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Add true repetition detection
[vchess.git]
/
views
/
rules
/
Ultima.pug
diff --git
a/views/rules/Ultima.pug
b/views/rules/Ultima.pug
index
df8571f
..
423ba5d
100644
(file)
--- a/
views/rules/Ultima.pug
+++ b/
views/rules/Ultima.pug
@@
-1,5
+1,5
@@
p.boxed
p.boxed
- |
P
ieces look the same but behave very differently.
+ |
Most p
ieces look the same but behave very differently.
| They generally move like an orthodox queen,
| but capturing rules are complex.
| They generally move like an orthodox queen,
| but capturing rules are complex.
@@
-11,21
+11,20
@@
ul
li Non-capturing moves: often like queen.
li Special moves: none.
li Captures: very special.
li Non-capturing moves: often like queen.
li Special moves: none.
li Captures: very special.
- li End of game:
capture the king
.
+ li End of game:
standard; see below
.
h3 Non-capturing moves
// TODO: short paragraph, only the king moves like an orthodox king
h3 Non-capturing moves
// TODO: short paragraph, only the king moves like an orthodox king
+// Consider these rules modifications: http://www.inference.org.uk/mackay/ultima/ultima.html
h3 Capturing moves
// TODO...
h3 Capturing moves
// TODO...
-// TODO: dire comment suicider une pièce immobilisée (self-capture)
h3 End of the game
// TODO: show the situation from Wikipedia page
h3 End of the game
// TODO: show the situation from Wikipedia page
-// tell that it's much simpler to go until king capture and not very different in this case
h3 Credits
h3 Credits