6 th {{ st.tr["Variant"] }}
7 th {{ st.tr["White"] }}
8 th {{ st.tr["Black"] }}
9 th {{ st.tr["Cadence"] }}
10 th {{ st.tr["Result"] }}
12 tr(v-for="g in sortedGames" @click="$emit('show-game',g)"
13 :class="{'my-turn': g.myTurn}")
14 td(data-label="Variant") {{ g.vname }}
15 td(data-label="White") {{ g.players[0].name || "@nonymous" }}
16 td(data-label="Black") {{ g.players[1].name || "@nonymous" }}
17 td(data-label="Time control") {{ g.cadence }}
18 td(data-label="Result" :class="{finished: g.score!='*'}" @click="deleteGame(g,$event)")
23 import { store } from "@/store";
24 import { GameStorage } from "@/utils/gameStorage";
34 // TODO: also sort by g.created
35 sortedGames: function() {
36 // Show in order: games where it's my turn, my running games, my games, other games
37 let augmentedGames = this.games.map(g => {
39 if (g.players.some(p => p.uid == this.st.user.id || p.sid == this.st.user.sid))
45 const myColor = g.players[0].uid == this.st.user.id
46 || g.players[0].sid == this.st.user.sid
49 // I play in this game, so g.fen will be defined
50 if (!!g.fen.match(" " + myColor + " "))
54 return Object.assign({}, g, {priority: priority, myTurn: priority==3});
56 return augmentedGames.sort((g1,g2) => { return g2.priority - g1.priority; });
60 deleteGame: function(game, e) {
61 if (game.score != "*")
63 if (confirm(this.st.tr["Remove game?"]))
64 GameStorage.remove(game.id);
72 <style lang="sass" scoped>
73 // TODO: understand why the style applied to <tr> element doesn't work
75 background-color: #fcd785
77 background-color: #f5b7b1