<template lang="pug">
-.card
+div
input#inputChat(type="text" :placeholder="st.tr['Type here']"
@keyup.enter="sendChat")
button#sendChatBtn(@click="sendChat") {{ st.tr["Send"] }}
- p(v-for="chat in pastChats" :class="classObject(chat)" v-html="chat.name + ': ' + chat.msg")
- p(v-for="chat in chats" :class="classObject(chat)" v-html="chat.name + ': ' + chat.msg")
+ p(v-for="chat in pastChats" :class="classObject(chat)"
+ v-html="chat.name + ': ' + chat.msg")
+ p(v-for="chat in chats" :class="classObject(chat)"
+ v-html="chat.name + ': ' + chat.msg")
</template>
<script>
{
this.chats.unshift({msg:data.msg,
name:data.name || "@nonymous", sid:data.from});
+ this.$emit("newchat-received"); //data not required here
}
};
const socketCloseListener = () => {
chatInput.value = "";
const chat = {msg:chatTxt, name: this.st.user.name || "@nonymous",
sid:this.st.user.sid};
- this.$emit("newchat", chat); //useful for corr games
+ this.$emit("newchat-sent", chat); //useful for corr games
this.chats.unshift(chat);
this.st.conn.send(JSON.stringify({
code:"newchat", msg:chatTxt, name:chat.name}));