- "$route": function(to, from) {
- this.gameRef.fen = to.query["fen"].replace(/_/g, " ");
- this.gameRef.vname = to.params["vname"];
- this.loadGame();
- },
+ // NOTE: no watcher for $route change, because if fenStart doesn't change
+ // then it doesn't trigger BaseGame.re_init() and the result is weird.