+ // ...random square for camels
+ randIndex = _.random(5);
+ let camel1Pos = positions[randIndex];
+ positions.splice(randIndex, 1);
+ randIndex = _.random(4);
+ let camel2Pos = positions[randIndex];
+ positions.splice(randIndex, 1);
+
+ // ...random square for wildebeest
+ randIndex = _.random(3);
+ let wildebeestPos = positions[randIndex];
+ positions.splice(randIndex, 1);
+