<template lang="pug">
main
input#modalInfo.modal(type="checkbox")
- div(role="dialog" aria-labelledby="infoMessage")
+ div#infoDiv(role="dialog" data-checkbox="modalInfo" aria-labelledby="infoMessage")
.card.smallpad.small-modal.text-center
label.modal-close(for="modalInfo")
h3#infoMessage.section
p(v-html="infoMessage")
input#modalNewgame.modal(type="checkbox")
- div(role="dialog" data-checkbox="modalNewgame"
+ div#newgameDiv(role="dialog" data-checkbox="modalNewgame"
aria-labelledby="titleFenedit")
.card.smallpad(@keyup.enter="newChallenge")
label#closeNewgame.modal-close(for="modalNewgame")
fieldset
- label(for="selectVariant") {{ st.tr["Variant"] }}
+ label(for="selectVariant") {{ st.tr["Variant"] }} *
select#selectVariant(v-model="newchallenge.vid")
option(v-for="v in st.variants" :value="v.id"
:selected="newchallenge.vid==v.id")
| {{ v.name }}
fieldset
- label(for="timeControl") {{ st.tr["Time control"] }}
+ label(for="timeControl") {{ st.tr["Time control"] }} *
div#predefinedTimeControls
button 3+2
button 5+3
input#timeControl(type="text" v-model="newchallenge.timeControl"
placeholder="5+0, 1h+30s, 7d+1d ...")
fieldset(v-if="st.user.id > 0")
- label(for="selectPlayers") {{ st.tr["Play with? (optional)"] }}
+ label(for="selectPlayers") {{ st.tr["Play with?"] }}
input#selectPlayers(type="text" v-model="newchallenge.to")
fieldset(v-if="st.user.id > 0 && newchallenge.to.length > 0")
- label(for="inputFen") {{ st.tr["FEN (optional)"] }}
+ label(for="inputFen") {{ FEN }}
input#inputFen(type="text" v-model="newchallenge.fen")
button(@click="newChallenge") {{ st.tr["Send challenge"] }}
.row
.col-sm-12
- button#newGame(onClick="doClick('modalNewgame')") New game
+ button#newGame(onClick="doClick('modalNewgame')") {{ st.tr["New game"] }}
.row
.col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
div
.button-group
button(@click="(e) => setDisplay('c','live',e)" class="active")
- | Live Challenges
+ | {{ st.tr["Live challenges"] }}
button(@click="(e) => setDisplay('c','corr',e)")
- | Correspondance challenges
+ | {{ st.tr["Correspondance challenges"] }}
ChallengeList(v-show="cdisplay=='live'"
:challenges="filterChallenges('live')" @click-challenge="clickChallenge")
ChallengeList(v-show="cdisplay=='corr'"
:challenges="filterChallenges('corr')" @click-challenge="clickChallenge")
#people
- h3.text-center Who's there?
+ h3.text-center {{ st.tr["Who's there?"] }}
#players
p(v-for="p in Object.values(people)" v-if="!!p.name")
span {{ p.name }}
div
.button-group
button(@click="(e) => setDisplay('g','live',e)" class="active")
- | Live games
+ | {{ st.tr["Live games"] }}
button(@click="(e) => setDisplay('g','corr',e)")
- | Correspondance games
+ | {{ st.tr["Correspondance games"] }}
GameList(v-show="gdisplay=='live'" :games="filterGames('live')"
@show-game="showGame")
GameList(v-show="gdisplay=='corr'" :games="filterGames('corr')"
import GameList from "@/components/GameList.vue";
import ChallengeList from "@/components/ChallengeList.vue";
import { GameStorage } from "@/utils/gameStorage";
+import { processModalClick } from "@/utils/modalClick";
+
export default {
name: "my-hall",
components: {
this.st.conn.onclose = socketCloseListener;
},
mounted: function() {
+ [document.getElementById("infoDiv"),document.getElementById("newgameDiv")]
+ .forEach(elt => elt.addEventListener("click", processModalClick));
document.querySelectorAll("#predefinedTimeControls > button").forEach(
(b) => { b.addEventListener("click",
() => { this.newchallenge.timeControl = b.innerHTML; }
if (!targetSid)
{
if (!!warnDisconnected)
- alert("Warning: " + to + " is not connected");
+ alert(this.st.tr["Warning: target is not connected"]);
return false;
}
else
switch (data.code)
{
case "duplicate":
- alert("Warning: duplicate 'offline' connection");
+ alert(this.st.tr["Warning: multi-tabs not supported"]);
break;
// 0.2] Receive clients list (just socket IDs)
case "pollclients":
{
ArrayFun.remove(this.challenges, c => c.id == data.cid);
localStorage.removeItem("challenge");
- alert(this.people[data.from].name + " declined your challenge");
+ alert(this.st.tr["Challenge declined"]);
break;
}
case "deletechallenge":
},
newChallenge: async function() {
if (this.newchallenge.vid == "")
- return alert("Please select a variant");
+ return alert(this.st.tr["Please select a variant"]);
const vname = this.getVname(this.newchallenge.vid);
const vModule = await import("@/variants/" + vname + ".js");
window.V = vModule.VariantRules;
return alert(error);
const ctype = this.classifyObject(this.newchallenge);
if (ctype == "corr" && this.st.user.id <= 0)
- return alert("Please log in to play correspondance games");
+ return alert(this.st.tr["Please log in to play correspondance games"]);
// NOTE: "from" information is not required here
let chall = Object.assign({}, this.newchallenge);
const finishAddChallenge = (cid,warnDisconnected) => {
if (!myChallenge)
{
if (c.type == "corr" && this.st.user.id <= 0)
- return alert("Please log in to accept corr challenges");
+ return alert(this.st.tr["Please log in to accept corr challenges"]);
c.accepted = true;
if (!!c.to) //c.to == this.st.user.name (connected)
{