return V.CanFlip;
}
+ // NOTE: these will disappear once each variant has its dedicated SVG board.
// For (generally old) variants without checkered board
static get Monochrome() {
return false;
}
-
// Some games are drawn unusually (bottom right corner is black)
static get DarkBottomRight() {
return false;
}
-
// Some variants require lines drawing
static get Lines() {
if (V.Monochrome) {