| 1 | /** |
| 2 | * @file Heap.c |
| 3 | */ |
| 4 | |
| 5 | #include "cgds/Heap.h" |
| 6 | |
| 7 | // NOTE: no init() method here, since Heap has no specific initialization |
| 8 | |
| 9 | Heap* _heap_new(size_t dataSize, OrderType hType, UInt arity) |
| 10 | { |
| 11 | Heap* heap = (Heap*) safe_malloc(sizeof(Heap)); |
| 12 | heap->arity = arity; |
| 13 | heap->hType = hType; |
| 14 | heap->items = _vector_new(dataSize); |
| 15 | heap->values = _vector_new(sizeof(Real)); |
| 16 | return heap; |
| 17 | } |
| 18 | |
| 19 | Heap* heap_copy(Heap* heap) |
| 20 | { |
| 21 | Heap* heapCopy = (Heap*) safe_malloc(sizeof(Heap)); |
| 22 | heapCopy->arity = heap->arity; |
| 23 | heapCopy->hType = heap->hType; |
| 24 | heapCopy->items = vector_copy(heap->items); |
| 25 | heapCopy->values = vector_copy(heap->values); |
| 26 | return heapCopy; |
| 27 | } |
| 28 | |
| 29 | bool heap_empty(Heap* heap) |
| 30 | { |
| 31 | return vector_empty(heap->items); |
| 32 | } |
| 33 | |
| 34 | UInt heap_size(Heap* heap) |
| 35 | { |
| 36 | return vector_size(heap->items); |
| 37 | } |
| 38 | |
| 39 | // NOTE: [perf] in two following methods, full heap[k] exchanges are |
| 40 | // not needed; we keep track of the moving element without assigning it at |
| 41 | // every step, thus saving array accesses and affectations + 'aux' tmp memory. |
| 42 | // --> this is not the most natural way of writing these functions. |
| 43 | |
| 44 | void _heap_bubble_up(Heap* heap, UInt startIndex) |
| 45 | { |
| 46 | if (startIndex == 0) |
| 47 | // Nothing to do in this case |
| 48 | return; |
| 49 | UInt currentIndex = startIndex; |
| 50 | void* startItem = _vector_get(heap->items, startIndex); |
| 51 | Real startValue = *((Real*)(_vector_get(heap->values, startIndex))); |
| 52 | bool startItemReallocated = false; |
| 53 | while (true) |
| 54 | { |
| 55 | bool land = (currentIndex == 0), //at root: can't go up |
| 56 | applyExchange = true; |
| 57 | if (!land) |
| 58 | { |
| 59 | // Get parent and compare to it |
| 60 | UInt nextIndex = (currentIndex - 1) / heap->arity; |
| 61 | Real nextValue = *((Real*)(_vector_get(heap->values, nextIndex))); |
| 62 | land = ( |
| 63 | (heap->hType == MIN_T && startValue >= nextValue) || |
| 64 | (heap->hType == MAX_T && startValue <= nextValue) |
| 65 | ); |
| 66 | if (!land) |
| 67 | { |
| 68 | // Move one level up: the parent goes one level down |
| 69 | if (currentIndex == startIndex) |
| 70 | { |
| 71 | // Save startItem (because *startItem is about to be changed) |
| 72 | void* newStartItem = safe_malloc(heap->items->dataSize); |
| 73 | memcpy(newStartItem, startItem, heap->items->dataSize); |
| 74 | startItem = newStartItem; |
| 75 | startItemReallocated = true; |
| 76 | } |
| 77 | void* nextItem = _vector_get(heap->items, nextIndex); |
| 78 | _vector_set(heap->items, currentIndex, nextItem); |
| 79 | _vector_set(heap->values, currentIndex, &nextValue); |
| 80 | currentIndex = nextIndex; |
| 81 | continue; |
| 82 | } |
| 83 | // At correct relative place: will now land |
| 84 | if (currentIndex == startIndex) |
| 85 | applyExchange = false; |
| 86 | } |
| 87 | if (applyExchange) |
| 88 | { |
| 89 | _vector_set(heap->items, currentIndex, startItem); |
| 90 | _vector_set(heap->values, currentIndex, &startValue); |
| 91 | } |
| 92 | break; |
| 93 | } |
| 94 | if (startItemReallocated) |
| 95 | safe_free(startItem); |
| 96 | } |
| 97 | |
| 98 | void _heap_bubble_down(Heap* heap, UInt startIndex) |
| 99 | { |
| 100 | if (startIndex * heap->arity + 1 >= heap->items->size) |
| 101 | // Nothing to do: already in a leaf |
| 102 | return; |
| 103 | UInt currentIndex = startIndex; |
| 104 | void* startItem = _vector_get(heap->items, startIndex); |
| 105 | Real startValue = *((Real*)(_vector_get(heap->values, startIndex))); |
| 106 | bool startItemReallocated = false; |
| 107 | while (true) |
| 108 | { |
| 109 | bool land = (currentIndex * heap->arity + 1 >= heap->items->size), |
| 110 | applyExchange = true; |
| 111 | if (!land) |
| 112 | { |
| 113 | // Find top child (min or max) |
| 114 | UInt topChildIndex; |
| 115 | Real topChildValue = (heap->hType == MIN_T ? INFINITY : -INFINITY); |
| 116 | for (UInt i = 1; i <= heap->arity; i++) |
| 117 | { |
| 118 | UInt childIndex = currentIndex * heap->arity + i; |
| 119 | if (childIndex >= heap->items->size) |
| 120 | break; |
| 121 | Real childValue = *((Real*)(_vector_get(heap->values, childIndex))); |
| 122 | if ( |
| 123 | (heap->hType == MIN_T && childValue < topChildValue) || |
| 124 | (heap->hType == MAX_T && childValue > topChildValue) |
| 125 | ) { |
| 126 | topChildIndex = childIndex; |
| 127 | topChildValue = childValue; |
| 128 | } |
| 129 | } |
| 130 | // Compare to top child |
| 131 | land = ( |
| 132 | (heap->hType == MIN_T && startValue <= topChildValue) || |
| 133 | (heap->hType == MAX_T && startValue >= topChildValue) |
| 134 | ); |
| 135 | if (!land) |
| 136 | { |
| 137 | // Move one level down: the child goes one level up |
| 138 | if (currentIndex == startIndex) |
| 139 | { |
| 140 | // Save startItem (because *startItem is about to be changed) |
| 141 | void* newStartItem = safe_malloc(heap->items->dataSize); |
| 142 | memcpy(newStartItem, startItem, heap->items->dataSize); |
| 143 | startItem = newStartItem; |
| 144 | startItemReallocated = true; |
| 145 | } |
| 146 | void* topChildItem = _vector_get(heap->items, topChildIndex); |
| 147 | _vector_set(heap->items, currentIndex, topChildItem); |
| 148 | _vector_set(heap->values, currentIndex, &topChildValue); |
| 149 | currentIndex = topChildIndex; |
| 150 | continue; |
| 151 | } |
| 152 | // At correct relative place: will now land |
| 153 | if (currentIndex == startIndex) |
| 154 | applyExchange = false; |
| 155 | } |
| 156 | if (applyExchange) |
| 157 | { |
| 158 | // Moving element has landed (in a leaf): apply final affectation |
| 159 | _vector_set(heap->items, currentIndex, startItem); |
| 160 | _vector_set(heap->values, currentIndex, &startValue); |
| 161 | } |
| 162 | break; |
| 163 | } |
| 164 | if (startItemReallocated) |
| 165 | safe_free(startItem); |
| 166 | } |
| 167 | |
| 168 | void _heap_insert(Heap* heap, void* item, Real value) |
| 169 | { |
| 170 | _vector_push(heap->items, item); |
| 171 | _vector_push(heap->values, &value); |
| 172 | _heap_bubble_up(heap, heap->items->size - 1); |
| 173 | } |
| 174 | |
| 175 | Int _heap_get_index(Heap* heap, void* item) |
| 176 | { |
| 177 | for (Int index = 0; index < heap->items->size; index++) |
| 178 | { |
| 179 | if ( |
| 180 | memcmp( |
| 181 | heap->items->datas + index * heap->items->dataSize, |
| 182 | item, |
| 183 | heap->items->dataSize |
| 184 | ) == 0 |
| 185 | ) { |
| 186 | return index; |
| 187 | } |
| 188 | } |
| 189 | return -1; |
| 190 | } |
| 191 | |
| 192 | void _heap_modify(Heap* heap, void* item, Real newValue) |
| 193 | { |
| 194 | // First, find index of the item: |
| 195 | const Int index = _heap_get_index(heap, item); |
| 196 | if (index < 0) |
| 197 | // Element not found |
| 198 | return; |
| 199 | Real oldValue = *((Real*)_vector_get(heap->values, index)); |
| 200 | _vector_set(heap->values, index, &newValue); |
| 201 | if ( |
| 202 | (heap->hType == MIN_T && newValue > oldValue) || |
| 203 | (heap->hType == MAX_T && newValue < oldValue) |
| 204 | ) { |
| 205 | _heap_bubble_down(heap, index); |
| 206 | } |
| 207 | else |
| 208 | _heap_bubble_up(heap, index); |
| 209 | } |
| 210 | |
| 211 | void _heap_remove_at_index(Heap* heap, Int index) |
| 212 | { |
| 213 | const bool removeLast = (index == heap->items->size - 1); |
| 214 | if (!removeLast) |
| 215 | { |
| 216 | _vector_set( |
| 217 | heap->items, |
| 218 | index, |
| 219 | _vector_get(heap->items, heap->items->size - 1)); |
| 220 | _vector_set( |
| 221 | heap->values, |
| 222 | index, |
| 223 | _vector_get(heap->values, heap->values->size - 1)); |
| 224 | } |
| 225 | vector_pop(heap->items); |
| 226 | vector_pop(heap->values); |
| 227 | if (!removeLast && heap->items->size > 0) |
| 228 | _heap_bubble_down(heap, index); |
| 229 | } |
| 230 | |
| 231 | void _heap_remove(Heap* heap, void* item) |
| 232 | { |
| 233 | // First, find index of the item: |
| 234 | const Int index = _heap_get_index(heap, item); |
| 235 | if (index >= 0) |
| 236 | _heap_remove_at_index(heap, index); |
| 237 | } |
| 238 | |
| 239 | ItemValue _heap_top(Heap* heap) |
| 240 | { |
| 241 | ItemValue top; |
| 242 | top.item = _vector_get(heap->items, 0); |
| 243 | vector_get(heap->values, 0, top.value); |
| 244 | return top; |
| 245 | } |
| 246 | |
| 247 | void heap_pop(Heap* heap) |
| 248 | { |
| 249 | _heap_remove_at_index(heap, 0); |
| 250 | } |
| 251 | |
| 252 | void heap_clear(Heap* heap) |
| 253 | { |
| 254 | vector_clear(heap->items); |
| 255 | vector_clear(heap->values); |
| 256 | } |
| 257 | |
| 258 | void heap_destroy(Heap* heap) |
| 259 | { |
| 260 | vector_destroy(heap->items); |
| 261 | vector_destroy(heap->values); |
| 262 | safe_free(heap); |
| 263 | } |