+<html>
+<head>
+ <title>Empire Rules</title>
+ <link href="/css/common.css" rel="stylesheet"/>
+ <link href="/variants/Empire/style.css" rel="stylesheet"/>
+</head>
+<body>
+<div class="full-rules">
+<h1>Empire Rules</h1>
+
+<div>
+ <p>
+ The player in first has a different set of pieces,
+ moving generally like a queen but capturing (almost) as usual.
+ </p>
+ <figure>
+ <img src="/extras/Empire/Board.png"/>
+ <figcaption>Initial deterministic setup.</figcaption>
+ </figure>
+ <p>
+ Empire Chess is a chess variant designed in 2020 by Couch Tomato, the
+ third asymmetric game. This game pits the army of the "Empire" (gold)
+ against the original chess army (the "Kingdom", black). The Empire's
+ unique feature is that its pieces move like queens but attack differently.
+ </p>
+</div>
+
+<h3>General Rules</h3>
+<ol>
+ <li>The Empire (gold) always moves first.</li>
+ <li>The Empire cannot castle.</li>
+ <li>
+ As the Empire's pawns start on the third rank, they do not have the
+ option to move two spaces or be captured by en passant.
+ </li>
+ <li>Pawns on either side can only promote to a queen.</li>
+ <li>
+ One can win by bringing the king into the final rank without being
+ check. This situation is called "campmate".
+ </li>
+ <li>Stalemate and repetition are both losses.</li>
+ <li>
+ The King and Kaiser (Imperial King) may not face
+ each other on a file or rank.
+ </li>
+</ol>
+
+<h3>Imperial Pieces</h3>
+<div>
+ <p>
+ There are five new units unique to the Empire: Siege Towers, Eagles,
+ Cardinals, Duke, and Soldiers. The bottom rank pieces are all stronger
+ than their Kingdom counterparts with the exception of the Duke.
+ </p>
+ <ul>
+ <li>
+ Kaiser (K) — The Imperial king is called the Kaiser and has a
+ different symbol, but the change is purely aesthetic and thematic:
+ it behave like an orthodox king.
+ </li>
+ <li>
+ Soldier (S) — The Soldiers are the two pawn-like pieces replacing
+ the two middle pawns. They can move one square orthogonally forward,
+ or lateraly.
+ </li>
+ </ul>
+ <p>
+ The remaining pieces are "divergent" pieces: they move differently
+ than they attack (such as pawns). Imperial pieces all move as queens,
+ but attack like their Kingdom counterpart except for the Duke.
+ </p>
+ <ul>
+ <li>
+ Siege Tower (T) — The Siege Tower, or Tower for short,
+ attacks like a Rook.
+ </li>
+ <li>Eagle (E) — The Eagle attacks like a Knight.</li>
+ <li>Cardinal (C) — The Cardinal attacks like a Bishop.</li>
+ <li>Duke (D) — The Duke attacks like a King.</li>
+ </ul>
+ <figure>
+ <img src="/extras/Empire/EagleMoves.png"/>
+ <figcaption>Eagle's moves (green) & captures (red).</figcaption>
+ </figure>
+</div>
+
+<h3>Pieces valuation</h3>
+<div>
+ <p>The following simplified values can be used:</p>
+ <table>
+ <tr>
+ <th>Kingdom piece</th>
+ <th>Values</th>
+ <th>Imperial piece</th>
+ </tr>
+ <tr>
+ <td>Pawn</td>
+ <td>1 / 1</td>
+ <td>Pawn</td>
+ </tr>
+ <tr>
+ <td>Queen</td>
+ <td>9 / 4</td>
+ <td>Duke</td>
+ </tr>
+ <tr>
+ <td>Bishop</td>
+ <td>3 / 4</td>
+ <td>Cardinal</td>
+ </tr>
+ <tr>
+ <td>Knight</td>
+ <td>3 / 7</td>
+ <td>Eagle</td>
+ </tr>
+ <tr>
+ <td>Rook</td>
+ <td>5 / 7</td>
+ <td>Siege Tower</td>
+ </tr>
+ <tr>
+ <td> - </td>
+ <td> - / 2</td>
+ <td>Soldier</td>
+ </tr>
+ </table>
+</div>
+
+<h3>More information</h3>
+<p>
+ See
+ <a href="https://www.pychess.org/variants/empire">Empire Chess</a>
+ on pychess.org, where you can also play this variant (among many others !).
+</p>