<template lang="pug">
main
input#modalChat.modal(type="checkbox" @click="resetChatColor()")
- div#chatWrap(role="dialog" data-checkbox="modalChat" aria-labelledby="inputChat")
+ div#chatWrap(role="dialog" data-checkbox="modalChat")
#chat.card
label.modal-close(for="modalChat")
#participants
},
game: { //passed to BaseGame
players:[{name:""},{name:""}],
+ chats: [],
rendered: false,
},
virtualClocks: [0, 0], //initialized with true game.clocks
this.vr = new V(game.fen);
const gtype = (game.cadence.indexOf('d') >= 0 ? "corr" : "live");
const tc = extractTime(game.cadence);
+ if (!game.chats)
+ game.chats = []; //live games don't have chat history
if (gtype == "corr")
{
if (game.players[0].color == "b")
#chat
padding-top: 20px
- max-width: 600px
+ max-width: 767px
border: none;
#chatBtn