--- /dev/null
+/**
+ * @file HashTable.h
+ */
+
+#ifndef CGDS_HASH_TABLE_H
+#define CGDS_HASH_TABLE_H
+
+#include <stdlib.h>
+#include <string.h>
+#include "cgds/safe_alloc.h"
+#include "cgds/types.h"
+#include "cgds/Vector.h"
+
+/**
+ * @brief Cell of a dictionary.
+ */
+typedef struct HashCell {
+ char* key; ///< Key (as a string).
+ void* data; ///< Generic data contained in this cell.
+ struct HashCell* next; ///< Pointer to next cell in the list.
+} HashCell;
+
+/**
+ * @brief Generic dictionary string --> any data.
+ */
+typedef struct HashTable {
+ UInt size; ///< Count elements in the dictionary.
+ size_t dataSize; ///< Size of a dict cell element in bytes.
+ size_t hashSize; ///< (Maximum) Number of stored hash keys.
+ HashCell** head; ///< Pointers to the first cell in a list.
+} HashTable;
+
+/**
+ * @brief Initialize an empty dictionary.
+ */
+void _hashtable_init(
+ HashTable* hashTable, ///< "this" pointer.
+ size_t dataSize, ///< Size in bytes of a dictionary element.
+ size_t hashSize ///< (Maximum) Number of stored hash keys.
+);
+
+/**
+ * @brief Return an allocated and initialized dictionary.
+ */
+HashTable* _hashtable_new(
+ size_t dataSize, ///< Size in bytes of a dictionary element.
+ size_t hashSize ///< (Maximum) Number of stored hash keys.
+);
+
+/**
+ * @brief Return an allocated and initialized vector.
+ * @param type Type of a vector element (int, char*, ...).
+ *
+ * Usage: HashTable* hashtable_new(<Type> type, UInt hash_size)
+ */
+#define hashtable_new(type, hsize) \
+ _hashtable_new(sizeof(type), hsize)
+
+/**
+ * @brief Copy constructor (shallow copy, ok for basic types).
+ */
+HashTable* hashtable_copy(
+ HashTable* hashTable ///< "this" pointer.
+);
+
+/**
+ * @brief Check if the dictionary is empty.
+ */
+bool hashtable_empty(
+ HashTable* hastTable ///< "this" pointer.
+);
+
+/**
+ * @brief Return current size.
+ */
+UInt hashtable_size(
+ HashTable* hastTable ///< "this" pointer.
+);
+
+/**
+ * @brief Lookup element of given key.
+ */
+void* _hashtable_get(
+ HashTable* hashTable, ///< "this" pointer.
+ char* key ///< Key of the element to retrieve.
+);
+
+/**
+ * @brief Lookup element of given key.
+ * @param hashTable "this" pointer.
+ * @param key Key of the element to retrieve..
+ * @param data 'out' variable to contain the result.
+ *
+ * Usage: void hashtable_get(HashTable* hashTable, char* key, void data)
+ */
+#define hashtable_get(hashTable, key, data) \
+{ \
+ void* pData = _hashtable_get(hashTable, key); \
+ data = *((typeof(&data))pData); \
+}
+
+/**
+ * @brief Add the entry (key, value) to dictionary.
+ */
+void _hashtable_set(
+ HashTable* hashTable, ///< "this" pointer.
+ char* key, ///< Key of the element to add or modify.
+ void* data ///< Pointer to new data at given key.
+);
+
+/**
+ * @brief Add the entry (key, value) to dictionary.
+ * @param hashTable "this" pointer.
+ * @param key Key of the element to add or modify.
+ * @param data New data at given key.
+ *
+ * Usage: void hashtable_set(HashTable* hashTable, char* key, void data)
+ */
+#define hashtable_set(hashTable, key, data) \
+{ \
+ typeof((data)) tmp = data; \
+ _hashtable_set(hashTable, key, &tmp); \
+}
+
+/**
+ * @brief Remove the given key (+ associated value).
+ */
+void hashtable_delete(
+ HashTable* hashTable, ///< "this" pointer.
+ char* key ///< Key of the element to delete.
+);
+
+/**
+ * @brief Clear the entire dictionary.
+ */
+void hashtable_clear(
+ HashTable* hashTable ///< "this" pointer.
+);
+
+/**
+ * @brief Destroy the dictionary: clear it, and free hashes array.
+ */
+void hashtable_destroy(
+ HashTable* hashTable ///< "this" pointer.
+);
+
+#endif