import { shuffle } from "@/utils/alea";
export class CircularRules extends ChessRules {
+
static get HasCastle() {
return false;
}
}
static GenRandInitFen(randomness) {
- if (randomness == 0)
- return "8/8/pppppppp/rnbqkbnr/8/8/PPPPPPPP/RNBQKBNR w 0 1111111111111111";
+ if (randomness == 0) {
+ return "8/8/pppppppp/rnbqkbnr/8/8/PPPPPPPP/RNBQKBNR " +
+ "w 0 1111111111111111";
+ }
let pieces = { w: new Array(8), b: new Array(8) };
// Shuffle pieces on first and last rank
static get SEARCH_DEPTH() {
return 2;
}
+
};