Commit | Line | Data |
---|---|---|
1a3cfdc0 BA |
1 | import { ChessRules } from "@/base_rules"; |
2 | import { randInt } from "@/utils/alea"; | |
3 | ||
4 | export class ApocalypseRules extends ChessRules { | |
7e8a7ea1 | 5 | |
4313762d BA |
6 | static get Options() { |
7 | return null; | |
8 | } | |
9 | ||
1a3cfdc0 BA |
10 | static get PawnSpecs() { |
11 | return Object.assign( | |
12 | {}, | |
13 | ChessRules.PawnSpecs, | |
14 | { | |
15 | twoSquares: false, | |
16 | promotions: [V.KNIGHT] | |
17 | } | |
18 | ); | |
19 | } | |
20 | ||
00eef1ca BA |
21 | static get SomeHiddenMoves() { |
22 | return true; | |
23 | } | |
24 | ||
1a3cfdc0 BA |
25 | static get HasCastle() { |
26 | return false; | |
27 | } | |
28 | ||
29 | static get HasEnpassant() { | |
30 | return false; | |
31 | } | |
32 | ||
33 | static get CanAnalyze() { | |
70d47c1d | 34 | return false; |
1a3cfdc0 BA |
35 | } |
36 | ||
37 | static get ShowMoves() { | |
38 | return "byrow"; | |
39 | } | |
40 | ||
6ec2feb2 BA |
41 | getPPpath(m) { |
42 | // Show the piece taken, if any, and not multiple pawns: | |
43 | if (m.vanish.length == 1) return "Apocalypse/empty"; | |
44 | return m.vanish[1].c + m.vanish[1].p; | |
45 | } | |
46 | ||
1a3cfdc0 BA |
47 | static get PIECES() { |
48 | return [V.PAWN, V.KNIGHT]; | |
49 | } | |
50 | ||
51 | static IsGoodPosition(position) { | |
52 | if (position.length == 0) return false; | |
53 | const rows = position.split("/"); | |
54 | if (rows.length != V.size.x) return false; | |
55 | // At least one pawn per color | |
56 | let pawns = { "p": 0, "P": 0 }; | |
57 | for (let row of rows) { | |
58 | let sumElts = 0; | |
59 | for (let i = 0; i < row.length; i++) { | |
60 | if (['P','p'].includes(row[i])) pawns[row[i]]++; | |
61 | if (V.PIECES.includes(row[i].toLowerCase())) sumElts++; | |
62 | else { | |
e50a8025 | 63 | const num = parseInt(row[i], 10); |
1a3cfdc0 BA |
64 | if (isNaN(num)) return false; |
65 | sumElts += num; | |
66 | } | |
67 | } | |
68 | if (sumElts != V.size.y) return false; | |
69 | } | |
70 | if (Object.values(pawns).some(v => v == 0)) | |
71 | return false; | |
72 | return true; | |
73 | } | |
74 | ||
75 | static IsGoodFen(fen) { | |
76 | if (!ChessRules.IsGoodFen(fen)) return false; | |
77 | const fenParsed = V.ParseFen(fen); | |
78 | // 4) Check whiteMove | |
79 | if ( | |
80 | ( | |
9edfb714 | 81 | fenParsed.turn == "b" && |
1a3cfdc0 BA |
82 | // NOTE: do not check really JSON stringified move... |
83 | (!fenParsed.whiteMove || fenParsed.whiteMove == "-") | |
84 | ) | |
85 | || | |
9edfb714 | 86 | (fenParsed.turn == "w" && fenParsed.whiteMove != "-") |
1a3cfdc0 BA |
87 | ) { |
88 | return false; | |
89 | } | |
90 | return true; | |
91 | } | |
92 | ||
93 | static IsGoodFlags(flags) { | |
94 | return !!flags.match(/^[0-2]{2,2}$/); | |
95 | } | |
96 | ||
97 | aggregateFlags() { | |
98 | return this.penaltyFlags; | |
99 | } | |
100 | ||
101 | disaggregateFlags(flags) { | |
102 | this.penaltyFlags = flags; | |
103 | } | |
104 | ||
105 | static ParseFen(fen) { | |
106 | const fenParts = fen.split(" "); | |
107 | return Object.assign( | |
108 | ChessRules.ParseFen(fen), | |
109 | { whiteMove: fenParts[4] } | |
110 | ); | |
111 | } | |
112 | ||
113 | static get size() { | |
114 | return { x: 5, y: 5 }; | |
115 | } | |
116 | ||
117 | static GenRandInitFen() { | |
118 | return "npppn/p3p/5/P3P/NPPPN w 0 00 -"; | |
119 | } | |
120 | ||
121 | getFen() { | |
122 | return super.getFen() + " " + this.getWhitemoveFen(); | |
123 | } | |
124 | ||
125 | getFenForRepeat() { | |
126 | return super.getFenForRepeat() + "_" + this.getWhitemoveFen(); | |
127 | } | |
128 | ||
129 | getFlagsFen() { | |
6ec2feb2 BA |
130 | return ( |
131 | this.penaltyFlags['w'].toString() + this.penaltyFlags['b'].toString() | |
132 | ); | |
1a3cfdc0 BA |
133 | } |
134 | ||
135 | setOtherVariables(fen) { | |
136 | const parsedFen = V.ParseFen(fen); | |
137 | this.setFlags(parsedFen.flags); | |
138 | // Also init whiteMove | |
139 | this.whiteMove = | |
140 | parsedFen.whiteMove != "-" | |
141 | ? JSON.parse(parsedFen.whiteMove) | |
142 | : null; | |
143 | } | |
144 | ||
145 | setFlags(fenflags) { | |
6ec2feb2 | 146 | this.penaltyFlags = { |
e50a8025 BA |
147 | 'w': parseInt(fenflags[0], 10), |
148 | 'b': parseInt(fenflags[1], 10) | |
6ec2feb2 | 149 | }; |
1a3cfdc0 BA |
150 | } |
151 | ||
152 | getWhitemoveFen() { | |
153 | if (!this.whiteMove) return "-"; | |
154 | return JSON.stringify({ | |
155 | start: this.whiteMove.start, | |
156 | end: this.whiteMove.end, | |
157 | appear: this.whiteMove.appear, | |
6e0f2842 | 158 | vanish: this.whiteMove.vanish |
1a3cfdc0 BA |
159 | }); |
160 | } | |
161 | ||
162 | getSpeculations(moves, sq) { | |
163 | let moveSet = {}; | |
164 | moves.forEach(m => { | |
165 | const mHash = "m" + m.start.x + m.start.y + m.end.x + m.end.y; | |
166 | moveSet[mHash] = true; | |
167 | }); | |
168 | const color = this.turn; | |
169 | this.turn = V.GetOppCol(color); | |
170 | const oppMoves = super.getAllValidMoves(); | |
171 | this.turn = color; | |
6ec2feb2 | 172 | // For each opponent's move, generate valid moves [from sq if same color] |
1a3cfdc0 BA |
173 | let speculations = []; |
174 | oppMoves.forEach(m => { | |
175 | V.PlayOnBoard(this.board, m); | |
176 | const newValidMoves = | |
177 | !!sq | |
6ec2feb2 BA |
178 | ? ( |
179 | this.getColor(sq[0], sq[1]) == color | |
180 | ? super.getPotentialMovesFrom(sq) | |
181 | : [] | |
182 | ) | |
1a3cfdc0 BA |
183 | : super.getAllValidMoves(); |
184 | newValidMoves.forEach(vm => { | |
185 | const mHash = "m" + vm.start.x + vm.start.y + vm.end.x + vm.end.y; | |
186 | if (!moveSet[mHash]) { | |
187 | moveSet[mHash] = true; | |
6e0f2842 | 188 | vm.end.illegal = true; //potentially illegal! |
1a3cfdc0 BA |
189 | speculations.push(vm); |
190 | } | |
191 | }); | |
192 | V.UndoOnBoard(this.board, m); | |
193 | }); | |
194 | return speculations; | |
195 | } | |
196 | ||
197 | getPossibleMovesFrom([x, y]) { | |
198 | const possibleMoves = super.getPotentialMovesFrom([x, y]) | |
199 | // Augment potential moves with opponent's moves speculation: | |
200 | return possibleMoves.concat(this.getSpeculations(possibleMoves, [x, y])); | |
201 | } | |
202 | ||
203 | getAllValidMoves() { | |
204 | // Return possible moves + potentially valid moves | |
205 | const validMoves = super.getAllValidMoves(); | |
206 | return validMoves.concat(this.getSpeculations(validMoves)); | |
207 | } | |
208 | ||
209 | addPawnMoves([x1, y1], [x2, y2], moves) { | |
210 | let finalPieces = [V.PAWN]; | |
211 | const color = this.turn; | |
212 | const lastRank = (color == "w" ? 0 : V.size.x - 1); | |
213 | if (x2 == lastRank) { | |
214 | // If 0 or 1 horsemen, promote in knight | |
215 | let knightCounter = 0; | |
216 | let emptySquares = []; | |
6ec2feb2 BA |
217 | for (let i = 0; i < V.size.x; i++) { |
218 | for (let j = 0; j < V.size.y; j++) { | |
1a3cfdc0 BA |
219 | if (this.board[i][j] == V.EMPTY) emptySquares.push([i, j]); |
220 | else if ( | |
221 | this.getColor(i, j) == color && | |
222 | this.getPiece(i, j) == V.KNIGHT | |
223 | ) { | |
224 | knightCounter++; | |
225 | } | |
226 | } | |
227 | } | |
228 | if (knightCounter <= 1) finalPieces = [V.KNIGHT]; | |
229 | else { | |
6ec2feb2 BA |
230 | // Generate all possible landings, maybe capturing something on the way |
231 | let capture = undefined; | |
232 | if (this.board[x2][y2] != V.EMPTY) { | |
233 | capture = JSON.parse(JSON.stringify({ | |
234 | x: x2, | |
235 | y: y2, | |
236 | c: this.getColor(x2, y2), | |
237 | p: this.getPiece(x2, y2) | |
238 | })); | |
239 | } | |
1a3cfdc0 | 240 | emptySquares.forEach(sq => { |
6ec2feb2 BA |
241 | if (sq[0] != lastRank) { |
242 | let newMove = this.getBasicMove([x1, y1], [sq[0], sq[1]]); | |
243 | if (!!capture) newMove.vanish.push(capture); | |
244 | moves.push(newMove); | |
245 | } | |
1a3cfdc0 BA |
246 | }); |
247 | return; | |
248 | } | |
249 | } | |
250 | let tr = null; | |
251 | for (let piece of finalPieces) { | |
252 | tr = (piece != V.PAWN ? { c: color, p: piece } : null); | |
253 | moves.push(this.getBasicMove([x1, y1], [x2, y2], tr)); | |
254 | } | |
255 | } | |
256 | ||
257 | filterValid(moves) { | |
258 | // No checks: | |
259 | return moves; | |
260 | } | |
261 | ||
262 | atLeastOneMove(color) { | |
263 | const curTurn = this.turn; | |
264 | this.turn = color; | |
265 | const res = super.atLeastOneMove(); | |
266 | this.turn = curTurn; | |
267 | return res; | |
268 | } | |
269 | ||
270 | // White and black (partial) moves were played: merge | |
271 | resolveSynchroneMove(move) { | |
6ec2feb2 BA |
272 | let m1 = this.whiteMove; |
273 | let m2 = move; | |
274 | const movingLikeCapture = (m) => { | |
275 | const shift = (m.vanish[0].c == 'w' ? -1 : 1); | |
276 | return ( | |
277 | m.start.x + shift == m.end.x && | |
278 | Math.abs(m.end.y - m.start.y) == 1 | |
279 | ); | |
280 | }; | |
281 | const isPossible = (m, other) => { | |
282 | return ( | |
283 | ( | |
284 | m.vanish[0].p == V.KNIGHT && | |
b866a62a BA |
285 | ( |
286 | m.vanish.length == 1 || | |
287 | m.vanish[1].c != m.vanish[0].c || | |
288 | // Self-capture attempt | |
289 | ( | |
6e0f2842 | 290 | !other.end.illegal && |
b866a62a BA |
291 | other.end.x == m.end.x && |
292 | other.end.y == m.end.y | |
293 | ) | |
294 | ) | |
6ec2feb2 BA |
295 | ) |
296 | || | |
297 | ( | |
b866a62a | 298 | m.vanish[0].p == V.PAWN && |
6e0f2842 | 299 | !other.end.illegal && |
b866a62a BA |
300 | ( |
301 | ( | |
302 | // Promotion attempt | |
303 | m.end.x == (m.vanish[0].c == "w" ? 0 : V.size.x - 1) && | |
304 | other.vanish.length == 2 && | |
305 | other.vanish[1].p == V.KNIGHT && | |
306 | other.vanish[1].c == m.vanish[0].c | |
307 | ) | |
308 | || | |
309 | ( | |
310 | // Moving attempt | |
311 | !movingLikeCapture(m) && | |
312 | other.start.x == m.end.x && | |
313 | other.start.y == m.end.y | |
314 | ) | |
315 | || | |
316 | ( | |
317 | // Capture attempt | |
318 | movingLikeCapture(m) && | |
319 | other.end.x == m.end.x && | |
320 | other.end.y == m.end.y | |
321 | ) | |
322 | ) | |
6ec2feb2 BA |
323 | ) |
324 | ); | |
325 | }; | |
6e0f2842 | 326 | if (!!m1.end.illegal && !isPossible(m1, m2)) { |
6ec2feb2 BA |
327 | // Either an anticipated capture of something which didn't move |
328 | // (or not to the right square), or a push through blocus. | |
329 | // ==> Just discard the move, and add a penalty point | |
330 | this.penaltyFlags[m1.vanish[0].c]++; | |
331 | m1.isNull = true; | |
1a3cfdc0 | 332 | } |
6e0f2842 | 333 | if (!!m2.end.illegal && !isPossible(m2, m1)) { |
6ec2feb2 BA |
334 | this.penaltyFlags[m2.vanish[0].c]++; |
335 | m2.isNull = true; | |
336 | } | |
337 | if (!!m1.isNull) m1 = null; | |
338 | if (!!m2.isNull) m2 = null; | |
339 | // If one move is illegal, just execute the other | |
340 | if (!m1 && !!m2) return m2; | |
341 | if (!m2 && !!m1) return m1; | |
1a3cfdc0 BA |
342 | // For PlayOnBoard (no need for start / end, irrelevant) |
343 | let smove = { | |
344 | appear: [], | |
345 | vanish: [] | |
346 | }; | |
1a3cfdc0 | 347 | if (!m1 && !m2) return smove; |
54f51146 | 348 | // Both moves are now legal or at least possible: |
1a3cfdc0 BA |
349 | smove.vanish.push(m1.vanish[0]); |
350 | smove.vanish.push(m2.vanish[0]); | |
351 | if ((m1.end.x != m2.end.x) || (m1.end.y != m2.end.y)) { | |
352 | // Easy case: two independant moves | |
353 | smove.appear.push(m1.appear[0]); | |
354 | smove.appear.push(m2.appear[0]); | |
355 | // "Captured" pieces may have moved: | |
356 | if ( | |
357 | m1.vanish.length == 2 && | |
358 | ( | |
359 | m1.vanish[1].x != m2.start.x || | |
360 | m1.vanish[1].y != m2.start.y | |
361 | ) | |
362 | ) { | |
363 | smove.vanish.push(m1.vanish[1]); | |
364 | } | |
365 | if ( | |
366 | m2.vanish.length == 2 && | |
367 | ( | |
368 | m2.vanish[1].x != m1.start.x || | |
369 | m2.vanish[1].y != m1.start.y | |
370 | ) | |
371 | ) { | |
372 | smove.vanish.push(m2.vanish[1]); | |
373 | } | |
374 | } else { | |
6ec2feb2 BA |
375 | // Collision: priority to the anticipated capture, if any. |
376 | // If ex-aequo: knight wins (higher risk), or both disappears. | |
377 | // Then, priority to the knight vs pawn: remains. | |
378 | // Finally: both disappears. | |
379 | let remain = null; | |
1a3cfdc0 BA |
380 | const p1 = m1.vanish[0].p; |
381 | const p2 = m2.vanish[0].p; | |
6e0f2842 BA |
382 | if (!!m1.end.illegal && !m2.end.illegal) remain = { c: 'w', p: p1 }; |
383 | else if (!!m2.end.illegal && !m1.end.illegal) remain = { c: 'b', p: p2 }; | |
6ec2feb2 BA |
384 | if (!remain) { |
385 | // Either both are illegal or both are legal | |
386 | if (p1 == V.KNIGHT && p2 == V.PAWN) remain = { c: 'w', p: p1 }; | |
387 | else if (p2 == V.KNIGHT && p1 == V.PAWN) remain = { c: 'b', p: p2 }; | |
388 | // If remain is still null: same type same risk, both disappear | |
389 | } | |
390 | if (!!remain) { | |
1a3cfdc0 BA |
391 | smove.appear.push({ |
392 | x: m1.end.x, | |
393 | y: m1.end.y, | |
6ec2feb2 BA |
394 | p: remain.p, |
395 | c: remain.c | |
1a3cfdc0 BA |
396 | }); |
397 | } | |
398 | } | |
399 | return smove; | |
400 | } | |
401 | ||
402 | play(move) { | |
403 | // Do not play on board (would reveal the move...) | |
404 | move.flags = JSON.stringify(this.aggregateFlags()); | |
405 | this.turn = V.GetOppCol(this.turn); | |
406 | this.movesCount++; | |
407 | this.postPlay(move); | |
408 | } | |
409 | ||
410 | postPlay(move) { | |
411 | if (this.turn == 'b') { | |
412 | // NOTE: whiteMove is used read-only, so no need to copy | |
413 | this.whiteMove = move; | |
414 | return; | |
415 | } | |
1a3cfdc0 BA |
416 | // A full turn just ended: |
417 | const smove = this.resolveSynchroneMove(move); | |
418 | V.PlayOnBoard(this.board, smove); | |
419 | move.whiteMove = this.whiteMove; //for undo | |
420 | this.whiteMove = null; | |
421 | move.smove = smove; | |
422 | } | |
423 | ||
424 | undo(move) { | |
425 | this.disaggregateFlags(JSON.parse(move.flags)); | |
426 | if (this.turn == 'w') | |
427 | // Back to the middle of the move | |
428 | V.UndoOnBoard(this.board, move.smove); | |
429 | this.turn = V.GetOppCol(this.turn); | |
430 | this.movesCount--; | |
431 | this.postUndo(move); | |
432 | } | |
433 | ||
434 | postUndo(move) { | |
435 | if (this.turn == 'w') this.whiteMove = null; | |
436 | else this.whiteMove = move.whiteMove; | |
437 | } | |
438 | ||
af34341d | 439 | getCheckSquares() { |
1a3cfdc0 BA |
440 | return []; |
441 | } | |
442 | ||
443 | getCurrentScore() { | |
444 | if (this.turn == 'b') | |
445 | // Turn (white + black) not over yet | |
446 | return "*"; | |
447 | // Count footmen: if a side has none, it loses | |
448 | let fmCount = { 'w': 0, 'b': 0 }; | |
449 | for (let i=0; i<5; i++) { | |
450 | for (let j=0; j<5; j++) { | |
451 | if (this.board[i][j] != V.EMPTY && this.getPiece(i, j) == V.PAWN) | |
452 | fmCount[this.getColor(i, j)]++; | |
453 | } | |
454 | } | |
455 | if (Object.values(fmCount).some(v => v == 0)) { | |
456 | if (fmCount['w'] == 0 && fmCount['b'] == 0) | |
457 | // Everyone died | |
458 | return "1/2"; | |
459 | if (fmCount['w'] == 0) return "0-1"; | |
460 | return "1-0"; //fmCount['b'] == 0 | |
461 | } | |
462 | // Check penaltyFlags: if a side has 2 or more, it loses | |
6ec2feb2 BA |
463 | if (Object.values(this.penaltyFlags).every(v => v == 2)) return "1/2"; |
464 | if (this.penaltyFlags['w'] == 2) return "0-1"; | |
465 | if (this.penaltyFlags['b'] == 2) return "1-0"; | |
1a3cfdc0 BA |
466 | if (!this.atLeastOneMove('w') || !this.atLeastOneMove('b')) |
467 | // Stalemate (should be very rare) | |
468 | return "1/2"; | |
469 | return "*"; | |
470 | } | |
471 | ||
472 | getComputerMove() { | |
473 | const maxeval = V.INFINITY; | |
474 | const color = this.turn; | |
475 | let moves = this.getAllValidMoves(); | |
476 | if (moves.length == 0) | |
477 | // TODO: this situation should not happen | |
478 | return null; | |
479 | ||
1a3cfdc0 | 480 | // Rank moves at depth 1: |
9edfb714 BA |
481 | let validMoves = []; |
482 | let illegalMoves = []; | |
1a3cfdc0 | 483 | moves.forEach(m => { |
9edfb714 | 484 | // Warning: m might be illegal! |
6e0f2842 | 485 | if (!m.end.illegal) { |
9edfb714 BA |
486 | V.PlayOnBoard(this.board, m); |
487 | m.eval = this.evalPosition(); | |
488 | V.UndoOnBoard(this.board, m); | |
489 | validMoves.push(m); | |
490 | } else illegalMoves.push(m); | |
1a3cfdc0 | 491 | }); |
9edfb714 BA |
492 | |
493 | const illegalRatio = illegalMoves.length / moves.length; | |
494 | if (Math.random() < illegalRatio) | |
495 | // Return a random illegal move | |
496 | return illegalMoves[randInt(illegalMoves.length)]; | |
497 | ||
498 | validMoves.sort((a, b) => { | |
1a3cfdc0 BA |
499 | return (color == "w" ? 1 : -1) * (b.eval - a.eval); |
500 | }); | |
501 | let candidates = [0]; | |
9edfb714 BA |
502 | for ( |
503 | let i = 1; | |
504 | i < validMoves.length && validMoves[i].eval == moves[0].eval; | |
505 | i++ | |
506 | ) { | |
1a3cfdc0 | 507 | candidates.push(i); |
9edfb714 BA |
508 | } |
509 | return validMoves[candidates[randInt(candidates.length)]]; | |
1a3cfdc0 BA |
510 | } |
511 | ||
512 | getNotation(move) { | |
513 | // Basic system: piece + init + dest square | |
514 | return ( | |
54f51146 | 515 | (move.vanish[0].p == V.KNIGHT ? "N" : "") + |
1a3cfdc0 BA |
516 | V.CoordsToSquare(move.start) + |
517 | V.CoordsToSquare(move.end) | |
518 | ); | |
519 | } | |
7e8a7ea1 | 520 | |
1a3cfdc0 | 521 | }; |