import { sample, randInt } from "@/utils/alea";
export const VariantRules = class WildebeestRules extends ChessRules {
- static getPpath(b) {
- return ([V.CAMEL, V.WILDEBEEST].includes(b[1]) ? "Wildebeest/" : "") + b;
- }
-
static get size() {
return { x: 10, y: 11 };
}
return true;
}
+ getPpath(b) {
+ return ([V.CAMEL, V.WILDEBEEST].includes(b[1]) ? "Wildebeest/" : "") + b;
+ }
+
// There may be 2 enPassant squares (if pawn jump 3 squares)
getEnpassantFen() {
const L = this.epSquares.length;