+ul
+ li The Soldiers (S) can move one square orthogonally forward or lateraly.
+ li The Advisor (A) moves and captures exactly like a king.
+ li.
+ The Cannon (C) moves like a rook, but needs an
+ intervening piece in-between before it can land or capture something.
+ It cannot hop over another cannon.
+ li.
+ The Elephant (E) is a leaping piece that moves
+ diagonally one or two spaces.
+
+figure.diagram-container
+ .diagram.diag12
+ | fen:8/6P1/5P2/4e3/3P1p2/8/8/8 c3,c7,d4,d6,g3,f6,g7:
+ .diagram.diag22
+ | fen:3B4/3P4/8/1P1cp2P/8/3c4/8/3N4 d8,a5,f5,g5,h5:
+ figcaption Elephant & Cannon movements.
+
+h3 Piece valuation
+
+p The following simplified values are used by the basic bot:
+
+table
+ tr
+ th Kingdom piece
+ th Value
+ th Dynasty piece
+ th Value
+ tr
+ td Pawn
+ td 1
+ td Soldier
+ td 2
+ tr
+ td Queen
+ td 9
+ td Elephant
+ td 2.75
+ tr
+ td Bishop
+ td 3
+ td Advisor
+ td 2.75
+ tr
+ td Knight
+ td 3
+ td Cannon
+ td 3
+ tr
+ td Rook
+ td 5
+ td Knight
+ td 3
+ tr
+ td -
+ td -
+ td Chariot
+ td 5