return evaluation;
}
- static GenRandInitFen() {
- const randFen = ChessRules.GenRandInitFen();
- // Add 16 pawns flags + empty cmove:
- return randFen.replace(" w 0 1111", " w 0 11111111111111111111 -");
+ static GenRandInitFen(randomness) {
+ return ChessRules.GenRandInitFen(randomness)
+ // Add 16 pawns flags + empty cmove:
+ .replace(" w 0 1111", " w 0 11111111111111111111 -");
}
static ParseFen(fen) {