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0fb43db7 BA |
1 | import { ChessRules, Move, PiPo } from "@/base_rules"; |
2 | import { Atomic1Rules } from "@/variants/Atomic1"; | |
3 | ||
4 | export class Atomic2Rules extends Atomic1Rules { | |
5 | ||
6 | getPotentialMovesFrom([x, y]) { | |
7 | if (this.movesCount == 0) { | |
8 | if ([1, 6].includes(x)) { | |
9 | const c = this.getColor(x, y); | |
10 | return [ | |
11 | new Move({ | |
12 | appear: [], | |
13 | vanish: [ | |
14 | new PiPo({ x: x, y: y, p: V.PAWN, c: c }) | |
15 | ], | |
16 | start: { x: x, y: y }, | |
17 | end: { x: x, y: y } | |
18 | }) | |
19 | ]; | |
20 | } | |
21 | return []; | |
22 | } | |
23 | return super.getPotentialMovesFrom([x, y]); | |
24 | } | |
25 | ||
26 | hoverHighlight(x, y) { | |
27 | return this.movesCount == 0 && [1, 6].includes(x); | |
28 | } | |
29 | ||
9a7a1ccc BA |
30 | canIplay(side, [x, y]) { |
31 | if (this.movesCount == 0) | |
32 | return (this.turn == side && this.getPiece(x, y) == V.PAWN); | |
33 | return super.canIplay(side, [x, y]); | |
34 | } | |
35 | ||
0fb43db7 BA |
36 | doClick(square) { |
37 | if (this.movesCount >= 1) return null; | |
38 | const [x, y] = [square[0], square[1]]; | |
39 | if (![1, 6].includes(x)) return null; | |
40 | return new Move({ | |
41 | appear: [], | |
42 | vanish: [ | |
43 | new PiPo({ | |
44 | x: x, | |
45 | y: y, | |
46 | c: this.getColor(x, y), | |
47 | p: V.PAWN | |
48 | }) | |
49 | ], | |
50 | start: { x: x, y: y }, | |
51 | end: { x: x, y: y } | |
52 | }); | |
53 | } | |
54 | ||
55 | getNotation(move) { | |
56 | if (move.appear.length == 0 && move.vanish.length == 1) | |
57 | // First move in game | |
58 | return V.CoordsToSquare(move.start) + "X"; | |
59 | return super.getNotation(move); | |
60 | } | |
61 | ||
62 | }; |