if (move.appear[0].p == V.KING && move.appear[1].p == V.ROOK)
return (move.end.y < move.start.y ? "0-0-0" : "0-0");
// Switch:
- const startSquare =
- String.fromCharCode(97 + move.start.y) + (V.size.x-move.start.x);
- const finalSquare =
- String.fromCharCode(97 + move.end.y) + (V.size.x-move.end.x);
- return "S" + startSquare + finalSquare;
+ return "S" + V.CoordsToSquare(move.start) + V.CoordsToSquare(move.end);
}
}