import { store } from "@/store";
import { GameStorage } from "@/utils/gameStorage";
import { ajax } from "@/utils/ajax";
+import params from "@/parameters";
+import { getRandString } from "@/utils/alea";
import GameList from "@/components/GameList.vue";
export default {
name: "my-my-games",
const showType = localStorage.getItem("type-myGames") || "live";
this.setDisplay(showType);
},
+ beforeDestroy: function() {
+ this.conn.send(JSON.stringify({code: "disconnect"}));
+ },
methods: {
setDisplay: function(type, e) {
this.display = type;
localStorage.setItem("type-myGames", type);
let elt = e ? e.target : document.getElementById(type + "Games");
elt.classList.add("active");
+ elt.classList.remove("somethingnew"); //in case of
if (elt.previousElementSibling)
elt.previousElementSibling.classList.remove("active");
else elt.nextElementSibling.classList.remove("active");
},
socketMessageListener: function(msg) {
const data = JSON.parse(msg.data);
- // Only event is newmove, and received only:
- if (data.code == "newmove") {
+ if (data.code == "changeturn") {
let games = !!parseInt(data.gid)
? this.corrGames
: this.liveGames;
// NOTE: new move itself is not received, because it wouldn't be used.
let g = games.find(g => g.id == data.gid);
this.$set(g, "movesCount", g.movesCount + 1);
+ if (
+ (g.type == "live" && this.display == "corr") ||
+ (g.type == "corr" && this.display == "live")
+ ) {
+ document
+ .getElementById(g.type + "Games")
+ .classList.add("somethingnew");
+ }
}
},
socketCloseListener: function() {
table.game-list
max-height: 100%
+
+.somethingnew
+ background-color: #c5fefe !important
</style>