X-Git-Url: https://git.auder.net/assets/icon_infos.svg?a=blobdiff_plain;f=TODO;h=ebfc70e51684fd013fccdb8f91085574b9d78454;hb=de3f56254c410a7c245a50053b7c905233b58115;hp=d83d5e08be401a54331248f0c589ea2f93bd54a2;hpb=9775362ba2f044ba65786a8723b6453aa917610e;p=vchess.git diff --git a/TODO b/TODO index d83d5e08..7d46a80c 100644 --- a/TODO +++ b/TODO @@ -1,6 +1,17 @@ -Styles must be improved (full width for smartphones, selectable text for PGN...) -Tooltip text should fade (even when mouse stay on it, especially for small screens) -Checkered stage 2: switch button at reserve position. -If a played disconnect right after opponent sent a move, it might be never received: secure this -Think about non-conventional variants with 2 kings for example: undercheck highlight? - --> underCheck should return a vector in this case. Adapt. +# New variants +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html +Parachute v1 & 2 + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Dynamo chess + +Maxima, Interweave, Roccoco