GameStorage.getCorrGame ok + add watchers for st.variants
[vchess.git] / client / src / views / Hall.vue
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ccd4a2b7 1<template lang="pug">
9d58ef95 2main
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3 input#modalNewgame.modal(type="checkbox")
4 div(role="dialog" aria-labelledby="titleFenedit")
5 .card.smallpad
6 label#closeNewgame.modal-close(for="modalNewgame")
7 fieldset
8 label(for="selectVariant") {{ st.tr["Variant"] }}
9d58ef95 9 select#selectVariant(v-model="newchallenge.vid")
85e5b5c1 10 option(v-for="v in st.variants" :value="v.id") {{ v.name }}
5b020e73 11 fieldset
b4d619d1 12 label(for="timeControl") {{ st.tr["Time control"] }}
9d58ef95 13 input#timeControl(type="text" v-model="newchallenge.timeControl"
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14 placeholder="3m+2s, 1h+30s, 7d+1d ...")
15 fieldset(v-if="st.user.id > 0")
9d58ef95 16 label(for="selectPlayers") {{ st.tr["Play with? (optional)"] }}
6fba6e0c 17 input#selectPlayers(type="text" v-model="newchallenge.to")
b4d619d1 18 fieldset(v-if="st.user.id > 0")
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19 label(for="inputFen") {{ st.tr["FEN (optional)"] }}
20 input#inputFen(type="text" v-model="newchallenge.fen")
b4d619d1 21 button(@click="newChallenge") {{ st.tr["Send challenge"] }}
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22 .row
23 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
24 button(onClick="doClick('modalNewgame')") New game
25 .row
1efe1d79 26 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
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27 .collapse
28 input#challengeSection(type="radio" checked aria-hidden="true" name="accordion")
29 label(for="challengeSection" aria-hidden="true") Challenges
30 div
31 .button-group
32 button(@click="cdisplay='live'") Live Challenges
33 button(@click="cdisplay='corr'") Correspondance challenges
34 ChallengeList(v-show="cdisplay=='live'"
35 :challenges="filterChallenges('live')" @click-challenge="clickChallenge")
36 ChallengeList(v-show="cdisplay=='corr'"
37 :challenges="filterChallenges('corr')" @click-challenge="clickChallenge")
1efe1d79 38 input#peopleSection(type="radio" aria-hidden="true" name="accordion")
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39 label(for="peopleSection" aria-hidden="true") People
40 div
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41 .button-group
42 button(@click="pdisplay='players'") Players
43 button(@click="pdisplay='chat'") Chat
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44 #players(v-show="pdisplay=='players'")
45 h3 Online players
46 .player(v-for="p in uniquePlayers" @click="tryChallenge(p)"
47 :class="{anonymous: !!p.count}"
48 )
49 | {{ p.name + (!!p.count ? " ("+p.count+")" : "") }}
50 #chat(v-show="pdisplay=='chat'")
51 h3 Chat (TODO)
1efe1d79 52 input#gameSection(type="radio" aria-hidden="true" name="accordion")
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53 label(for="gameSection" aria-hidden="true") Games
54 div
55 .button-group
56 button(@click="gdisplay='live'") Live games
57 button(@click="gdisplay='corr'") Correspondance games
58 GameList(v-show="gdisplay=='live'" :games="filterGames('live')"
59 @show-game="showGame")
60 GameList(v-show="gdisplay=='corr'" :games="filterGames('corr')"
61 @show-game="showGame")
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62</template>
63
64<script>
5b020e73 65import { store } from "@/store";
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66import { checkChallenge } from "@/data/challengeCheck";
67import { ArrayFun } from "@/utils/array";
03608482 68import { ajax } from "@/utils/ajax";
4b0384fa 69import { getRandString, shuffle } from "@/utils/alea";
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70import GameList from "@/components/GameList.vue";
71import ChallengeList from "@/components/ChallengeList.vue";
967a2686 72import { GameStorage } from "@/utils/gameStorage";
625022fd 73export default {
cf2343ce 74 name: "my-hall",
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75 components: {
76 GameList,
77 ChallengeList,
78 },
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79 data: function () {
80 return {
5b020e73 81 st: store.state,
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82 cdisplay: "live", //or corr
83 pdisplay: "players", //or chat
fb54f098 84 gdisplay: "live",
6855163c 85 games: [],
b4d619d1 86 challenges: [],
6fba6e0c 87 people: [], //(all) online players
9d58ef95 88 newchallenge: {
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89 fen: "",
90 vid: 0,
6fba6e0c 91 to: "", //name of challenged player (if any)
6faa92f2 92 timeControl: "", //"2m+2s" ...etc
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93 },
94 };
95 },
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96 watch: {
97 // st.variants changes only once, at loading from [] to [...]
98 "st.variants": function(variantArray) {
99 // Set potential challenges and games variant names:
100 this.challenges.forEach(c => {
101 if (c.vname == "")
102 c.vname = this.getVname(c.vid);
103 });
104 this.games.forEach(g => {
105 if (g.vname == "")
106 g.vname = this.getVname(g.vid)
107 });
108 },
109 },
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110 computed: {
111 uniquePlayers: function() {
6855163c 112 // Show e.g. "@nonymous (5)", and do nothing on click on anonymous
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113 let anonymous = {id:0, name:"@nonymous", count:0};
114 let playerList = [];
6fba6e0c 115 this.people.forEach(p => {
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116 if (p.id > 0)
117 playerList.push(p);
118 else
4d64881e 119 anonymous.count++;
b4d619d1 120 });
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121 if (anonymous.count > 0)
122 playerList.push(anonymous);
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123 return playerList;
124 },
125 },
9d58ef95 126 created: function() {
4d64881e 127 // Always add myself to players' list
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128 const my = this.st.user;
129 this.people.push({sid:my.sid, id:my.id, name:my.name});
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130 // Retrieve live challenge (not older than 30 minute) if any:
131 const chall = JSON.parse(localStorage.getItem("challenge") || "false");
132 if (!!chall)
133 {
134 if ((Date.now() - chall.added)/1000 <= 30*60)
135 this.challenges.push(chall);
136 else
137 localStorage.removeItem("challenge");
138 }
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139 if (this.st.user.id > 0)
140 {
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141 // Ask server for current corr games (all but mines)
142 ajax(
143 "/games",
144 "GET",
145 {uid: this.st.user.id, excluded: true},
146 response => {
25996aed 147 this.games = this.games.concat(response.games.map(g => {
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148 const type = this.classifyObject(g);
149 const vname = this.getVname(g.vid);
150 return Object.assign({}, g, {type: type, vname: vname});
151 }));
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152 }
153 );
154 // Also ask for corr challenges (open + sent to me)
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155 ajax(
156 "/challenges",
157 "GET",
158 {uid: this.st.user.id},
159 response => {
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160 // Gather all senders names, and then retrieve full identity:
161 // (TODO [perf]: some might be online...)
162 const uids = response.challenges.map(c => { return c.uid });
163 ajax("/users",
164 "GET",
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165 { ids: uids.join(",") },
166 response2 => {
167 let names = {};
168 response2.users.forEach(u => {names[u.id] = u.name});
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169 this.challenges = this.challenges.concat(
170 response.challenges.map(c => {
171 // (just players names in fact)
172 const from = {name: names[c.uid], id: c.uid};
173 const type = this.classifyObject(c);
174 const vname = this.getVname(c.vid);
175 return Object.assign({}, c, {type: type, vname: vname, from: from});
176 })
177 )
178 }
179 );
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180 }
181 );
182 }
2ada153c 183 // 0.1] Ask server for room composition:
7b01e447 184 const funcPollClients = () => {
81d9ce72 185 this.st.conn.send(JSON.stringify({code:"pollclients"}));
4d64881e 186 };
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187 if (!!this.st.conn && this.st.conn.readyState == 1) //1 == OPEN state
188 funcPollClients();
189 else //socket not ready yet (initial loading)
3cb412e9 190 this.st.conn.onopen = funcPollClients;
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191 this.st.conn.onmessage = this.socketMessageListener;
192 const socketCloseListener = () => {
cdb34c93 193 store.socketCloseListener(); //reinitialize connexion (in store.js)
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194 this.st.conn.addEventListener('message', this.socketMessageListener);
195 this.st.conn.addEventListener('close', socketCloseListener);
196 };
197 this.st.conn.onclose = socketCloseListener;
9d58ef95 198 },
fb54f098 199 methods: {
a6bddfc6 200 // Helpers:
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201 filterChallenges: function(type) {
202 return this.challenges.filter(c => c.type == type);
203 },
204 filterGames: function(type) {
a9b131f1 205 return this.games.filter(g => g.type == type);
6855163c 206 },
2ada153c 207 classifyObject: function(o) { //challenge or game
6855163c 208 // Heuristic: should work for most cases... (TODO)
2ada153c 209 return (o.timeControl.indexOf('d') === -1 ? "live" : "corr");
6855163c 210 },
2ada153c 211 showGame: function(g) {
5bd05dba 212 // NOTE: we are an observer, since only games I don't play are shown here
2ada153c 213 // ==> Moves sent by connected remote player(s) if live game
d9b86b16 214 let url = "/game/" + g.id;
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215 if (g.type == "live")
216 {
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217 const remotes = g.players.filter(p => this.people.some(pl => pl.sid == p.sid));
218 const rIdx = (remotes.length == 1 ? 0 : Math.floor(Math.random()*2));
219 url += "?rid=" + remotes[rIdx].sid;
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220 }
221 this.$router.push(url);
a6bddfc6 222 },
a7808884 223 // TODO: ...filter(...)[0].name, one-line, just remove this function
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224 getVname: function(vid) {
225 const vIdx = this.st.variants.findIndex(v => v.id == vid);
ed9c9c37 226 return vIdx >= 0 ? this.st.variants[vIdx].name : "";
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227 },
228 getSid: function(pname) {
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229 const pIdx = this.people.findIndex(pl => pl.name == pname);
230 return (pIdx === -1 ? null : this.people[pIdx].sid);
a6bddfc6 231 },
5bd05dba 232 getPname: function(sid) {
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233 const pIdx = this.people.findIndex(pl => pl.sid == sid);
234 return (pIdx === -1 ? null : this.people[pIdx].name);
5bd05dba 235 },
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236 sendSomethingTo: function(to, code, obj, warnDisconnected) {
237 const doSend = (code, obj, sid) => {
238 this.st.conn.send(JSON.stringify(Object.assign(
239 {},
240 {code: code},
241 obj,
242 {target: sid}
243 )));
244 };
c9695cb1 245 if (!!to)
a6bddfc6 246 {
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247 // Challenge with targeted players
248 const targetSid = this.getSid(to);
249 if (!targetSid)
250 {
251 if (!!warnDisconnected)
252 alert("Warning: " + pname + " is not connected");
253 }
254 else
255 doSend(code, obj, targetSid);
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256 }
257 else
258 {
259 // Open challenge: send to all connected players (except us)
6fba6e0c 260 this.people.forEach(p => {
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261 if (p.sid != this.st.user.sid) //only sid is always set
262 doSend(code, obj, p.sid);
263 });
264 }
265 },
266 // Messaging center:
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267 socketMessageListener: function(msg) {
268 const data = JSON.parse(msg.data);
269 switch (data.code)
270 {
f4f4c03c 271 // 0.2] Receive clients list (just socket IDs)
81d9ce72 272 case "pollclients":
1efe1d79 273 {
5a3da968 274 data.sockIds.forEach(sid => {
6fba6e0c 275 this.people.push({sid:sid, id:0, name:""});
81d9ce72 276 // Ask identity, challenges and game(s)
5a3da968 277 this.st.conn.send(JSON.stringify({code:"askidentity", target:sid}));
2ada153c 278 this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid}));
81d9ce72 279 this.st.conn.send(JSON.stringify({code:"askgame", target:sid}));
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280 });
281 break;
1efe1d79 282 }
81d9ce72 283 case "askidentity":
1efe1d79 284 {
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285 // Request for identification: reply if I'm not anonymous
286 if (this.st.user.id > 0)
287 {
288 this.st.conn.send(JSON.stringify(
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289 // people[0] instead of st.user to avoid sending email
290 {code:"identity", user:this.people[0], target:data.from}));
6855163c 291 }
5a3da968 292 break;
1efe1d79 293 }
dd75774d 294 case "askchallenge":
1efe1d79 295 {
6855163c 296 // Send my current live challenge (if any)
dd75774d 297 const cIdx = this.challenges
6855163c 298 .findIndex(c => c.from.sid == this.st.user.sid && c.type == "live");
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299 if (cIdx >= 0)
300 {
301 const c = this.challenges[cIdx];
302 const myChallenge =
303 {
81d9ce72 304 // Minimal challenge informations: (from not required)
2ada153c 305 id: c.id,
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306 to: c.to,
307 fen: c.fen,
308 vid: c.vid,
309 timeControl: c.timeControl
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310 };
311 this.st.conn.send(JSON.stringify({code:"challenge",
42c15a75 312 chall:myChallenge, target:data.from}));
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313 }
314 break;
1efe1d79 315 }
81d9ce72 316 case "askgame":
1efe1d79 317 {
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318 // Send my current live game (if any)
319 GameStorage.getCurrent((game) => {
320 if (!!game)
321 {
322 const myGame =
323 {
324 // Minimal game informations:
325 id: game.id,
326 players: game.players.map(p => p.name),
a9b131f1 327 vid: game.vid,
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328 timeControl: game.timeControl,
329 };
330 this.st.conn.send(JSON.stringify({code:"game",
331 game:myGame, target:data.from}));
332 }
333 });
81d9ce72 334 break;
1efe1d79 335 }
5a3da968 336 case "identity":
1efe1d79 337 {
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338 const pIdx = this.people.findIndex(p => p.sid == data.user.sid);
339 this.people[pIdx].id = data.user.id;
340 this.people[pIdx].name = data.user.name;
5a3da968 341 break;
1efe1d79 342 }
dd75774d 343 case "challenge":
1efe1d79 344 {
dd75774d 345 // Receive challenge from some player (+sid)
6855163c 346 let newChall = data.chall;
2ada153c 347 newChall.type = this.classifyObject(data.chall);
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348 const pIdx = this.people.findIndex(p => p.sid == data.from);
349 newChall.from = this.people[pIdx]; //may be anonymous
42c15a75 350 newChall.added = Date.now(); //TODO: this is reception timestamp, not creation
25996aed 351 newChall.vname = this.getVname(newChall.vid);
6855163c 352 this.challenges.push(newChall);
81d9ce72 353 break;
1efe1d79 354 }
dd75774d 355 case "game":
1efe1d79 356 {
6855163c 357 // Receive game from some player (+sid)
6855163c 358 // NOTE: it may be correspondance (if newgame while we are connected)
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359 if (!this.games.some(g => g.id == data.game.id)) //ignore duplicates
360 {
361 let newGame = data.game;
362 newGame.type = this.classifyObject(data.game);
a9b131f1 363 newGame.vname = this.getVname(data.game.vid);
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364 newGame.rid = data.from;
365 newGame.score = "*";
366 this.games.push(newGame);
367 }
81d9ce72 368 break;
1efe1d79 369 }
9d58ef95 370 case "newgame":
1efe1d79 371 {
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372 // TODO: next line required ?!
373 //ArrayFun.remove(this.challenges, c => c.id == data.cid);
5d04793e 374 // New game just started: data contain all information
66d03f23 375 if (this.classifyObject(data.gameInfo) == "live")
5d04793e 376 this.startNewGame(data.gameInfo);
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377 else
378 {
379 // TODO: notify with game link but do not redirect
380 }
9d58ef95 381 break;
1efe1d79 382 }
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383 case "refusechallenge":
384 {
485fccd5 385 alert(this.getPname(data.from) + " declined your challenge");
5bd05dba 386 ArrayFun.remove(this.challenges, c => c.id == data.cid);
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387 break;
388 }
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389 case "deletechallenge":
390 {
1ba761c8 391 // NOTE: the challenge may be already removed
9d58ef95 392 ArrayFun.remove(this.challenges, c => c.id == data.cid);
66d03f23 393 localStorage.removeItem("challenge"); //in case of
9d58ef95 394 break;
1efe1d79 395 }
b4d619d1 396 case "connect":
1efe1d79 397 {
6fba6e0c 398 this.people.push({name:"", id:0, sid:data.sid});
5a3da968 399 this.st.conn.send(JSON.stringify({code:"askidentity", target:data.sid}));
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400 this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.sid}));
401 this.st.conn.send(JSON.stringify({code:"askgame", target:data.sid}));
9d58ef95 402 break;
1efe1d79 403 }
b4d619d1 404 case "disconnect":
1efe1d79 405 {
6fba6e0c 406 ArrayFun.remove(this.people, p => p.sid == data.sid);
a6bddfc6 407 // Also remove all challenges sent by this player:
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408 ArrayFun.remove(this.challenges, c => c.from.sid == data.sid);
409 // And all live games where he plays and no other opponent is online
410 ArrayFun.remove(this.games, g =>
411 g.type == "live" && (g.players.every(p => p.sid == data.sid
6fba6e0c 412 || !this.people.some(pl => pl.sid == p.sid))), "all");
9d58ef95 413 break;
1efe1d79 414 }
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415 }
416 },
a6bddfc6 417 // Challenge lifecycle:
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418 tryChallenge: function(player) {
419 if (player.id == 0)
420 return; //anonymous players cannot be challenged
a7808884 421 this.newchallenge.to = player.name;
b4d619d1 422 doClick("modalNewgame");
fb54f098 423 },
9d58ef95 424 newChallenge: async function() {
bb7dd7db 425 const vname = this.getVname(this.newchallenge.vid);
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426 const vModule = await import("@/variants/" + vname + ".js");
427 window.V = vModule.VariantRules;
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428 const error = checkChallenge(this.newchallenge);
429 if (!!error)
430 return alert(error);
2ada153c 431 const ctype = this.classifyObject(this.newchallenge);
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432 if (ctype == "corr" && this.st.user.id <= 0)
433 return alert("Please log in to play correspondance games");
bb7dd7db 434 // NOTE: "from" information is not required here
a7808884 435 let chall = Object.assign({}, this.newchallenge);
2ada153c 436 const finishAddChallenge = (cid,warnDisconnected) => {
1efe1d79 437 chall.id = cid || "c" + getRandString();
2ada153c 438 // Send challenge to peers (if connected)
c9695cb1 439 this.sendSomethingTo(chall.to, "challenge", {chall:chall}, !!warnDisconnected);
1efe1d79 440 chall.added = Date.now();
a9b131f1 441 // NOTE: vname and type are redundant (can be deduced from timeControl + vid)
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442 chall.type = ctype;
443 chall.vname = vname;
66d03f23 444 chall.from = this.people[0]; //avoid sending email
1efe1d79 445 this.challenges.push(chall);
f6f2bef1 446 localStorage.setItem("challenge", JSON.stringify(chall));
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447 document.getElementById("modalNewgame").checked = false;
448 };
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449 const cIdx = this.challenges.findIndex(
450 c => c.from.sid == this.st.user.sid && c.type == ctype);
451 if (cIdx >= 0)
b4d619d1 452 {
1efe1d79 453 // Delete current challenge (will be replaced now)
bb7dd7db 454 this.sendSomethingTo(this.challenges[cIdx].to,
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455 "deletechallenge", {cid:this.challenges[cIdx].id});
456 if (ctype == "corr")
457 {
458 ajax(
459 "/challenges",
460 "DELETE",
461 {id: this.challenges[cIdx].id}
462 );
463 }
464 this.challenges.splice(cIdx, 1);
465 }
466 if (ctype == "live")
467 {
468 // Live challenges have a random ID
2ada153c 469 finishAddChallenge(null, "warnDisconnected");
03608482 470 }
b4d619d1 471 else
03608482 472 {
b4d619d1 473 // Correspondance game: send challenge to server
03608482 474 ajax(
1efe1d79 475 "/challenges",
03608482 476 "POST",
bebcc8d4 477 { chall: chall },
1efe1d79 478 response => { finishAddChallenge(response.cid); }
03608482 479 );
9d58ef95 480 }
fb54f098 481 },
a6bddfc6 482 clickChallenge: function(c) {
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483 // In all cases, the challenge is consumed:
484 ArrayFun.remove(this.challenges, ch => ch.id == c.id);
485 // NOTE: deletechallenge event might be redundant (but it's easier this way)
486 this.sendSomethingTo((!!c.to ? c.from : null), "deletechallenge", {cid:c.id});
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487 const myChallenge = (c.from.sid == this.st.user.sid //live
488 || (this.st.user.id > 0 && c.from.id == this.st.user.id)); //corr
489 if (!myChallenge)
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490 {
491 c.accepted = true;
485fccd5 492 if (!!c.to) //c.to == this.st.user.name (connected)
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493 {
494 // TODO: if special FEN, show diagram after loading variant
495 c.accepted = confirm("Accept challenge?");
496 }
485fccd5 497 if (c.accepted)
36093eba 498 {
8c564f46 499 c.seat = this.people[0]; //== this.st.user, avoid revealing email
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500 this.launchGame(c);
501 }
502 else
503 {
504 this.st.conn.send(JSON.stringify({
505 code: "refusechallenge",
506 cid: c.id, target: c.from.sid}));
36093eba 507 }
a6bddfc6 508 }
2be5d614 509 else //my challenge
485fccd5 510 {
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511 localStorage.removeItem("challenge");
512 if (c.type == "corr")
513 {
514 ajax(
515 "/challenges",
516 "DELETE",
517 {id: c.id}
518 );
519 }
485fccd5 520 }
a6bddfc6 521 },
485fccd5 522 // NOTE: when launching game, the challenge is already deleted
36093eba 523 launchGame: async function(c) {
a9b131f1 524 const vModule = await import("@/variants/" + c.vname + ".js");
a6bddfc6 525 window.V = vModule.VariantRules;
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526 // These game informations will be sent to other players
527 const gameInfo =
a6bddfc6 528 {
4b0384fa 529 gameId: getRandString(),
a6bddfc6 530 fen: c.fen || V.GenRandInitFen(),
5d04793e 531 players: shuffle([c.from, c.seat]), //white then black
a6bddfc6 532 vid: c.vid,
a9b131f1 533 timeControl: c.timeControl,
a6bddfc6 534 };
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535 let target = c.from.sid; //may not be defined if corr + offline opp
536 if (!target)
537 {
538 const opponent = this.people.find(p => p.id == c.from.id);
539 if (!!opponent)
540 target = opponent.sid
541 }
542 if (!!target) //opponent is online
543 {
544 this.st.conn.send(JSON.stringify({code:"newgame",
545 gameInfo:gameInfo, target:target, cid:c.id}));
546 }
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547 if (c.type == "live")
548 this.startNewGame(gameInfo);
549 else //corr: game only on server
550 {
551 ajax(
552 "/games",
553 "POST",
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554 {gameInfo: gameInfo, cid: c.id}, //cid useful to delete challenge
555 response => { this.$router.push("/game/" + response.gameId); }
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556 );
557 }
fb54f098 558 },
a9b131f1 559 // NOTE: for live games only (corr games start on the server)
42c15a75 560 startNewGame: function(gameInfo) {
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561 const game = Object.assign({}, gameInfo, {
562 // (other) Game infos: constant
6d01bb17 563 fenStart: gameInfo.fen,
25996aed 564 // Game state (including FEN): will be updated
967a2686 565 moves: [],
a9b131f1 566 clocks: [-1, -1], //-1 = unstarted
66d03f23 567 initime: [0, 0], //initialized later
967a2686 568 score: "*",
a7808884 569 });
967a2686 570 GameStorage.add(game);
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571 if (this.st.settings.sound >= 1)
572 new Audio("/sounds/newgame.mp3").play().catch(err => {});
66d03f23 573 this.$router.push("/game/" + gameInfo.gameId);
1efe1d79 574 },
fb54f098 575 },
85e5b5c1 576};
ccd4a2b7 577</script>
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578
579<style lang="sass">
580// TODO
581</style>