#scoreInfo(v-if="score!='*'")
p {{ score }}
p {{ message }}
- table#movesList
+ table.moves-list
tbody
tr(v-for="moveIdx in evenNumbers")
td {{ firstNum + moveIdx / 2 + 1 }}
td(:class="{'highlight-lm': cursor == moveIdx}"
- data-label="White move" @click="() => gotoMove(moveIdx)")
+ @click="() => gotoMove(moveIdx)")
| {{ moves[moveIdx].notation }}
td(v-if="moveIdx < moves.length-1"
:class="{'highlight-lm': cursor == moveIdx+1}"
- data-label="Black move" @click="() => gotoMove(moveIdx+1)")
+ @click="() => gotoMove(moveIdx+1)")
| {{ moves[moveIdx+1].notation }}
// Else: just add an empty cell
td(v-else)
props: ["moves","cursor","score","message","firstNum"],
watch: {
cursor: function(newValue) {
+ if (window.innerWidth <= 767)
+ return; //moves list is below: scrolling would hide chessboard
if (newValue < 0)
newValue = 0; //avoid rows[-1] --> error
// $nextTick to wait for table > tr to be rendered