| 1 | // Random (enough) string for socket and game IDs |
| 2 | export function getRandString() { |
| 3 | return ( |
| 4 | Date.now().toString(36) + |
| 5 | Math.random() |
| 6 | .toString(36) |
| 7 | .substr(2, 7) |
| 8 | ).toUpperCase(); |
| 9 | } |
| 10 | |
| 11 | export function randInt(min, max) { |
| 12 | if (!max) { |
| 13 | max = min; |
| 14 | min = 0; |
| 15 | } |
| 16 | return Math.floor(Math.random() * (max - min)) + min; |
| 17 | } |
| 18 | |
| 19 | // Inspired by https://github.com/jashkenas/underscore |
| 20 | export function sample(arr, n) { |
| 21 | n = n || 1; |
| 22 | let cpArr = arr.map(e => e); |
| 23 | for (let index = 0; index < n; index++) { |
| 24 | const rand = randInt(index, arr.length); |
| 25 | [ cpArr[index], cpArr[rand] ] = [ cpArr[rand], cpArr[index] ]; |
| 26 | } |
| 27 | return cpArr.slice(0, n); |
| 28 | } |
| 29 | |
| 30 | export function shuffle(arr) { |
| 31 | return sample(arr, arr.length); |
| 32 | } |