- elementArray.push(gameDiv);
- if (!!this.vr.reserve)
- {
- const shiftIdx = (this.mycolor=="w" ? 0 : 1);
- let myReservePiecesArray = [];
- for (let i=0; i<VariantRules.RESERVE_PIECES.length; i++)
- {
- myReservePiecesArray.push(h('div',
- {
- 'class': {'board':true, ['board'+sizeY]:true},
- attrs: { id: this.getSquareId({x:sizeX+shiftIdx,y:i}) }
- },
- [
- h('img',
- {
- 'class': {"piece":true},
- attrs: {
- "src": "/images/pieces/" +
- this.vr.getReservePpath(this.mycolor,i) + ".svg",
- }
- }),
- h('sup',
- {"class": { "reserve-count": true } },
- [ this.vr.reserve[this.mycolor][VariantRules.RESERVE_PIECES[i]] ]
- )
- ]));
- }
- let oppReservePiecesArray = [];
- const oppCol = this.vr.getOppCol(this.mycolor);
- for (let i=0; i<VariantRules.RESERVE_PIECES.length; i++)
- {
- oppReservePiecesArray.push(h('div',
- {
- 'class': {'board':true, ['board'+sizeY]:true},
- attrs: { id: this.getSquareId({x:sizeX+(1-shiftIdx),y:i}) }
- },
- [
- h('img',
- {
- 'class': {"piece":true},
- attrs: {
- "src": "/images/pieces/" +
- this.vr.getReservePpath(oppCol,i) + ".svg",
- }
- }),
- h('sup',
- {"class": { "reserve-count": true } },
- [ this.vr.reserve[oppCol][VariantRules.RESERVE_PIECES[i]] ]
- )
- ]));
- }
- let reserves = h('div',
- {
- 'class':{
- 'game': true,
- "reserve-div": true,
- },
- },
- [
- h('div',
- {
- 'class': {
- 'row': true,
- "reserve-row-1": true,
- },
- },
- myReservePiecesArray
- ),
- h('div',
- { 'class': { 'row': true }},
- oppReservePiecesArray
- )
- ]
- );
- elementArray.push(reserves);
- }
- const eogMessage = this.getEndgameMessage(this.score);
- const modalEog = [
- h('input',
- {
- attrs: { "id": "modal-eog", type: "checkbox" },
- "class": { "modal": true },
- }),
- h('div',
- {
- attrs: { "role": "dialog", "aria-labelledby": "modal-eog" },
- },
- [
- h('div',
- {
- "class": { "card": true, "smallpad": true },
- },
- [
- h('label',
- {
- attrs: { "for": "modal-eog" },
- "class": { "modal-close": true },
- }
- ),
- h('h3',
- {
- "class": { "section": true },
- domProps: { innerHTML: eogMessage },
- }
- )
- ]
- )
- ]
- )
- ];
- elementArray = elementArray.concat(modalEog);
- }
- // NOTE: this modal could be in Pug view (no usage of Vue functions or variables)
- const modalNewgame = [
- h('input',
- {
- attrs: { "id": "modal-newgame", type: "checkbox" },
- "class": { "modal": true },
- }),
- h('div',
- {
- attrs: { "role": "dialog", "aria-labelledby": "modal-newgame" },
- },
- [
- h('div',
- {
- "class": { "card": true, "smallpad": true },
- },
- [
- h('label',
- {
- attrs: { "id": "close-newgame", "for": "modal-newgame" },
- "class": { "modal-close": true },
- }
- ),
- h('h3',
- {
- "class": { "section": true },
- domProps: { innerHTML: "New game" },
- }
- ),
- h('p',
- {
- "class": { "section": true },
- domProps: { innerHTML: "Waiting for opponent..." },
- }
- )
- ]
- )
- ]
- )
- ];
- elementArray = elementArray.concat(modalNewgame);
- const modalFenEdit = [
- h('input',
- {
- attrs: { "id": "modal-fenedit", type: "checkbox" },
- "class": { "modal": true },
- }),
- h('div',
- {
- attrs: { "role": "dialog", "aria-labelledby": "modal-fenedit" },
- },
- [
- h('div',
- {
- "class": { "card": true, "smallpad": true },
- },
- [
- h('label',
- {
- attrs: { "id": "close-fenedit", "for": "modal-fenedit" },
- "class": { "modal-close": true },
- }
- ),
- h('h3',
- {
- "class": { "section": true },
- domProps: { innerHTML: "Position + flags (FEN):" },
- }
- ),
- h('input',
- {
- attrs: {
- "id": "input-fen",
- type: "text",
- value: VariantRules.GenRandInitFen(),
- },
- }
- ),
- h('button',
- {
- on: { click:
- () => {
- const fen = document.getElementById("input-fen").value;
- document.getElementById("modal-fenedit").checked = false;
- this.newGame("friend", fen);
- }
- },
- domProps: { innerHTML: "Ok" },
- }
- ),
- h('button',
- {
- on: { click:
- () => {
- document.getElementById("input-fen").value =
- VariantRules.GenRandInitFen();
- }
- },
- domProps: { innerHTML: "Random" },
- }
- ),
- ]
- )
- ]
- )
- ];
- elementArray = elementArray.concat(modalFenEdit);
- const modalSettings = [
- h('input',
- {
- attrs: { "id": "modal-settings", type: "checkbox" },
- "class": { "modal": true },
- }),
- h('div',
- {
- attrs: { "role": "dialog", "aria-labelledby": "modal-settings" },
- },
- [
- h('div',
- {
- "class": { "card": true, "smallpad": true },
- },
- [
- h('label',
- {
- attrs: { "id": "close-settings", "for": "modal-settings" },
- "class": { "modal-close": true },
- }
- ),
- h('h3',
- {
- "class": { "section": true },
- domProps: { innerHTML: "Preferences" },
- }
- ),
- h('fieldset',
- { },
- [
- //h('legend', { domProps: { innerHTML: "Legend title" } }),
- h('label',
- {
- attrs: { for: "setHints" },
- domProps: { innerHTML: "Show hints?" },
- },
- ),
- h('input',
- {
- attrs: {
- "id": "setHints",
- type: "checkbox",
- checked: this.hints,
- },
- on: { "change": this.toggleHints },
- }
- ),
- ]
- ),
- h('fieldset',
- { },
- [
- h('label',
- {
- attrs: { for: "selectColor" },
- domProps: { innerHTML: "Board colors" },
- },
- ),
- h("select",
- {
- attrs: { "id": "selectColor" },
- on: { "change": this.setColor },
- },
- [
- h("option",
- {
- domProps: {
- "value": "lichess",
- innerHTML: "brown"
- },
- attrs: { "selected": this.color=="lichess" },
- }
- ),
- h("option",
- {
- domProps: {
- "value": "chesscom",
- innerHTML: "green"
- },
- attrs: { "selected": this.color=="chesscom" },
- }
- ),
- h("option",
- {
- domProps: {
- "value": "chesstempo",
- innerHTML: "blue"
- },
- attrs: { "selected": this.color=="chesstempo" },
- }
- ),
- ],
- ),
- ]
- ),
- h('fieldset',
- { },
- [
- h('label',
- {
- attrs: { for: "selectSound" },
- domProps: { innerHTML: "Play sounds?" },
- },
- ),
- h("select",
- {
- attrs: { "id": "selectSound" },
- on: { "change": this.setSound },
- },
- [
- h("option",
- {
- domProps: {
- "value": "0",
- innerHTML: "None"
- },
- }
- ),
- h("option",
- {
- domProps: {
- "value": "1",
- innerHTML: "Newgame"
- },
- }
- ),
- h("option",
- {
- domProps: {
- "value": "2",
- innerHTML: "All"
- },
- }
- ),
- ],
- ),
- ]
- ),
- ]
- )
- ]
- )
- ];
- elementArray = elementArray.concat(modalSettings);
- const actions = h('div',
- {
- attrs: { "id": "actions" },
- 'class': { 'text-center': true },
- },
- actionArray
- );
- elementArray.push(actions);
- if (this.score != "*")
- {
- elementArray.push(
- h('div',
- {
- attrs: { id: "pgn-div" },
- "class": { "section-content": true },
- },
- [
- h('a',
- {
- attrs: {
- id: "download",
- href: "#",
- }
- }
- ),
- h('p',
- {
- attrs: { id: "pgn-game" },
- domProps: { innerHTML: this.pgnTxt }
- }
- ),
- h('button',
- {
- attrs: { "id": "downloadBtn" },
- on: { click: this.download },
- domProps: { innerHTML: "Download game" },
- }
- ),
- ]
- )
- );
- }
- else if (this.mode != "idle")
- {
- // Show current FEN
- elementArray.push(
- h('div',
- {
- attrs: { id: "fen-div" },
- "class": { "section-content": true },
- },
- [
- h('p',
- {
- attrs: { id: "fen-string" },
- domProps: { innerHTML: this.vr.getFen() }
- }
- )
- ]
- )
- );
- }
- return h(
- 'div',
- {
- 'class': {
- "col-sm-12":true,
- "col-md-8":true,
- "col-md-offset-2":true,
- "col-lg-6":true,
- "col-lg-offset-3":true,
- },
- // NOTE: click = mousedown + mouseup
- on: {
- mousedown: this.mousedown,
- mousemove: this.mousemove,
- mouseup: this.mouseup,
- touchstart: this.mousedown,
- touchmove: this.mousemove,
- touchend: this.mouseup,
- },
- },
- elementArray
- );