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1 | p.boxed |
2 | | Pieces don't capture but can kick a ball. | |
3 | | The object of the game is to send the ball into the enemy goal. | |
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4 | |
5 | p. | |
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6 | At each turn, a player can first make a normal (non capturing) move. |
7 | If none of his pieces are adjacent to the ball, such move is mandatory. | |
8 | But, if any of his pieces stand next to the ball he may then or right | |
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9 | away kick it, if the line piece <--> ball is compatible |
10 | with the piece's movement. | |
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11 | |
12 | p. | |
13 | To play a kick, click on the ball and then on the desired square. | |
14 | The knight send the ball at any knight-step away from its initial position, | |
15 | except on squares adjacent to the knight. | |
16 | However, when the ball is in a corner an exception to this rule is allowed: | |
17 | on the following diagram "kick from g1 to h3" is allowed". | |
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18 | |
19 | figure.diagram-container | |
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20 | .diagram.diag12 |
21 | | fen:3q1k1br/r7R/2n2n3/3Q5/6b2/9/9/7N1/RNB2K1Ba: | |
22 | .diagram.diag22 | |
23 | | fen:3q1k1br/r7R/2n2n3/3Q5/6b2/9/7a1/7N1/RNB2K1B1: | |
24 | figcaption Before and after (kick) g1-h3 | |
25 | ||
26 | h4 Some restrictions. | |
27 | ||
28 | p. | |
29 | To avoid infinite cycles, each piece can kick the ball at most | |
30 | once during a turn. | |
31 | ||
32 | p Pieces cannot stand in any goal square. | |
107dc1bd | 33 | |
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34 | p The ball may never reach or cross the goal horizontally. |
35 | ||
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36 | p No score at first move (possible in some 960 configurations). |
37 | ||
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38 | h4 Complete a move on the interface. |
39 | ||
40 | p. | |
41 | If at the end of an initial or intermediate move one of your pieces is | |
42 | adjacent to the ball, you'll need to "capture" any of your pieces | |
43 | with the ball to indicate that the move is over. | |
44 | ||
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45 | p. |
46 | Note: bishops stuck in the corner have the extra option | |
47 | to jump over the obstacle. Useful in some randomized setups. | |
48 | ||
4f3a0823 | 49 | h3 More information |
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50 | |
51 | p | |
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52 | | See the |
53 | a(href="https://www.chessvariants.com/crossover.dir/football.html") | |
54 | | chessvariants page | |
55 | | , for example, and also the | |
56 | a(href="https://www.jsbeasley.co.uk/encyc.htm") | |
57 | | Classified Encyclopedia of Chess Variants | |
58 | | . | |
59 | ||
60 | p Inventor: Joseph Boyer (1951) |