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SPeed-up checkmate and king capture for Magnetic chess
[vchess.git]
/
sockets.js
2018-11-19
Benjamin Auder
Fix lastate propagation
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2018-11-19
Benjamin Auder
Some simplifications (breaking commit)
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2018-11-18
Benjamin Auder
First draft of game balancing solution after reconnect
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2018-11-18
Benjamin Auder
A few fixes. Still undelivered moves issue
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2018-11-18
Benjamin Auder
Attempt to fix the non-transmitted moves issue
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2018-11-18
Benjamin Auder
Suggest using Redis when failing to deliver messages
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2018-11-18
Benjamin Auder
More robust in-check indications (ready for Antiking)
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2018-11-16
Benjamin Auder
Robustify game seek
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2018-11-15
Benjamin Auder
Add a few TODOs to handle invisible disconnections
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2018-11-13
Benjamin Auder
First commit
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