = "analyze"; | |
68 | }, | |
69 | playAgainstComputer: function() { | |
70 | this.subMode = ""; | |
71 | this.startGame(); | |
72 | }, | |
73 | watchComputerGame: function() { | |
74 | this.subMode = "auto"; | |
75 | this.startGame(); | |
76 | }, | |
77 | }, | |
78 | }; | |
79 | </script> |