);
}
- genRandInitFen(seed) {
+ genRandInitBaseFen() {
const options = Object.assign({mode: "suicide"}, this.options);
const gr = new GiveawayRules({options: options, genFenOnly: true});
- const baseFen = gr.genRandInitFen(seed);
- const fenParts = baseFen.split(" ");
- let others = JSON.parse(fenParts[3]);
- delete others["enpassant"];
- others["flags"] = "1111"; //Peach + Mario flags
- return fenParts.slice(0, 3).join(" ") + " " + JSON.stringify(others);
+ let res = gr.genRandInitBaseFen();
+ res.o["flags"] = "1111"; //Peach + Mario flags
+ return res;
}
fen2board(f) {