},
// user: last person to accept the challenge
newGame: function(chall, user) {
- const fen = chall.fen || VariantRules.GenRandInitFen();
+ const fen = chall.fen || V.GenRandInitFen();
const game = {}; //TODO: fen, players, time ...
//setStorage(game); //TODO
game.players.forEach(p => {